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Design your own tutorial
This presentation is licensed under a Creative Commons Attribution 4.0 International License. Please credit Lindsay O’Neill at jlindsayoneill.com. Design Your Own Tutorial
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J. Lindsay O’Neill Instructional Design Librarian Faculty, M.S. Instructional Design & Technology California State University, Fullerton Slides: jlindsayoneill.com/tutorial-design
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In the next 1.5 hours… Online learning and libraries
Writing measurable learning objectives Aligning assessment Design a mini-tutorial on paper
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Online learning & Libraries
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What does Online learning look like to Librarians?
Videos LibGuides Guide on the Side tutorials Quizzes
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Teaching & Learning Traditional model: Active learning model:
Lecture, “sage on the stage” Active learning model: Hands-on Practice and assessment aligned to learning/behavior objectives
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Design for Learning
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Learning objectives Assessment Content Practice Backward Design
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Backward Design Learning objectives Students will be able to: Define…
Give an example… List… Etc. LO’s should be specific, measurable, observable! Some of our learning objectives: Recall the research services that are available through Pollak Library. Recall the kinds of materials offered by Pollak Library. Make the learning objectives true to life, or something essential that students need to be able to know or do to move on.
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Backward Design Assessment Multiple-choice True/False Short answer
Simulations Etc.
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Backward Design Content Videos Readings Games Etc.
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Backward Design Practice Games Unscored quizzes Worksheets Simulations
Etc.
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Order of Learning Activities
Learning objectives Content Practice Assessment Order of Learning Activities
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Example Learning Objective Practice Content Assessment
Students will be able to locate a book using the library website. Content Short video demonstration of how to find a book. Practice Simulation of library website with hints. Multiple-choice questions (ungraded). Assessment Simulation of library website (no hints). Multiple-choice questions (graded). Example
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Chunk your Learning Activities
Tutorials of 15 minutes or less Dump the kitchen sink (or break it up into multiple tutorials) Allow your learners to: Make progress quickly Complete work in short bursts, rather than all at once
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Automate IT Wherever you can, automate the process!
Content, practice, activities Especially grading!
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Learning Objectives
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Anatomy of a learning objective
Audience – Who will be doing the behavior? Behavior – What should the learner be able to do? What is the performance? Condition – Under what conditions do you want the learner to be able to do it?
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Anatomy of a learning objective
Objectives should be specific, measurable, and observable. Avoid double-barreled objectives – address ONE behavior at a time.
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“Bloom’s Taxonomy” by Flickr user Center for Teaching Vanderbilt University, CC-BY-4.0
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Lower-level badges = understand and remember levels of Bloom’s Revised
“Bloom’s Taxonomy” by Flickr user Center for Teaching Vanderbilt University, CC-BY-4.0
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Get Ready to Respond We’ll use Kahoot! to practice identifying measurable learning objectives.
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Learning Verbs Remembering Understanding Define Recognize Identify
Select Indicate Label List Name Outline Recall Associate Identify Classify Infer Compare Recognize Contrast Report Describe Summarize Differentiate Distinguish Express
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Remembering and Understanding
Assessments Remembering and Understanding Multiple choice Select one Select many True/False Short answer/Fill in the blank Matching
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Writing a learning objective
Audience? Behavior? Condition? Align an Assessment What assessment should we use for this objective?
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Pair Up! Find a partner and write a measurable learning objective.
Can the objective be measured? Write an aligned assessment.
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Storyboards
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Design with a Storyboard
Storyboards allow you to: Organize your thoughts See your tutorial at a glance Get feedback from colleagues Without having to redo anything you’ve developed already!
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Storyboard a Tutorial Parts of a Tutorial Write your assessment
Write a practice activity Write out your content Put it in order using your storyboard template! Inform learners of objectives Doesn’t have to be a list! Present the content Video, reading, etc. Elicit performance (practice) Let learners practice, and provide feedback Assess performance Test, quiz, simulation, etc. Parts of a Tutorial Gagne’s Nine Events of Instruction Gain attention Inform learners of objectives Stimulate recall of prior learning Present the content Provide “learning guidance” Elicit performance (practice) Provide feedback Assess performance Enhance retention and transfer to the job
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How did you do?
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Tools to Storyboard PowerPoint
Microsoft Word (text-based, use a table) Pen and paper
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Development Options
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Tutorial Development: Authoring Software
Create interactive tutorials and quizzes and package as SCORM: Articulate Storyline 2 Adobe Captivate SoftChalk Lectora All cost $$$
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Tutorial Development: Your LMS
Don’t need fancy software: Build lessons and quizzes using your LMS Use free online tools like EdPuzzle to make practice activities Look for training on campus, or look to Lynda.com/YouTube for tutorials
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Few Last Thoughts
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Assessment is part of the learning process
Provide learning guidance in practice & assessment activities Allow them to try again Our learners are adults – they can try it again, or not! Good practice to have open navigation so that they can proceed at their own pace. The assessment should be air-tight – whether they master the assessment by doing the content & practice, or by taking the final assessment over and over, who cares. They’re learning. (Ideally final assessment would have a question bank tho)
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USER TESTING User testing. Seriously. User testing.
Try it yourself, have your coworkers log in as students and try it, have student workers try it, THEN release it to the world along with contact information and a feedback form in case someone has issues.
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Questions? Lindsay O’Neill
Instructional Design Librarian Faculty, M.S. Instructional Design & Technology California State University, Fullerton Slides: jlindsayoneill.com/tutorial-design
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