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Careers for Engineers in Pro and Consumer Audio

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Presentation on theme: "Careers for Engineers in Pro and Consumer Audio"— Presentation transcript:

1 Careers for Engineers in Pro and Consumer Audio
Tufts University – Music/ES 65 – 2016

2 Graduate Programs

3

4 Internships & Entry Positions
sonicbids

5 DIY

6 Entrepreneurship

7 Architectural Acoustics
Apprentice/Internships Lou Clark, Matt Azevedo, Fran Manzella Accentech ARUP Graduate Programs RPI Penn State University of Florida Skills

8 Transducer Design Speaker manufacturers near Boston: Next Steps EAW
Bose Genelec Next Steps Graduate Programs Mechanical Engineering, Acoustics Internships

9 Analog System Design The hardest part is the power supply…
ICs Preamp Kits Jobs in transducer and analog design Fishman Earthworks THAT, Analog Devices Crowely & Tripp

10 Software Development WILL PIRKLE
Designing Audio Effects Plug-ins in C++ Designing Instrument Plug-ins in C++ JOHN STRAWN Digital Audio Signal Processing; An Anthology JULIUS O. SMITH

11 Audiology Vanderbilt University University of Iowa UNC Chapel Hill
University of Maryland UMass Amherst APPS PEOPLE APPS

12 Studio and Live Music Film Theater Touring Positions Tour Shops
Studio Positions

13 A/V Integration and Design
Music Film Theater

14 And there’s more… Composition recording film/TV commercials Web (Flash) libraries Games: loops, layers, transitions Sound design film/TV/Web Theater Orchestrating/arranging Assisting composers, esp. film/TV Assisting studios, producers, artists Music direction and playing for artists, theater Audio engineering Studio Books on tape/Podcasts Audio for visuals Broadcast production Music programming Algorithms for streaming services Formatting and conforming audio for Web (Flash, etc.) Ringtones Games: translation of music>MIDI and vice versa (Guitar Hero) System design & installation Studios, project/home studios Advertising agencies Web developers Game developers Broadcasters Theatres, cinemas Houses of Worship Industrial (PA, background music)

15 System design & installation Studios, project/home studios Advertising agencies Web developers Game developers Broadcasters Theatres, cinemas Houses of Worship Industrial (PA, background music) Product design Software synths Plug-ins Sequencers and performance programs Hardware controllers Pro and consumer audio hardware Toys Tech support Concert crew Theater Radio/TV/cable/Webcast Software companies (sequencers, instruments, plug-ins) Hardware (instruments, audio components, computers) Tech writing, documentation Sales & marketing inside, retail Education


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