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Marketing The process of developing, promoting, pricing, and distributing products in order to satisfy customers’ needs and wants.

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Presentation on theme: "Marketing The process of developing, promoting, pricing, and distributing products in order to satisfy customers’ needs and wants."— Presentation transcript:

1 1.02 Discuss the impact of sports and entertainment marketing on the economy.

2 Marketing The process of developing, promoting, pricing, and distributing products in order to satisfy customers’ needs and wants.

3 Include both goods and services
Products Include both goods and services

4 Goods Goods are tangible objects that are useful to consumers.
Examples: tennis rackets, soccer balls, uniforms.

5 Services Services are intangible and include tasks or acts performed for a customer for a price or fee. Examples: Going to a Broadway play or to a NASCAR race.

6 Sports Marketing The involvement of sports to develop, promote and distribute goods and/or services to satisfy the wants and needs of consumers. Includes sponsorship, endorsements, promotion, and fan clubs.

7 Professional Teams Basketball: L.A. Lakers Football: Carolina Panthers
Hockey: Carolina Hurricanes

8 Collegiate and Scholastic Teams
UGA-University of Georgia FSU-Florida State University University of Miami

9 Venues: Arenas, Stadiums, Coliseums, Speedways
Verizon Amphitheater Lowe’s Motor Speedway Cricket Arena

10 Commercial Facilities
Marina Boat Land

11 Health Clubs Gold’s Gym YMCA Triangle SportsPlex
Ladies Fitness and Wellness Quincy Roberts’ Elite Fitness Center

12 Recreation Aerobics Soccer Basketball Swimming Area parks

13 Camps Tennis Camp Basketball Camp Soccer Camp Camp Thunderbird

14 Professional Individual Sports
PGA World Tennis Association PBA

15 Professional Individual Sports
Running Swimming Golf Bowling

16 AAU-Amateur Athletic Union
Amateur Sports AAU-Amateur Athletic Union

17 Agencies MLB-Major League Baseball NBA-National Basketball Association
NFL-National Football League NCAA-National College Athletic Association SEC ACC

18 Sport Support Services
NASCAR Winston Cup Racing Wives Auxiliary

19 Sporting Goods Industry
Sports Town Asics Nike Adidas Diadora

20 Sport Sponsors Coca-Cola 600 Cadillac sponsoring the PGA Tour
Wachovia Cup Tournament at Quail Hollow Country Club

21 Sports Media Sports Network Fox Sports Net ESPN Radio

22 Entertainment Marketing
Involves the use of entertainment to develop, promote and distribute goods and/or services to satisfy the wants and needs of customers.

23 Music Industry Maverick Records PSE Records JMG Records Quincy Jones

24 Movie Industry Warner Brothers Disney Actors

25 Theme Parks Six Flags Family Fun Center Carowinds Theme Park

26 Radio Industry FM AM Country Rap Hip-hop Jazz Sirius satellite radio

27 Film Industry Sundance Film Festival

28 Television Industry Dawson’s Creek is filmed in the Wilmington area

29 Dramatic Arts Industry
Children’s Theatre Adult’s Theatre Belk Theatre

30 Video Game Industry X-Box Nintendo Sony Sega

31 Fine Arts and Science Industry
Smithsonian Museum Mint Museum

32 Night Club Industry

33 Literacy Industry Library Internet Books

34 Casinos Industry Las Vegas Reno Harrah’s

35 Hobbies/Craft Industry
Southern Christmas Show

36 Trends in Sports & Entertainment
Naming Rights X-Games Sport Specific Channels Entertainment Internet Web Casts MP3’s DVD’s

37 Importance of Sports and Entertainment
Generates about $213 to $350 billion in revenue. Approximately 800 million people viewed the 2002 Super Bowl. The average attendance per NFL game is 66,000.

38 Importance of Sports and Entertainment
In 2000, approximately 16,346,710 people watched a NFL game. The NFL has $17.6 billion in television deals with CBS, FOX, ABC, and ESPN. The NBA average is about 16,804 attendants. The average MLB attendance is 20,000,000 per year.

39 Importance of Sports and Entertainment
Over 35 million people visit Walt Disney World each year. The Titanic, the movie, grossed almost $1 billion in global ticket sales.

40 Importance of Sports and Entertainment
Over 95 million American households own a VCR. Over 30 million American households own a DVD player. 68% of Americans subscribe to cable TV.


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