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Published byDeborah Richards Modified over 7 years ago
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Task partitioning wireless base-station receiver algorithms on multiple DSPs and FPGAs
Sridhar Rajagopal Bryan A. Jones and Joseph R. Cavallaro Rice University This work is supported by Nokia, TI, TATP and NSF
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Motivation Build wireless multimedia communication systems
Kbps to Mbps Sophisticated algorithms - exponential complexity Approaches: Sub-optimal algorithms - O(n2,n3) complexity Better hardware implementations needed
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Hardware implementations
DSP - programmable ASIC - customized hardware FPGA - programmable ASICs Single DSP - too slow Need flexibility - for different protocols speed - to meet real-time Multiple DSP-FPGA solution investigated
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Contributions Efficient task-partitioning multiuser estimation and detection algorithms on fixed hardware maximize performance, minimize overhead 1.19X- 5.92X speedup with 2 DSPs. additional processing power and internal memory Use of FPGAs to accelerate multiuser detection Multiple DSP-FPGA to meet real-time requirements
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Outline Introduction Multiprocessor system at Rice
Single and multiprocessor simulations FPGAs for acceleration Summary
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Multiuser estimation and detection
noise + interference Base-station Direct Reflections User 1 User 2 Jointly estimate attenuations, fading and delays Jointly detect data of all users
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Benefits of multiuser estimation & detection
2 4 6 8 10 12 14 16 -4 -3 -2 -1 Error rate vs. SNR SNR (in dB) Bit error rate Single-user (channel estimation + detection) Multi-user estimation+ Single-user detection Multi-user (channel estimation + detection)
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Base-station receiver
Antenna Multiuser detection Decoding Information bits Multiuser channel estimation Training Tracking
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Sub-optimal estimation and detection
Maximum likelihood estimation O( User2 * spreading gain ) avoids matrix inversion by an iterative scheme Multi-user detection with interference cancellation Single user detector (code matched filter) O( User * spreading gain ) 3 Stages of parallel interference cancellation O( User2 )
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Outline Introduction Multiprocessor system at Rice
Single and multiprocessor simulations FPGAs for acceleration Summary
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Multiprocessor implementations
Single DSP - too slow Multiple DSPs - communication overhead Partition estimation and detection on different DSPs Narrow communication link Maximize performance Data rates dependent only on detection
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Multiprocessor system at Rice
Prototype multiprocessor board from Sundance Inc. Two TI C67 DSPs and two Xilinx 300K gate FPGAs Inter-processor communication at 20 MBps Host DSP Multiuser estimation detection Received bits Detected bits PC FPGA2 FPGA1 DSP1 DSP2
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Outline Introduction Multiprocessor system at Rice
Single and multiprocessor simulations FPGAs for acceleration Summary
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Base case implementation
Single DSP Multiuser estimation 10X-50X slower than multiuser detection Different algorithm complexity Multiuser detection in internal memory (64 KB) Multiuser estimation in internal and off-chip memory
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Base case simulation Execution time (in seconds) Users 5 10 15 20 25
5 10 15 20 25 30 35 -6 -5 -4 -3 -2 -1 Execution time (in seconds) Users Multi-user estimation Single-user estimation Multi-user detection Single-user detection
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Dual DSP implementation
Both estimation and detection now in internal memory 2X X speedup in estimation (DSP1 vs. DSP) No change in detection performance Estimation still 3X slower than detection Inter-processor communication overhead O( users * spreading gain ) = KB overhead
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Dual DSP simulations Execution time (in seconds) Users 5 10 15 20 25
5 10 15 20 25 30 35 -6 -5 -4 -3 -2 -1 Execution time (in seconds) Users Multi-user estimation - DSP Comm. overhead DSP1 - DSP2 Multi-user estimation - DSP1 Multi-user detection - DSP Multi-user detection - DSP2
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Balancing division of tasks
Unbalanced task division Estimation 3X slower than detection Huge communication overhead > estimation, detection Data rates dependent only on detection Update channel estimates less frequently reasonable for slow fading channels (indoor environments)
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Frequency of estimation updates
Can update more frequently with more users Once every 48 bits - single user Once every 9 bits - 32 users Relatively larger overhead for fewer users Estimation, detection = O( User2 ) Communication overhead = O( User )
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Frequency of channel estimate updates
5 10 15 20 25 30 35 40 45 50 Users Frequency of estimation updates ( 1 in 'x' bits)
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Outline Introduction Multiprocessor system at Rice
Single and multiprocessor simulations FPGAs for acceleration Summary
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Limitations of DSP implementations
Further acceleration needed for real-time performance Matrix based massively parallel algorithms Detection of bits {+1,-1} : bit - level operations DSPs Bit multiplications not needed - (add/subtract on FPGA) Bit storage not convenient Not fully able to exploit parallelism
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FPGAs for acceleration
Flexibility of ASICs Good for parallelism and bit-level operations Code matched filter detector Multiuser estimation PIC (Stage 1) PIC (Stage 2) Received bits Detected bits DSP2 DSP1 FPGA1 FPGA2
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Multiprocessor simulations
5 10 15 20 25 30 35 -6 -5 -4 -3 -2 Execution time (in seconds) Users Single DSP implementation 2 DSP implementation Target data rate Kbps/user 2 DSPs + 2 FPGAs
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Multiprocessor advantages
1.19X X speedup using 2 DSPs Up to 50X acceleration possible by task balancing with additional FPGAs DSP - FPGA communication overhead Just 2 DSPs and 2 FPGAs can meet 128 Kbps/user real-time requirements for up to 7 users
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Outline Introduction Multiprocessor system at Rice
Single and multiprocessor simulations FPGAs for acceleration Future work and summary
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Future work DSP - FPGA communication overhead
Transferring KBs of data into FPGAs Implementation of channel decoding Complete real-time system
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Summary Efficient task-partitioning multiuser estimation and detection algorithms on fixed hardware maximize performance, minimize overhead 1.19X- 5.92X speedup with 2 DSPs. additional processing power and internal memory Use of FPGAs to accelerate multiuser detection Multiple DSP-FPGA to meet real-time requirements
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