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Three-Dimensional Computer Animation
Erli Ling
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Introduction Animation
all moving imagery involves a sequence of still images played back quickly enough for your eye to see them as continuous still images are produced individually is known as animation
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Computer-generated animation
the impact of this goes well beyond what you normally think of as animation. it also used to produce movie special effects, video games, scientific simulations, architectural walk-throughs.
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Techniques Traditional techniques
The most basic technique: to draw and then photograph each frame one by one Technical advances made: the use of transparent sheets (cels), onto which were painted different layers of a scene
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Computer techniques The first program developed in NYIT focused on two-dimensional animation and enabled the animator to produce automatically what are called the “in-between” frames. The next step entailed applying this same principle to three-dimensional animation.
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The computer automatically generated the in-between positions and rendered each position as a frame of animation. Today three-dimensional computer animation is no longer limited to mimicking the techniques of traditional cel animation
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Basic steps Storyboard
a sequence of images and verbal descriptions describing the intended animation 3D storyboard sample
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Modeling developing a mathematical, wireframe representation of any 3D object via specialized software
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Rendering the computer processes the three-dimensional data that define your model to produce flat, two-dimensional representations of the model see-through wireframe-> hidden-line-> shaded rendering
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Animation a series of still images that, when played back in quick succession, appear as continuously moving much of 3D CG is based on key-framing approach postproduction compositing + editing
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3D video demos Jinghua City View Music Pixar production
Animator vs Animation Chicken 3D water Bear golf 3ds max tutorial
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Conclusion The basic steps to produce 3D computer animation
design and planning -> modeling the shape of an object -> rendering the surface of an object, the lighting, the use of the camera -> animating -> postproduction
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Apply animation, television-commercial graphics, feature-film market. Industrial designer, architects, interior designer, sculptor, biologist, chemist, medical professionals
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Software Most popular 3D modelers: 3D studio Max, Alias, Blender (open source), Maya, LightWave Free modelers available via the Internet: Blender, Wings 3D, K-3D, SmoothTeddy, SketchUp See more here
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The end Thank you!
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