Presentation is loading. Please wait.

Presentation is loading. Please wait.

Etymology Understanding Multimedia

Similar presentations


Presentation on theme: "Etymology Understanding Multimedia"— Presentation transcript:

1 Etymology Understanding Multimedia
Describe the Multimedia

2 GENERAL MULTIMEDIA

3 General Definition Multimedia
Multimedia is a means or device communication through more than one media communication to convey information using computer in penyampainnya of text, audio, graphics, animation and video.

4 STRUCTURE INFORMATION SYSTEM
MULTIMEDIA

5 Multimedia Information System Structure
There are four structures Multimedia Information Systems by Laura Lemay in which each structure has purpose and usefulness of different

6 Multimedia Information System Structure
1. Linear Structure This structure is suitable to highlight the inter-level flow when you want to highlight topics each level.

7 Multimedia Information System Structure
2. Structure Herarki This structure better suited to highlight all levels simultaneously.

8 Multimedia Information System Structure
3. Pyramid Structure This structure would be more appropriate when used to refer to all levels who have the same resources.

9 Multimedia Information System Structure
4. Polar Structure Within this structure we will see that all levels have a universal resource.

10 USING THE MULTIMEDIA ENVIRONMENT

11 Environment that uses Multimedia:
1. Multimedia in Business For business applications including multimedia presentations, training, marketing, advertising, product demos, data bases, catalogs, flash messages, and network communications.

12 Environment that uses Multimedia:
2. Multimedia in Schools Application of interactive learning media production, design, and operate web sites.

13 Environment that uses Multimedia:
3. Multimedia in the House Include gardening, cooking until the design houses, re-modeling, and improve the software.

14 Environment that uses Multimedia:
4. Multimedia in Public Places Such as in hotels, stations, trains, malls, museums, grocery stores, terminals, and kiosks stand alone.

15 GENERAL TERMS IN THE FIELD OF MULTIMEDIA

16 General terms in the field of multimedia:
1. Interactive Multimedia End-user multimedia / user can control what and in what order sent multimedia elements.

17 General terms in the field of multimedia:
2. Multimedia Programmer Programmers who integrate the elements of a project into a whole that must use a system autoring / programming language.

18 General terms in the field of multimedia:
3. Linear Multimedia A multimedia structure in which users navigate the order of a frame / bite to the other information.

19 General terms in the field of multimedia:
4. Multimedia Nonlinear Multimedia Strutur where users navigate freely in the contents of a project is not limited by the specified route.

20 General terms in the field of multimedia:
5. Multimedia Projects Support software and content of messages that can be presented on a computer screen / television. Also has a multimedia meaning-making process.

21 DEVELOPMENT STAGES MULTIMEDIA PROJECT

22 Preparation Stages Multimedia Project
Planning and Financing Before doing it we must do project planning and predicts that the cost will be issued

23 Preparation Stages Multimedia Project
Design and Production After making planning and financing to calculate the next step is designing a product, then proceed to the production stage

24 Preparation Stages Multimedia Project
Testing This is the most important stage because the testing we can find quality products made

25 Preparation Stages Multimedia Project
Delivery After doing the test phase, the next is sending. This stage is the final step.

26 EQUIPMENT USED FOR MULTIMEDIA PROJECTS

27 Equipment Used for Multimedia Projects
Hardware Includes: Computer Printer Scanner, etc.

28 Equipment Used for Multimedia Projects
Software Includes supporting softwares such as: Adobe Photoshop Corel Draw Flash etc.

29 Equipment Used for Multimedia Projects
Creativity This is the main capital must be owned, because without the creativity of the product will be monotonous and less demand.

30 Equipment Used for Multimedia Projects
Organization In a project organization also needed to keep things neatly terkodinir.

31 Examples of Multimedia products

32 Cover Design

33 Design Templates

34 Design Templates

35 Cartoon Character Creation

36 Sinematografi

37 Sinematografi

38 Manipulasi Gambar

39 Animasi 3D

40 Desain Grafis

41 SMK NEGERI 2 CIKARANG BARAT
The End


Download ppt "Etymology Understanding Multimedia"

Similar presentations


Ads by Google