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Master Technology Teacher Competency 4

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Presentation on theme: "Master Technology Teacher Competency 4"— Presentation transcript:

1 Master Technology Teacher Competency 4

2 Competency 004 The Master Technology Teacher knows and applies basic strategies and techniques for using digital video technology. The Master Technology Teacher: Demonstrates knowledge of basic concepts relating to video technology (e.g., analog, digital) and understands differences and similarities between linear and nonlinear editing.

3 The master Technology Teacher:
Demonstrates knowledge of basic concepts of video filming (e.g., composition, ratio of image to frame, position in frame, line of gaze, pans/tilts, movement, perspective). Knows a variety of basic video techniques (e.g., zoom, focus, filters) and lighting techniques (e.g., key, fill, backlight) and how to use incident/reflected light, color temperatures, and filters. Demonstrates knowledge of compression schemes for a variety of file types (e.g., photographs, animation, audio, video, graphics) and knows compression strategies programs, and techniques to conserve memory and retain image integrity when digitally capturing files.

4 The Master Technology Teacher:
Knows how to use techniques for capturing and editing audio components during the video production process. Demonstrates knowledge of techniques used in postproduction (e.g., editing and creating control and/or time coded tracks; creating transitions, captions, and titles; applying 2-D and 3-D animation effects). Knows how to convert between analog video and digital video

5 Terminology Analog and Digital Linear and nonlinear video editing.
Image ratio Zoom/Focus and pan Compression (Image, Video, and Audio) 2 D and 3 D Effects

6 Analog Video Video signal transferred by analog signal.
Contains the brightness & color of the image. May be carried in separate channels Component video S-Video. Or combined in one channel Composite video RF connector.

7 Non-Digital (Analog) Non-digital (or analog) use a continuous range of values to represent information.

8 Analog Video Two common video graphic aspect ratios are:
4:3 Is the universal standard definition formats. 16: 9 Is the universal to high definition formats.

9 Digital Video A digital system uses discrete (discontinuous) values, usually but not always symbolized numerically (hence called "digital") to represent information for input, processing, transmission, storage, etc.

10 Non-linear Video Non-linear video editing is the process of selecting, arranging images and sound recorded on videotape but the original files are not lost of modified during editing. =

11 Linear Editing Linear video editing is the process of selecting, arranging and modifying the images and sound recorded on videotape.

12 Zoom Digital zoom decreasing the angle of view of a digital photographic or video image. Digital zoom is also cropping an image down to a centered area with the same aspect ratio as the original.

13 Focus Focus is the adjustment for distinct vision ; also : the area that may be seen distinctly or resolved into a clear image.

14 2 Dimensional Effect 2 Dimensional Refers to objects that are constructed on two planes (X and Y, height and width, row and column, etc.). (Flat Objects)

15 3 Dimensional Effect 3 Dimensional objects are constructed on three planes (X, Y and Z) (Items can be rotated into different views).

16 Sources http://www.animationplayhouse.com/new/threeD1.html

17 All pictures were taken by author using a Sony Cyber-shot DSC-F717.
Clip art found on Sources page.


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