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Chapter 7 Input/Output Technology

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1 Chapter 7 Input/Output Technology

2 Chapter 7 Input/Output Technology
Chapter Outline Basic Concepts of Print and Display Technology Focus – Adobe Postscript and Portable Document Format Video Display Printers Manual Input Devices Optical Input Devices Audio I/O Devices

3 Chapter Goals Describe common concepts of text and image representation and display including digital representation of grayscale and color, bitmaps, and image compression techniques Describe the characteristics and implementation technology of video display devices List and describe the three predominant manual input technologies Understand printer characteristics and technology Describe various types of optical input devices including mark sensors, bar code readers, scanners, and digital cameras Identify the characteristics of audio I/O devices, and explain how they operate

4 Chapter 7 Input/Output Technology

5 Basic Print and Display Concepts
Share many features Character representation methods Measurement systems Methods of generating color

6 Matrix-Oriented Image Composition
Display surfaces Fonts Color Numeric pixel content

7 Display Surface Commonly used: paper, cathode ray tubes, flat panel displays Divided into rows and columns similar to a large matrix Each cell (pixel) represents one simple component of an image Resolution Number of pixels displayed per linear measurement unit Stated in dots per inch (dpi)

8

9 Fonts Collection of characters of similar style and appearance
Usually measured in points (one seventy-second of an inch), which refers to height of characters

10 Color RGB (additive colors) Properly called “color”
Generates color by mixing red, green, and blue CMY (subtractive colors) Properly called “pigment” Generates color using cyan (absence of red) magenta (absence of green) yellow (absence of blue) CMYK color Four-dye scheme using a separate black dye (K)

11 Colors by Electromagnetic Wavelength and Frequency

12 Color Coding RGB One byte for each basic color

13 Numeric Pixel Content Bitmap Stored set of numeric pixel descriptions
Monochrome display Displays one of two colors Requires only one bit per pixel Grayscale display Displays black, white, and shades of gray

14 Numeric Pixel Content Palette A table of colors
Number of bits used to represent each pixel determines table size Dithering Generates color approximations by placing small dots of different colors in an interlocking pattern Half-toning (grayscale dithering)

15 Image Storage Requirements
Depends on number of bits that represent each pixel and on image height and width in pixels Can be reduced with bitmap compression Graphics Interchange Format (GIF) Joint Photographic Experts Group (JPEG) Moving Pictures Experts Group (MPEG) All compression methods are lossy, resulting in some loss of image quality

16 Image Description Languages (IDL)
Address drawbacks of bitmaps (large size and device dependence) by storing images compactly Can represent image components in several ways Embedded fonts Vectors, curves, and shapes Embedded bitmaps

17 Vector Display

18 Adobe PostScript and Portable Document Format
PDF Used in printing and publishing and as graphic file interchange format and embedded printer technology Lacks features needed to generate and manage documents as an integrated whole Ability to distribute compressed documents with complete authorial control over exact format of the printed and displayed document, regardless of end user’s specific computer, OS, or printer

19 Adobe PostScript

20 Video Display Character-oriented video display terminals (VDTs)
Video controllers Video monitors

21 Character-Oriented VDTs
Integrated keyboard and video display surface VDTs Most common form of video display in 1970s and much of 1980s (until PCs) Network computers or thin clients New class of VDT in 1990s Limited processing capabilities

22 Video Display

23 Wyse Technology VDTs and Thin Clients

24 Video Controller Enables communication between computer system and monitor Accepts commands and data transmitted via a bus from the CPU Generates TV-style analog video signal, which is transmitted to the monitor Refresh cycle and refresh rate; video RAM; dual porting; graphics accelerators

25 Contains RAM, a microprocessor, and embedded software.
Video Controller Contains RAM, a microprocessor, and embedded software.

26 Video Monitors Separate from keyboards Common types
Cathode ray tubes (CRTs) Liquid crystal displays (LCDs) Plasma displays

27 CRT Enclosed vacuum tube; electron beam is focused toward front surface of the tube, which is coated in phosphor Technology relatively old; has disadvantages Physical size and weight Power consumption

28 LCD Contains matrix of liquid crystals sandwiched between two polarizing filter panels Active and passive matrix displays Manufactured with thin film transistor (TFT) technology Compared with CRTs Less contrast Reduced size, weight, and power consumption Higher cost

29 How an LCD works

30 Plasma Displays Combine elements of CRT and LCD technology
Flat panel, active matrix devices Actively generate colored light near surface of the display; good brightness and viewing Require more power than LCDs, less than CRTs Shortcomings Limited operational lifetime Larger pixel size reduces comparative image quality when viewed from short distances

31 Plasma Displays Plasma displays have no backlight and no color filters; each pixel contains a gas that emits ultraviolet light when electricity is applied.

32 Printers Impact (dot matrix) Inkjet Laser Slow, noisy
Relatively poor-quality output Inexpensive Inkjet Relatively slow Excellent-quality output Laser Relatively fast

33 Printer Communication
Impact printers ASCII or Unicode characters Inkjet and laser printers Use pixels as fundamental output unit Have relatively large buffers IDLs are commonly used to improve printer performance

34 Dot Matrix Printers

35 Daisy Wheel Printers

36 Inkjet Printers Most common printing technology
Prints with liquid ink placed directly onto paper Uses mechanical movement or heat to force ink out of nozzle Paper is drawn past moving print head Resolution is up to 600 dpi

37 Inkjet Printers An inkjet printer has disposable print cartridges that contain ink reservoirs, a matrix of ink nozzles, and electrical wiring and contact points.

38 Lasar Printers

39 Lasar Printers Laser printers operate with an electrical charge and the attraction of ink to that electrical charge.

40 Lasar Printers

41 Lasar Printers

42 Lasar Printers

43 Plotters Printers that generate line drawings on wide sheets or rolls of paper Use inkjet technology Ideal for blueprints and other engineering drawings Also called large format printers

44 Manual Input Devices Keyboards Pointing devices Input pads
For entering text and commands Pointing devices For pointing and selecting buttons or menu items For drawing For moving the position of cursor Input pads For many of same functions as mice Also used for signature pads and touch screens

45 Keyboards Translate keystrokes directly into electrical signals
Generate bit stream outputs (scan code) with a keyboard controller Can connect to computer in various ways (e.g., PS/2, USB, wireless)

46 Pointing Devices Mouse Trackball Joystick
Input pads (e.g., digitizer tablet) Infrared detector Photosensor Pressure-sensitive pad

47 Optical Input Devices Detect light reflected off a printed surface or object into a photosensor Categories Mark and pattern sensors Image capture devices

48 Mark Sensors and Bar-Code Scanners
Scans for light or dark marks at specific locations on a page (e.g., standardized multiple-choice test) Bar code scanner Detects specific patterns of vertical bars of varying thickness and spacing Typically used to track large numbers of inventory items

49 Advanced scanning technology can now read two-dimensional bar codes.
PDF417 Bar Code Advanced scanning technology can now read two-dimensional bar codes.

50 Optical Scanners Generate bitmap representations of printed images
Bright white light shines on the page; reflected light is detected by an array of photosensors Optical character recognition (OCR) devices Combine optical scanning technology with intelligent interpretation of bitmap content

51 Digital Cameras Employ optical scanning technology to capture single or still images and store them as raw compressed bitmaps

52 Portable Data Capture Devices
Combine a keyboard, mark or bar-code scanner, and wireless communications to a wired base station or computer system Provide rapid data capture (e.g., warehouse inventory control, package routing and tracking)

53 Audio I/O Devices Sound: an analog waveform that can be sampled and stored as digital data Various mathematical transformations convert complex sounds to a single numeric representation Sampling and playback rely on analog-to-digital converters (ADC) and digital-to-analog converters (DAC) Monophonic versus polyphonic

54 Purposes of Sound Generation and Recognition
General-purpose sound output (e.g., warnings) General-purpose sound input (e.g., digital recording for voice messages) Voice command input Speech recognition Speech generation

55 Speech Recognition Conceptually simple, but complicated by speaker variability, phoneme transitions and combinations, and real-time processing Most current systems are speaker dependent Digital signal processor (DSP) Specialized to process continuous streams of audio or graphical data Commonly embedded in audio and video hardware

56 Speech Recognition

57 Speech Generation Audio response unit
Generates spoken messages based on textual input (e.g., automated call routing) Speech synthesis Stores individual phonemes within the system General-purpose audio hardware (sound card, multimedia controller)

58 General-Purpose Audio Hardware
Typically packaged as an expansion card that connects to the system bus of a workstation Sound cards include an ADC, DAC, low-power amplifier, and connectors (jacks) for microphone, speaker, or headphone Musical Instrument Digital Interface (MIDI) Compact storage format

59 Typical Sound Card Components and Connections

60 Summary Concepts, technology, and hardware used in communication between people and computers Print and display concepts Video display devices Printers Manual input devices Optical input devices Audio I/O devices

61 Chapter Goals Describe common concepts of text and image representation and display including digital representation of grayscale and color, bitmaps, and image compression techniques Describe the characteristics and implementation technology of video display devices List and describe the three predominant manual input technologies Understand printer characteristics and technology Describe various types of optical input devices including mark sensors, bar code readers, scanners, and digital cameras Identify the characteristics of audio I/O devices, and explain how they operate


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