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BLE-based Indoor Localization
Anton Shakhov, Fabrizio Ferrai, Javier Benitez, Jiang Dong, Nico Liljestrand Aalto University Tutor: Jukka Ahola (Helvar)
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Framework Introduction System design UI design Challenges Practices
Live demo
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Introduction Indoor Localization System is needed
Poximity based advertisement User behavior analysis Challenge: deployment cost Fingerprints map Hardware Solution: Helvar BLE devices
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System design BLE3(x3, y3) BLE2(x2, y2) BLE1(x1, y1)
New BLE signal strength readings: [BLE MAC 1, signal1; BLE MAC 2, signal 2; …] Distance calculation User position estimation System design BLE2(x2, y2) BLE1(x1, y1) BLE3(x3, y3)
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UI design Using simple non-sophisticated controls
Modern Android elements design Focus on functionality
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UI design Bluetooth dialog Main screen Coordinates dialog box
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UI design Map as canvas Simple representation of objects on the map:
Luminair (blue) Phone location (red) Updated whenever new data is pushed
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Challenges Reliable measurements Extensive testing Formula design
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Practices Meeting Sharing information Communication
Tracking the project status
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Fabrizio with the phone
Live Demo Nico Fabrizio with the phone Jiang Anton The stage Javier with the laptop
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