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Chapter 2 Objects and Classes
Bernard Chen Spring 2006
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2.1 What is OO programming? Object: an atomic unit that has structure and state Information hiding: Black-box analogy Encapsulation: grouping of data and functions Inheritance: mechanism allows extending functionality of an object.
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How does C++ support OO Template: the logic is independent of the type
Inheritance Polymorphism: allows us to implement new types (classes) that share same logic
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2.2 Basic Class Syntax Class members: either data or functions and categorized into either public, protected,or private. Public: visible to an instance of (object) a class Private: visible only inside an instance of a class Protected: similar to private but visible to derived classes. Default: all members are private
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Constructors Member functions that describe how an object is declared and initialized. If no constructor defined, compilers will generate one called default constructor. Explicit constructors prevent automatic type conversion.
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Constant Member Function
Constant functions (accessors) : functions that do not change any data member. const is a part of the function signature. [const] return_type name([const] parameter_list) [const]; Interface: describes what can be done to the object, i.e. the header. Implementation: represents internal processes specified by the interface.
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Big three: Destructor, Copy Constructor, and Operator =
•Destructor tells how an object is destroyed and freesdresources when it exists scope. ~IntCell(); •Copy Constructor allows a new object construct using the data in an existing one. IntCella(5); // a new IntCellcall a IntCellb(a); // another IntCellcall b •Operator = copy assignment, copies data members using = by default.=> may cause shallow copying.
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This (predefine pointer)
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2.3 Additional C++ Features
Operator overloading: extending the types to which an operator can be applied. example: string x=“Mary’s score is:”; int y=95; string z=x+y; “.”, “.*”, “?:”, “sizeof” can’t be overloaded
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Additional C++ Features
Type conversion creates a temporary object of a new type– Example: int a = 5; double b = a; //implicit cast
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2.5 Exceptions (report error)
An object that stores information transmitted outside the normal return sequence and is used to signal exceptional occurrences Handle exceptions by throw and catch clauses.
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Exceptions example try { for (intn=0; n<=10; n++)
if (n>9) throw "Out of range"; } } catch (char * str) cout<< "Exception: " << str<< endl;
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2.6 String Class C string: array of character terminated by ‘\0’
C++ standard string: a STL class with all overload operators and built-in functions
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Summary Construction/ destruction of objects Copy semantics
Overloading Implicit/explicit type conversion Information hiding/atomicity
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