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Published byGarry Shon Parrish Modified over 7 years ago
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Cross Platform Development with Xamarin & Visual Studio 2013
Mark Arteaga | President | RedBit Development Brian Sherwin | Technical Evangelist | Microsoft
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Meet Mark Arteaga | @MarkArteaga
RedBit Xamarin Premier Partner & Microsoft Partner Developer for 15+ years with focus mobile and backend systems Worked with large enterprises, startups and software companies Design & build internal enterprise and consumer facing software Microsoft MVP for 11 years Embedded Devices, Compact Framework, Windows Phone, Windows Xamarin Certified Developer (almost )
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Meet Brian Sherwin | @bsherwin
Technical Evangelist, Microsoft Teach and Inspire developers on Microsoft development technologies Azure, Windows and Kinect Developer for 17 years on Microsoft Platform Mobile development as far back as Windows CE Web development for online banking, healthcare, energy and education
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Course Topics Cross Platform Development with Xamarin & Visual Studio
01 | Intro to Xamarin using Visual Studio 02 | iOS Development with Xamarin & Visual Studio 03 | Android Development with Xamarin & Visual Studio 04 | Code Sharing Techniques & Xamarin.Forms 05 | UI Test Automation using Xamarin.UITest
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Setting Expectations Target Audience
Developers Familiar with Visual Studio C# Developers Windows Developers Suggested Prerequisites/Supporting Material Windows Mac OS Windows 8.1 Visual Studio 2013 Update 2+ Xamarin 3.5+ Xamarin.iOS Xamarin.Android Android SDKs Windows Phone 8.0 & 8.1 SDK OS X XCode Android SDK For more information and details on installing see Installing and Configuring Xamarin on Mac & Installing and Configuring Xamarin on Windows
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Join the MVA Community! Microsoft Virtual Academy
Free online learning tailored for IT Pros and Developers Over 2M registered users Up-to-date, relevant training on variety of Microsoft products
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02 | iOS Development with Xamarin & Visual Studio
Mark Arteaga | President | RedBit Development Brian Sherwin | Technical Evangelist | Microsoft
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Module Overview How Xamarin.iOS Works iOS App Lifecycle & Structure
Using UITableViews Using Storyboards Using MapKit
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How Xamarin.iOS Works
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What is Xamarin C# Xamarin
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Build + Execution Model
Features Code runs as 100% native app “Ahead of Time” (AOT) Compiling Generic Classes from NSObject Some Limitations Dynamic Code Generation Cannot use Reflection.Emit No Remoting More Info
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iOS Runtime Model iOS App Native Code Mono Runtime .NET BCL
Native APIs MapKit UIViewController HealthKit Etc.
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iOS Application Lifecycle & Structure
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Not Running Foreground Inactive Active Background Backgrounded Suspended Xamarin.iOS notifies us of all these states using various overrides in AppDelegate.cs
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OnActivated(UIApplication)
AppDelegate.cs State Method Not Running OnActivated(UIApplication) Active OnResignActivation Inactive DidEnterBackground Backgrounded WillEnterForeground Suspended WillTerminate
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Views AppDelegate.cs ViewController.cs Storyboard AppDelegate
UIViewController Storyboard
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Model-View-Controller (MVC)
Updates UI Changes Model View Controller User Sees Changes Performs Action
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Application Properties, Lifecycle & Structure – Heritage Properties
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Using UITableView
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UITableViewDataSource
Parts of a TableView UITableViewSource UITableViewDataSource UITableViewDelegate Data UITableViewCell
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Loading Data in TableView – Heritage Properties
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Using Storyboard & Navigation
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Storyboards & Segues
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Navigating to a Details View – Heritage Properties
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Using MapKit
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iOS Maps - MapKit
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// in ViewDidLoad you can do the following
var map = new MKMapView (UIScreen.MainScreen.Bounds); View = map;
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// add a pin – called Annotation
map.AddAnnotation (new MKPointAnnotation (){ Title=“My Pin", Coordinate = new CLLocationCoordinate2D ( , ) });
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Loading Data in Map View – Heritage Properties
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Module Recap How Xamarin.iOS Works iOS App Lifecycle & Structure
Using UITableViews Using Storyboards Using MapKit
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