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SCAVENGER HUNT AS AN EDUCATIONAL TOOL

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Presentation on theme: "SCAVENGER HUNT AS AN EDUCATIONAL TOOL"— Presentation transcript:

1 SCAVENGER HUNT AS AN EDUCATIONAL TOOL
Poland

2 Management / creating a game at
Playing – use the app

3 MANAGEMENT

4 you need to sign up, giving your email address

5 create a game - you can upload a photo - give a game name and a description - you can password-protect the game (optional) - you can give game location (very helpful when there are games with popular names)

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7 Three types of missions:
- you can create missions or use the GooseChase Mission Bank Three types of missions: photo/video mission text mission GPS mission

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9 TEAMS / INDIVIDUAL PLAYERS
up to five individual players 5 groups 5 players each for educational purposes you need to contact goosechase.com you can pre-create teams (it saves time, allows you to control the game better)

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11 TIME you can start and stop a game at any point when outside with your students – set the time limit for shorter if you’ve assigned the game as homework – set the time limit for a week, till next class, etc.

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13 ACTIVITY FEED allows you to see how active the players are you can add bonus or delete submission

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15 SUBMISSIONS you can view them by missions or teams (alphabetically or by points) you can enter all submission to check the answers

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18 LEADERBOARD shows the best teams and their places in the game

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20 STUDENTS’ EXPERIENCE

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26 STUDENTS’ OPINIONS excellent fun should do it more often can’t see the time limit sometimes they had to resubmit the answers several times before they got accepted

27 ADVANTAGES (MANAGEMENT LEVEL)
intuitive can be used as an educational tool as well as an entrertainment one can cover any area of study you can adjust the level of difficulty can be set as homework, used in class or outside

28 DISADVANTAGES (MANAGEMENT LEVEL)
you cannot see individual players in teams you have to go through submissions to check the accuracy of the photos/videos and delete them if inappropriate

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