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Workshop Downloads For those who wish to fully participate in this workshop, please go to your App store on your internet accessible mobile device & download: IMSARLive: Augmented Reality Demo Google Cardboard: Virtual Reality Demo
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Real-World Learning Technology Trends
An Interactive Overview & Workshop
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My Learning Technology Journey
Philadelphia Public School Student BS Education & MS Educational Media: Temple University 11 years classroom teacher: School District of Philadelphia Video/Film/Interactive Media/App: Entrepreneur Exec Dir & Founder: PA/DE/NJ Distance Learning Association Dir of New Biz Dev: IMS Technology Services Career long dedication to Learning Technology to improve human performance in the workplace & classroom
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Learning Tech History Cave paintings, Chalk, Blackboard, Paper
Guttenberg’s Printing Press: 1440 AD “Sage on the Stage” “The Open Classroom” by Herbert Kohl: 1970s “The School Without Walls” Multi-Mediums: Films, Filmstrips, Slides, Multi-Image, Video The Personal Computer: 1975 The Internet WWW: early 1990 Distance Learning, e-Learning, m-Learning: mid-1990 The “Flipped” Classroom/Boardroom Developed by the Greek philosopher, Socrates, the Socratic Method is a dialogue between teacher and students, instigated by the continual probing questions of the teacher, in a concerted effort to explore the underlying beliefs that shape the students views and opinions. a form of cooperative argumentative dialogue between individuals, based on asking and answering questions to stimulate critical thinking and to draw out ideas and underlying presumptions.
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Trend: Collaboration Wiki: the process of two or more people or organizations working together to realize or achieve something successfully.[ Reach them where they live Embrace their use of their devices Enhance learner input Increase their personal learning ownership Integrated Project Delivery: Construction PM Consumer: Apple TV, ChromeCast The Mersive Pod Demo
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Trend: Augmented Reality
Wiki: a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. Gaming Print Enhancement “Just-in-Time” Mobile Learning/Job Aids Relatively inexpensive & device ubiquitous IMSARLIVE Demo
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Trend: Virtual Reality
Wiki: typically refers to computer technologies that use software to generate the realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user's physical presence in this environment. Gaming & Combat Training Virtual Labs, Disasters, Hazardous Materials Can be Uncomfortable & Expensive Google Cardboard Demo
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Trend: The Internet of Things
Wiki: IoT is the inter-networking of physical devices, vehicles (also referred to as "connected devices" and "smart devices"), buildings, and other items—embedded with electronics, software, sensors, actuators, and network connectivity that enable these objects to collect and exchange data. Assistive Learning Tech: Gestures/Brain Waves Learning Tech IoT: Voice Consumer: NEST Learning Thermostat Consumer: Google Home & Amazon Echo Demo
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Your Point of View
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My Conclusions/Your Conclusions
Learning Technology: Another piece of chalk Technology for technology’s sake e-Learning’s Future Blended Individualized Prescriptive Learning is the key
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A Learning Technology Resource
The Pennsylvania/Delaware/New Jersey Distance Learning Association (PADLA.org), a member-supported 501c3 non-profit professional organization, is committed to providing an open forum, events, and relevant resources for Corporate, Non-Profit, K-12 & Higher Ed professionals concerning the myriad of issues and technological/ pedagogical advances in the fields of Distance Learning, e-Learning, m-Learning, and Learning Technologies/Methodologies to enhance human performance in the classroom & workplace. Next Meeting Villanova:“Learning Technology Tour & Learning Methodology Workshop”
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Thank You Louis Stricoff: Executive Director PA/DE/NJ Distance Learning Association PADLA.org Office # x124 Cell #
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