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Primes Andere joker – andere achterzijde Jan Pelssers.

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Presentation on theme: "Primes Andere joker – andere achterzijde Jan Pelssers."— Presentation transcript:

1 Primes Andere joker – andere achterzijde Jan Pelssers

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8 Game Rules Maximum 4 players 7 cards
Each game consists of three (3) rounds. Round 1: Take one (1) card from the stock pile. Arrange the cards. Put the least favourable card next to the pile (face up). Round 2: Take a card (stock pile or discard pile) & lay out a combination. When this doesn’t happen, the score is being reduced with 5 points per player when winning the game. Round 3: Expand own existing combination or lay out a new combination (cards face down). Once all players’ combinations are laid out (face down), the combinations are being revealed. The winner is appointed and the total score is calculated. Strongest combination wins Colour sequence (green – blue – red – black) takes precedence over the highest number The jokers can be exchanged before laying a combination if they are reused immediately

9 Score Score sheet can be used. Each player starts out with 499 points
The winner is awarded all points lost by the other players. The other playes lose points: Loss of points in case of an equal combination= 0 Loss of points per level below = -5 (ref. combination levels) Loss of points for each unused card = -2 Loss of points for each unused joker= -5 Scoreblad zie bijlage

10 Cards 54 cards Prime numbers between 10 and 60
11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59 4 colours (in order of strength): green, blue, red, black 2 jokers (any card) In de aangepaste versie heeft groen 4 priemen (weegt zwaarder dan) blauw 3 priemen, rood 2 priemen, zwart één priem. Momenteel heeft dit geen invloed op het uittesten van het spel. Ook de joker en de achterzijde van de kaart hebben een andere look; ( zie bijlage)

11 Goal The game’s base concept is making combinations with prime numbers
Basic: series of 3 (Tribal), 4 (Kwat), 5 (Kwint), 6 (Pump) or 7 (Prime) Expansion: Limbo = Tribal + addition of 2 equal cards to the highest card Mambe = Kwat + addition of 3 equal cards to the highest card 98 combinations possible Look for combinations yourself or use the combination list. 23 31 47 + 1 · 8 + 2 · 8 17 19 23 29 37 + 1 · 2 + 2 · 2 + 3 · 2 + 4 · 2

12 Combinations Speler 1 heeft score Mambe speler 2 heeft score Tribal + en nog 3 niet gebruikte kaarten. Score: ( ) + (3 X 2) = 26 Speler 1 heeft 26 pluspunten speler

13 Examples Player 1 Player 2 Winner Loser 23-31-47 13-19-31 Player 2 -5
Tribal Tribal+ Player 2 -5 Kwint -25 Greens wins over black

14 SCORE CHART 499 Player 1 Player 2 Player 3 Player 4 GAME 1 GAME 2
GAME 2 GAME 3 GAME 4 GAME 5 GAME 6 GAME 7 GAME 8

15 COMBO EXAMPLE SCORE Zero Luck Tribal 11 – 13 – 17 5 Tribal + 10 Limbo 11 – 13 – 17 – 17 – 17 15 Kwat 11 – 13 – 17 – 23 20 Kwat + 25 Kwint 11 – 13 – 17 – 23 – 31 30 Kwint + 35 Mambe 11 – 13 – 17 –23 – 23 – 23 – 23 40 Pump 11 – 13 – 17 – 23 – 31 – 41 45 Pump + 50 Primes 11 – 13 – 17 – 23 – 31 – 41 – 53 55 Primes + 60 END OF GAME Card For each unused card -2 Joker For each unused joker -5


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