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K.J. INSTITUTE OF ENGINEERING & TECHNOLOGY
Presented By:-- Asnani vikas ( ) Manish Agrawal( ) Jaydeep bariya ( ) Guided By:-- Madhusudan sir
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Purpose The purpose of this course is to explore the topics of kinematics and dynamics of machinery in respect to the synthesis of mechanisms in order to accomplish desired motions or tasks, and also the analysis of mechanisms in order to determine their rigid-body dynamic behavior. We will begin with careful definitions of the terms used in these topics.
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Kinematics and Kinetics
The study of motion without regard to forces. Kinetics The study of forces on systems in motion. These two concepts are really not physically separable. One principal aim of kinematics is to create (design) the desired motions of the subject mechanical parts and then mathematically compute the positions, velocities, and accelerations which those motions will create on the parts.
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Machines and Mechanisms
A mechanism is a device which transforms motion to some desirable pattern and typically develops very low forces and transmits little power. A machine typically contains mechanisms which are designed to provide significant forces and transmit significant power.
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Machines and Mechanisms
A useful working definition of a mechanism is A system of elements arranged to transmit motion in a predetermined fashion. On the other hand, a machine is A system of elements arranged to transmit motion and energy in a predetermined fashion. Some of the examples of mechanisms and machines are:
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Mechanisms Can crusher Simple press
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Mechanisms Moves packages from an assembly bench to a conveyor
Microwave carrier to assist people on wheelchair Rear-window wiper
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Mechanisms Front loader Lift platform
Device to close the top flap of boxes
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Mechanisms Rowing type exercise machine
Conceptual design for an exercise machine
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Machines Food Blender Automatic Transmission
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Machines Bulldozer Spider Robot Amusement Park Ride
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Classification of Mechanisms
Based on position occupied in space Planar Mechanism Spherical Mechanism Spatial Mechanism
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Planar Mechanism Planar Motion – Particles/Points of Members
move in parallel planes Examples : Planar Four-Bar Mechanism Slider Crank Mechanism Cam-Follower Mechanism Spur/Helical Gear Drives
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Four-bar Crank Rocker and Coupler Curve
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Two Stroke Engine 15
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Spherical Mechanism Spherical Motion – Points maintain Constant
Distance w.r.t. a Common Centre Point in any position during motion. Examples : Universal Joint Bevel Gear Drive Spherical Four-Bar Mechanism
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Spatial Mechanism Spatial Motion – Points can occupy any
Position in space Examples : Spatial Four-Bar Mechanism Worm Gear Drive Serial Manipulators
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Kinematic Pairs / Joints
Combination of two links kept in permanent contact permitting particular kind(s) of relative motion(s) between them
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Classification of Pairs
BASED ON NATURE OF CONTACT BETWEEN LINKS: 1. Lower Pairs -- Surface Contact 2. Higher Pairs – Point or Line Contact
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BASED ON HOW THE CONTACT IS MAINTAINED:
1. Self / Form Closed Pairs – Shape/Form of the links maintain the contact. No external force. 2. Force Closed Pairs – External forces like gravitational force, spring force etc., required to maintain the contact.
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BASED ON THE DEGREE OF FREEDOM
1. Type I / Class I – One D.O.F 2. Type II / Class II – Two D.O.F 3. Type III / Class III – Three D.O.F 4. Type IV / Class IV – Four D.O.F 5. Type V / Class V – Five D.O.F BASED ON THE NATURE OF CONSTRAINT 1. (Completely) Constrained Pair - 1 D.O.F 2. Unconstrained Pair – More than 1 D.O.F 3. Successfully Constrained pair – Unconstrained pair converted as Constrained pair by some means.
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Completely Constrained Pair
Successfully Unconstrained Pair Constrained Pair
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BASED ON THE POSSIBLE MOTIONS (Few Important Types only)
Name of Pair Letter Symbol D.O.F 1. Revolute / Turning Pair R 2. Prismatic / Sliding Pair P 3. Helical / Screw Pair H 4. Cylindrical Pair C 5. Spherical / Globular Pair S (or) G 6. Flat / Planar Pair E 7. Cylindric Plane Pair Cp 8. Spheric Plane Pair Sp
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Kinematic Chain Assembly of links and pairs to produce required / specified output motion(s) for given input motion(s)
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Thank You
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