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Pengajaran Berbantukan

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Presentation on theme: "Pengajaran Berbantukan"— Presentation transcript:

1 Pengajaran Berbantukan
Komputer (PBK): Theory and Concepts Dr. CK Tan, UMS

2 What is Educational Technology?
AV IT Process Teaching Methodologies TV, Radio, Digital TV, Cellular phone, etc Computer and Internet Dr. CK Tan, UMS

3 WHAT IS COMPUTER IN EDUCATION ?
It is the use of computers in the design, development, delivery and evaluation of teaching and learning materials (instruction) It means: computer-based instruction (CBI) computer-assisted instruction (CAI) computer-assisted language learning (CALL) Dr. CK Tan, UMS

4 Learning occurs when experience causes a relatively
WHAT IS LEARNING ? Learning occurs when experience causes a relatively permanent change in an individual’s knowledge or behaviour Woolfolk, 1998, p. 204 (in Newby, T.J., 2000) To learn is to change (or have the capacity to change) one’s level of ability or knowledge in a permanent way which is brought about by experience or interaction of a person with his/her environment Dr. CK Tan, UMS

5 Computer Advantages of computer: Instantaneous response Big storage
Can manipulate information Serve multiple users simultaneously TG20503, Dr. C.K.Tan

6 Types: Computer-assisted Instruction (CAI)  computer materials in a controlled sequence such as drill and practice exercises Computer-managed Instruction (CMI)  stores students’ profiles and materials; diagnostic test TG20503, Dr. C.K.Tan

7 Roles of computers: Object of instruction learn to use software
(programming, etc) TG20503, Dr. C.K.Tan

8 Roles of computers as a tool:  Calculator, word processor,
multimedia composer, communication device Learn from databases; learn to manage info such as retrieving, sorting and organizing TG20503, Dr. C.K.Tan

9 Branching based on students’ responses
Roles of computers: Computer as a tool: Branching based on students’ responses engaging students in learning; develop own’s schemata TG20503, Dr. C.K.Tan

10 Provide complex tasks to engage students in real-world problems
Roles of computers: Instructional device Provide complex tasks to engage students in real-world problems Teaching logical thinking Develop powerful ideas from certain games TG20503, Dr. C.K.Tan

11 One-computer classroom Demonstrations for large group
Facilities: One-computer classroom Demonstrations for large group Design group activities for small group  Learning centre Personal secretary for the teacher TG20503, Dr. C.K.Tan

12 Multiple-computer classroom Computer lab (more students
Facilities: Multiple-computer classroom Computer lab (more students being taught simultaneously) Networked computers bring a lot of benefits; sharing info TG20503, Dr. C.K.Tan

13 Constructivist perspective of Learning: considers the engagement of
students in meaningful experiences as the essence of learning learners create their own interpretations of the world of information TG20503, Dr. C.K.Tan

14 Social perspective of Learning: known as observational learning
(Milller & Dollard, 1941) believe people can also learn without a response observed or reinforced (unlike behaviorist) 4 phases (attention, retention, reproduction and motivation) TG20503, Dr. C.K.Tan

15 Environment  place, methods, media and technology
Instruction is the arrangement of information and environment to facilitate learning Environment  place, methods, media and technology TG20503, Dr. C.K.Tan

16 Important features of Learning: Active participation Practice
Individual differences Feedback Realistic contexts Social interaction TG20503, Dr. C.K.Tan


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