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“When quality is critical"
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Professional development and modification of Android and iOS
What do we do? Professional development and modification of Android and iOS Mobile apps
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A comprehensive service
From YOUR IDEA to Google Play / App Store
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What services do we offer?
Android and iOS app development – idea, wireframe, UI/UX design, architecture, code Wireframes and prototypes of mobile applications Backend CRM/CMSs and RESTful APIs for mobile applications Design and color themes for mobile apps Redesign mobile apps Adding new features to existing mobile apps Refactoring source code / Paying technical debt All kinds of testing of mobile apps (manual and automated) Bugfixing in timely fashion Creating documentation, user guides and technical guides for mobile apps Monthly support for mobile apps User behavior tracking and analysis for mobile apps
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How does the development process go?
Discussion and research on your idea or planned changes on an existing project Planning, scheduling and estimating the process Creating a prototype/wireframe of your app UI/UX Design – the user interface Writing specs and modeling the architecture of the app Adding module-based features, like plug-ins App getting tested by highly qualified professional QA Testers Bugfixing Releasing the app to Google play store / App Store Warranty period
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What technologies we use?
Clean Code Clean Architecture Model-View-Presenter Domain-Driven Development Design Patterns Keep it simple, stupid Test-Driven Development
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What is the difference between Clean Code and Legacy Code ?
Time spent implementing new functionality Time spent implementing new functionality Probability of breaking existing functionality Probability of breaking existing functionality Places in the code that need to be worked on when implementing new features
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Clean Architecture
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The way we implement the app core
Domain-Driven Design The way we implement the app core
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Model-View-Presenter
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SOLID PRINCIPLEs SINGLE RESPONSIBILITY PRINCIPLE OPEN-CLOSED PRINCIPLE
LISKOV SUBSTITUTION PRINCIPLE INTEGRATION SEGREGATION PRINCIPLE DEPENDENCY INVERSION PRINCIPLE
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Design Patterns This is a group of frequently used patterns of resolving similar problems that have emerged time and time again, until they became wildly popular and recognized. Grouping them as design patterns was a successful attempt for a more uniform way of programming, universally known and accepted, to be achieved.
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Unit and Integration testing
Unit testing is the process of exercising code through other code, whose sole purpose it to pass arguments or create situations for our production code, and examine the results in order to verify its proper functioning. Integration testing is exercising the interactions between separate modules in the application. A module is placed in a situation or under a circumstance that calls for some action, and we examine if it calls the right action on another module Very few developers do unit and integration testing and even fewer do it right, but when done right it can bring tremendous value and saved hours, thus saved money for you
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Keep it simple, stupid!!! Most of the technologies we use can create a huge mess in the hands of an unexperienced developer, so we always remember the Keep it simple, stupid (KISS) principle! We don’t prematurely add very advanced techniques and optimizations when something much simpler will do.
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Test-Driven Development
The benefits of Test-Driven Development When writing our tests first: the code we produce in order to satisfy them, is much more testable, which is a given with TDD, and it has been better decoupled, using better architecture you are thinking about the way an outside user of the classes you write, will use them, so we create those classes with much more conveyed intent, more readable, well arranged and understandable we are required to write them and there is no way around it, and we don’t have to write them after the code. This way you avoid forcing yourself to write tests just to pass the requirement and basically write the happy path tests after the fact, which aren’t very useful and are annoying to write. something in your code breaks, you are a couple of editor steps away from the last working state of the code. A minute ago everything was working, so we know the bug introduced must have been in the last couple of tweaks you introduced. That way we can eliminate bugs on the spot and not worry about breaking the code while refactoring it. The amount of long hours spent in debugging is almost eliminated.
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“Quality is critical" Why do we so many technologies?
By now you could be asking yourself: Why do we so many technologies? The answer is: “Quality is critical"
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Contact us: If you think you could use our help: Phone:
Contact us: Skype: Appopeia App Development
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