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A-level Computing Programming challenge 1: Fizzbuzz

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Presentation on theme: "A-level Computing Programming challenge 1: Fizzbuzz"— Presentation transcript:

1 A-level Computing Programming challenge 1: Fizzbuzz
Use # to annotate your program code to explain how the code works. Use these terms: selection, iteration, variable, modulus. Explain why the print() command appears at the end of the selection statement Programming challenge 2: Guess the number Create a program in Python in which a user has up to 6 chances to guess a random number between 1 and 30. Programming challenge 3: Optimus Prime (optional) Create a program that displays all the prime numbers between 1 and 100. Modify the program so that the numbers are displayed in a pyramid


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