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Where Hearables originates – Wearables
The Rise of Wearable Computing
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Design Principles of Wearables
Less is more Focus on communicating Do not force new behavior Careful about requiring response from the user Use
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Where should the wearable be ideally placed?
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Wearables Adoption and Fatigue
Statistics says, wearables users get tired of using their wearables after 3 months, on average Not to mention some looks really odd
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Hearables – Where wearables should make sense
Earphones and Headphones are the original wearables, made popular since 1979
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Hearables – Health and Fitness
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Health and Fitness – How?
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Health and Fitness – Technologies behind
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Hearables – Hearing Assistance
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Health Apps – the original ecosystem
Big Data
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Health Apps – the new ecosystem
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Future Development New Bluetooth draft proposing streaming of short audio clips over low-power Bluetooth Future Development Less of an companion to smartphones, but more of a standalone device, that connects to the Internet, for feedback, Computing becomes so power efficient and intelligent that your hearable can entertain you, take care of you, and fall in love with you.
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