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Daniel A. Taylor Pitt- Bradford University

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1 Daniel A. Taylor Pitt- Bradford University
Low-Cost Multi-Touch Sensing through Frustrated Total Internal Reflection Daniel A. Taylor Pitt- Bradford University

2 Introduction Touch sensitivity is fairly common in electronics today…
…but only for a single point of contact at any given time. Touch-sensitive devices that allow for multiple points of contact have thus far been expensive or difficult to produce.

3 Why multi-touch? Allows a user to interact with a system with more than one finger at once Touch Keyboards Operations using both hands Also allows multiple users to interact on the same touch-sensitive platform Interactive walls Interactive tabletops

4 Prior approaches to the problem
Matrix of smaller sensors Requires many connections, which severely limits resolution Visually translucent - no touch-screen Video cameras Measuring of brightness Identifying tracking markers in gel

5 A new approach… F T I R rustrated otal nternal eflection

6 Total Internal Reflection
When light encounters a medium with a lower index of refraction (e.g., going from glass to air), its refraction depends on the angle at which it hits the border. Beyond a certain critical angle, light is not refracted, but instead reflects entirely within the material. This is the basis for fiber optics and other optical wave guides.

7 Frustrated Total Internal Reflection
If another material touches that within which the light is reflecting, the reflection is frustrated, causing the light to escape. This has been used in the past: fingerprint imaging early touch sensors (1970s!) tactile sensors for robotic grips

8 A Schematic of FTIR (Kasday, 1984)

9 Using FTIR for touch sensitivity
A clear acrylic sheet is used as the touch surface. 28 inches x 24 inches in prototype Edges of surface lit by infra-red LEDs to produce total internal reflection. A video camera is mounted under the surface and facing it. When the surface is touched, the light escapes and registers on the camera.

10 Using FTIR for touch sensitivity
Basic image-processing techniques are performed on the camera output to identify the points of contact. Computer-vision techniques are used to interpret the motion of contact points as discrete touches or strokes. Processing easily handled in real-time by a 2 GHz Pentium IV processor

11 Advantages to this approach
High capture rate and resolution 30 frames per second 640x480 True zero-force touch sensitivity Inexpensive to construct Scalable to much larger (even wall-sized!) surfaces Transparent: can be combined with rear-projection display “True zero-force”: pressure not necessary, but can identify touch from hover

12 How is projection achieved?

13 Disadvantages Requires significant space behind touch surface for camera Gloves, certain types of styluses, and even dry skin may not register a function of refractive index Residues on surface (e.g., sweat) also produce FTIR effect that may build up

14 Any Questions? ?


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