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BUILDING A DIGITAL LENDING BUSINESS

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Presentation on theme: "BUILDING A DIGITAL LENDING BUSINESS"— Presentation transcript:

1 BUILDING A DIGITAL LENDING BUSINESS
RITESH THADANI 1

2 ABOUT POLLEN VC Global App Marketplace is a $25Bn market growing to
Global App Marketplace is a $25Bn market growing to $142Bn within three years* We help app developers unlock their app store earnings early to fuel growth and deploy venture capital more efficiently New data-driven approach to lending - our tech platform connects directly to central billing system for digital products to price risk in real time n *Source:Vision Mobile Developer Economics Survey Feb 2014 BUILDING A DIGITAL LENDING BUSINESS

3 Platforms release your cash…
PROBLEM: PLATFORMS ONLY PAY OUT REVENUE UP TO 60+ DAYS AFTER YOU’VE EARNED IT. Platforms release your cash… LAUNCH You’re earning money from day 1 This is your money trapped in the payment system BUILDING A DIGITAL LENDING BUSINESS

4 A NEW WAY… Acquire more users more quickly
Draw down earnings on a daily basis Reinvest directly into advertising 4 BUILDING A DIGITAL LENDING BUSINESS

5 TYPICAL LAUNCH SCENARIO
Fail to get credit with ad networks DOWNLOADS REVENUE Can’t reinvest to acquire more users Get paid by platforms LAUNCH Revenue / Downloads Jan 2015 Feb 2015 Mar 2015 Apr 2015 May 2015 Jun 2015 Jul 2015 BUILDING A DIGITAL LENDING BUSINESS 5

6 6 BUILDING A DIGITAL LENDING BUSINESS

7 FUNDING FOR FINTECH Amount $ Capital Markets Banks Family Offices
Equity Capital Data/Model Validation BUILDING A DIGITAL LENDING BUSINESS

8 OLD WORLD COMPARISON PHYSICAL DIGITAL VS
Creation and shipping of physical goods DIGITAL App Store Marketplace - Real time economics Consumers purchase digital product real-time - billed to credit cards instantly Invoices created at end of month and posted/ ed. Paid 30,45,60 day terms VS Advertising purchased in real time through RTB exchanges Advertising booked weeks in advance - eg TV campaigns, direct mailings Lack of financial products eg invoice financing Factoring/Discounting solutions available to shorten cycles at a cost 30 days is a long time. 60 days is an eternity! BUILDING A DIGITAL LENDING BUSINESS

9 STRUCTURE BUILDING A DIGITAL LENDING BUSINESS

10 GROWTH IN THE LONG TAIL • c. 70,000 developers making more than $10k/year across iOS and Google Play • L-Shaped revenue curve is flattening out • More opportunities for developers in the long tail • User acquisition becoming better understood BUILDING A DIGITAL LENDING BUSINESS 10

11 THANK YOU @thadani Follow us


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