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Building the Wrong Thing Faster

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Presentation on theme: "Building the Wrong Thing Faster"— Presentation transcript:

1 Building the Wrong Thing Faster
Two Delivery Successes That Led to Product Failure

2 Two Delivery Successes That Led to Product Failure
Product X - Building the wrong thing Product Y - Building the right thing at the wrong time Disclaimers Stories from my POV A lot I didn’t know Not dogging on product managers

3 Product X

4 Product X – The Product An “onramp” to the flagship product
Goal: Increase market share for flagship product A solution geared towards SMB Goal: Capture market share in area flagship product struggled Cloud-based, IT management solution Goal: Enter new, yet tangential, market Confused? So were we. Couldn’t explain what the product did to my mother – that has uniformly proven to be a problem.

5 Product X – The Delivery Team
Money was flowing Skilled and effective Excited to build a SaaS product Strong DevOps culture Awesome QA team Analytics baked in Date-driven “We will make our dates.” Confident with respect to process (Scrum)

6 Product X – What went wrong?
Engineering and PM leadership not aligned Constant tug of war Variations in answers to basic questions were staggering Progress > Product Deliver or die; released with holes that were never filled PM’s control over “the line” limited Continuous delivery without continuous learning Little learning from customers (or the market)

7 Product X - As the end was nearing…
Shifted product strategy Built to monetize Left a trail of undone/unused capabilities Attempted to improve “usability” Grew the team to build more faster

8 Product X – In the end… Product was EOL’ed
Greater SMB, business line sold off 50’ish people were let go

9 Product Y

10 Product Y – The Product Video on Demand system Demo’ed well
Streamed movies to set-top boxes via cable provider networks Goal: Drive sales of the company’s proprietary hardware and operating system Demo’ed well Netflix concept of ala carte TV and movies circa 2000 Tech worked

11 Product Y – The Delivery Team
Skilled and effective engineers Cool kids in a not so cool company “The best team in the building.” Everybody a tester Mostly scope-driven “We do what we say we are going to do when we say we will do it.” 6 to 9-month cycles; big pushes at the end Confident with respect to process (traditional)

12 Product Y – What went wrong?
No real sales, marketing, or product management Market conditions weren’t right Pirating rampant during this time Targeting the wrong buyer Cable companies versus consumers Hardware & tech were expensive

13 Product Y - As the end was nearing…
Practically gave it away Added support for a new platform Hoped to target hotels and apartment buildings Found different work for team members

14 Product Y – In the end… Product was EOL’ed Team remained intact
Nobody was let go (but a few quit)

15 Product Over Progress

16 We can see… Process success doesn’t guarantee product success
Product matters Map a product journey Share the vision Measure, Validate, Learn, Adjust Product management is hard We weren’t willing to learn? … to be wrong?

17 How do we get it right? The product Early discovery
Windchill Mobile App Early discovery Market/User research Learning outside the code Validated narrowing and product choices

18 Windchill Mobile App Delivery rocked! Process was tuned (Scrum)
Skilled team; Incredible collaboration Delivery was constant Trust extended to team Everyone knew where we were going Process was tuned (Scrum) Unburdened by existing codebase QA solid

19 Windchill Mobile App – Why did it work?
Product management led & was responsible Continuous delivery -> continuous validation -> continuous learning Built “just enough” to test Usability testing Customer roadshow – demos & roadmap reviews Made adjustments Product was king (then delivery…then process) Showed progress to execs with product demos not metrics

20 Windchill Mobile App – In the end…
Users were excited about the product Delivered “on time” Beta for sales-enablement Fast-follower, public release with remaining capabilities Happy executives Team felt pride in product (not just finishing)

21 Keys to Success Let product people lead/own
Put product first (then progress…then process) Embrace learning Measure, Validate, Learn, Adjust Build less of the wrong thing

22 Anne Steiner linkedin.com/in/annesteiner @annesteiner7


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