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Python 23 Mr. Husch.

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Presentation on theme: "Python 23 Mr. Husch."— Presentation transcript:

1 Python 23 Mr. Husch

2 Aim Students will Create code that asks the users to make decisions.
Analyze the use of if, elif, and else in the code

3 Choose your own adventure
Your project for Python will be a choose your own adventure game. The project you are building today is an example of this.

4 Name 23.py don’t turn it in yet.

5 Play Play the game a few times to make sure ALL OPTIONS WORK. After you have played it start to change things up a little to make sure you understand how all of it works. To turn it in you need to change the words in the story, but the mechanics can stay the same from the example.


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