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Lighting in Unreal Engine
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Lighting in Unreal Engine
- Static vs Dynamic - - Good Lightmaps - - Lightmass Settings - - Post Processing -
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- Static vs Dynamic - Indoor vs Outdoor Scene Size
Movable Objects & Foliage
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- Good Lightmaps - Large UV Islands Good Separation
UV Welding to Prevent Leaks Adjust Lightmap Resolution
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- Lightmass Settings - Quality vs Build Times
Choose Build Level Wisely Know your Lightmass.ini
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- Post Processing - Know What you Aim For Try, Try and… Try
Easy on the Bloom Good AO adds Depth
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