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FIGURES FOR CHAPTER 1 GETTING STARTED
This chapter in the book includes: 1.1 Introduction to Programming 1.2 Function and Class Names 1.3 The cout Object 1.4 Programming Style 1.5 Common Programming Errors 1.6 Chapter Summary Click the mouse to move to the next page. Use the ESC key to exit this chapter.
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Table 1-1: Summary of Instructions in Several High-Level Programming Languages
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Figure 1-1: Procedure-Oriented Program Operations
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Figure 1-2: Summing the Numbers from 1 through 100
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Figure 1-3: Flowchart Symbols
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Figure 1-4: Flowchart for Calculating the Average of Three Numbers
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Figure 1-5: Coding an Algorithm
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Figure 1-6: An Object Consists of Data and Methods
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Figure 1-7: Source Programs Must Be Translated
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Figure 1-8: A Well-Designed Program is Built Using Modules
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Figure 1-9: A Multiplying Function
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Table 1-2: C++ Keywords
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Figure 1-10: The main function Directs All Other Modules
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Figure 1-11: The Structure of a main () Function
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Figure 1-12: Passing a Message to cout
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