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Digital imaging
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Two types of graphic Bitmap Vector
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Bitmap Image itself is stored as a map showing the position of each pixel. Details of the colour of each pixel are stored. This is a huge amount of data. Files to store bitmap images are large.
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Vector Information about how to draw the image is stored rather than the image itself. Stored as a series of equations. The equations tell the computer how to draw the parts of the image. Only instructions/equations are stored, so file size is small.
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Impact of large file size for bitmap
Large file size means large upload time (i.e., time to transfer file to a website is large). Large file size means download time is large (i.e., the time taken for a user to view the image on a website). Files are compressed to reduce file size.
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Other problems of bitmap graphics
Harder to edit than a vector. Image loses sharpness when re-sized. This bitmap image has been re-sized. The jaggedness of the pixels can be seen.
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Impact of small file size for vector graphics
Quick upload time. Quick download time. Can store lots more images in the same storage space compared to bitmaps.
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Advantages of vector graphics compared to bitmap graphics
Small upload/download time. Easier to edit as you can edit parts of the image. Can re-size image without loss in quality.
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Disadvantages of vector graphics
Only suitable for images with a limited number of colours. No good for images with continuous colours like a photograph.
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Backgrounds Transparent White Colour
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File Formats BMP - BitMap
JPEG – compressed image, ideal for web, lower quality GIF – small file size, used for web, limited amount of colours, not suitable for photographs, used for web icons, clip art style TIFF – Higher quality Bitmap EPS – convert vector art, text, not common
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Image editing Standard tools – distortion, cloning, transform, layering, brush, selection, zoom Colour effects – recolouring images Effects – red-eye removal, blur, etc. Transparency – to remove background to blend images into web site Composite patterning – repeats patterns for backgrounds
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Standard tools Zoom (magnify) and scaling (resizing)
Change brush settings (e.g. brush size) Layering and toggling between layers Transform images (e.g. rotating – spinning around) Cloning (replicating) images Distortion by adding effects or filters Selection (choose part of image) and moving it
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