Download presentation
Presentation is loading. Please wait.
Published byRachel Richardson Modified over 6 years ago
1
Consumer Technologies For Windows® Carl Stork General Manager Windows Operating System Division Microsoft Corporation
2
Focus On Two Technologies
Part 1: Digital Imaging Part 2: Consumer Networking With Universal Plug & Play
3
Vision For Imaging
4
Imaging : An Important Growth Opportunity
New usage scenario for PCs PC is a great tool Storing Finding and manipulating Publishing
5
Imaging Scenarios Common problems
Image acquisition Data exchange Manipulation Color WYSIWYG UI for accessing images Retrieval Cataloging Search Publishing and sharing
6
Windows Media Services
Windows Image Acquisition (WIA) Digital Content Management (DCM) Generic device support Windows Media Services delivers “Ease of Use”
7
Compatibility Data Source
Explorer UI Class Installer Event Monitor/ Acquisition Manager Visual Basic And others Application WIA TWAIN DSM Compatibility Data Source Automation Layer Common/IHV Dialogs Client process COM Server process WIA Device Mgr. Object Device Object Interface Driver Services Library Image Processing Device Driver User Mode WDM Driver Kernel Mode ISV IHV BUS Microsoft Device
8
Picture Acquisition Manager
Franc J. Camara Program Manager Windows Operating System Division Microsoft Corporation
9
Other WIA Peripherals Shared / network scanners Film / photo scanners
Production scanners Multi-mode peripherals Video streaming devices WDM streaming only
10
Digital Content Management
PC as digital media repository Exploding availability of digital media Digital media more prolific, harder to manage No application standard Poor integration with off-line stores or the Internet
11
Digital Content Management Franc J. Camara
12
Consumer Windows Imaging Deliverables
Windows® 2000 image-related advancements Image preview template in Explorer Improved kernel mode components Increased driver coverage New imaging-specific advancements Windows Image Acquisition (WIA) Generic, standards-based drivers Shell enhancements Digital content management (DCM) Extract/record properties, allow search/retrieval based on properties Query by example (AKA “looks like”)
13
Windows Digital Video Architecture
The application supports DS AV/C controls and uses the DS interface DirectShow Application WDM Streaming enables the best possible real-time performance for media streaming Encompasses DVD DTV DVR 1394 DV WDM Stream Class DirectShow (KSproxy) HW independent components Device specific DV minidriver HW and Bus specific components OHCI minidriver 1394 Bus Class Driver
14
Summary Digital imaging scenarios exist across the entire spectrum of consumers and businesses Market larger than PC-owner market Opportunities exist for integration of imaging technology into the platform and into devices Requires industry collaboration to address HW specific issues
15
Hardware Opportunities
Transparent interoperability Storage Performance and bandwidth Maintaining image fidelity
16
Call To Action Imaging product plans
Make devices that work well with Windows® Plug and Play only (no install program) Must have INF file Send us feedback about future product plans Actively participate in worldwide standards efforts Submit devices and drivers to WHQL
17
Consumer Networking With Universal Plug and Play
18
Computing Everywhere . . . . . . Connecting Everything Multimedia
information Services Multimedia Information Computing Everywhere PCs, intelligent appliances, and smart objects Connecting Everything Universal Plug and Play Everything securely accessible to and from the Internet I think it’s also clear that as the underlying technologies of networks and processors converge, the end result will be better appliances and better PC’s. In today’s world, the PC is the brainy, connected, and managed cousin of the appliance. Tomorrows appliances will benefit from the legacy of a quarter century of learning that has culminated in the PC today -- they’re going to be smarter, and more easily managed, with rich connectivity. Similarly, the PC industry can build more compelling, richer products by emulating the simplicity of the appliance world. Ultimately, though, this is about evolution. A decade from now, the convergence of these technologies will lead to richer more interesting media capabilities, new applications, and new services that we simply don’t see today. . . . Connecting Everything
19
Home Network Components
Public networks PSTN, Internet End to end broadband New media support Internet Connection Sharing Camera Printer
20
Consumer Networking Public networks
Hub Public networks PSTN, Internet HomePNA Phone Line Network Network camera Powerful but complex infrastructure can result Power Line Network Printer Hub Web phone Communications and control HomeRF IEEE 1394 Entertainment Center Camera Scanner
21
What Users & Apps Must See Invisible networking
Public networks PSTN, Internet What Users & Apps Must See Invisible networking
22
How Will We Get There? Microsoft’s consumer networking investments for 1999/2000:
Creating robust home net infrastructure End-to-end broadband architecture Home network media support Internet Connection Sharing (ICS) EasyNet and HomeLink Delivering seamless interoperability via this infrastructure Universal Plug and Play Home API
23
More information at http://www.microsoft.com/homenet
Universal Plug and Play Open standard technology for transparently connecting Appliances, PCs, and Services Simplified connectivity by extending Plug and Play: Supports networks Supports peer-to-peer Pragmatic approach Based on existing Internet standards and technologies More information at
24
Universal Plug and Play Applications
Intelligent appliances Smart objects Network peripherals Shared PC peripherals New form factors Gaming Network services Universal Plug and Play enhances both network attached and local devices
25
Universal Plug and Play
Application Non-IP Device Service Providers UPnP Service Providers IP Home Networks Using HomePNA, Ethernet, Wireless, Powerline, CATV, 1394 Internet E.g., Broadband shared via NAT Non IP-based devices X-10, CEBus, 1394/HAVi, etc. IP-based devices Directly connected and proxied
26
Windows® UPnP Support UPnP will be implemented for all Windows platforms PCs and devices running Windows 98 / 2000 / CE Windows UPnP architecture in development now New uses for today’s software and peripherals
27
Announcing “The UPnP Forum” Open working group to promote UPnP standards
Cooperative industry standards development Open to all companies wishing to contribute technical resources to specific XML object class specifications First meeting on June 7, 1999, in Redmond, WA Initial object class lists to be determined Web site: Live now, with developer evaluation kit Access to specifications, source code, whitepapers Namespace and repository for device & service descriptions RFC process for XML object descriptions proposals Eventually: Developer discussion web, peer support
28
Envisioning the Universal Plug and Play Home
29
Things To Watch For Devices that… Networks that… PCs that…
Communicate peer-to-peer Are automatically discovered & configured Networks that… Use different media types Deliver Internet throughout the home PCs that… Add value to these devices and networks
30
UPnP At Every Step Delivering seamless interconnection
Electronic photo frame (EPF) Announcing itself as a device/service Discovering photo album services from PC Consumer PC Discovering digital camera, web based photo album service, EPF, and all other devices Digital TV Discovering surveillance camera, printers, and web based printing service Universal Remote Control Discovering CD audio player and all other devices
31
WinHEC UPnP Showcase 20+ companies showing reality behind the vision
Actual UPnP devices & services On phoneline, wireless, Ethernet, home control, and 1394 Located in partner demo area on trade show floor Web version on R
32
Metrics For Success Invisible networking: “Plug it in and it works”
Self configuring, dynamic, automatic discovery Build on existing Internet Standards Naturally shared information All devices exchange relevant data Transparent replication when required Rich end user experiences Together, connected devices provide building blocks for new business and usage models Work across all network and device types
33
Call To Action 1999 is the year we start delivering
Get more details from Home Net Forum: Broadband, ICS, HAPI, more… Join Universal Plug and Play initiative Partner in design and standardization processes Use development kit to prototype Ship home network-ready products now Integrate media and Universal Plug and Play standards Test with Windows® 98 and Windows® 2000
34
Imaging and Consumer Networking Key Opportunities for 1999-2000
Conclusion Imaging and Consumer Networking Key Opportunities for
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.