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Waves Intro Chapter 25.

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Presentation on theme: "Waves Intro Chapter 25."— Presentation transcript:

1 Waves Intro Chapter 25

2 Vocabulary Wave Medium Pulse
Vibratory disturbance that propagates (moves) through a medium Medium Material through which a wave propagates Pulse Single disturbance

3 Waves Waves transfer energy from one place to another, not mass

4 Wave Types Two main types Transverse Longitudinal
Motion of the disturbance is perpendicular to the direction of the wave propagation Longitudinal Motion of the disturbance is parallel to the direction of the wave propagation

5 Transverse Waves Motion of the disturbance is perpendicular to the direction of the wave propagation Example: Light TRANSVERSE WAVES

6 Longitudinal Waves Motion of the disturbance is parallel to the direction of the wave propagation Example: Sound LONGITUDINAL WAVES

7 Surface Waves Combination of transverse and longitudinal waves
Example: Water

8 Water Waves (surface)

9 Wave Characteristics Amplitude, A (m) Wavelength, λ (m) Period, T (s)
Displacement away from equilibrium point Wavelength, λ (m) Length of 1 wave cycle Period, T (s) Amount of time for 1 wave cycle

10 Wave Characteristics (cont)
Crest λ (m) A T (s) Trough

11 Wave Characteristics (cont)
Frequency, f (Hz or s-1) Number of cycles per second Inverse of period Speed, v (m/s) How fast wave is traveling Related to frequency (period) and wavelength

12 Equations f = frequency (Hz) T = period (s) v = speed (m/s)
λ = wavelength (m)

13 Light Light is also called electromagnetic radiation
Light is a combination of fluctuating electric fields and magnetic fields that are perpendicular to each other

14 Electromagnetic Spectrum

15 Electromagnetic Spectrum
R Radiowave M Microwave I Infrared V Visible U Ultraviolet X X-Rays G Gamma C Cosmic Wavelength Decreases Frequency Increases Energy Increases

16 Light (cont) Transverse Wave Travels through vacuum
Color is based on frequency Green Light = 5.6 x 1014 Hz Speed of light in a vacuum (air also) c = 3 x 108 m/s

17 Sound Longitudinal Wave Needs a material (medium) to move
Pitch is based on frequency Concert A = 440 Hz Speed of Sound in air is dependent on Temp v = 331 m/s at STP

18 Wave Speed Waves must follow the kinematic equation
The speed of waves depends upon the material that the wave travels through

19 Wave Speed Sound can not travel in a vacuum, light can
Light travels fastest in a vacuum, slower in all other materials Sound travels faster in more dense materials

20 Phase Difference Two points are considered “in phase” when they are at the same point in a wave cycle The amount of “in or out of phase” is measured in degrees

21 Phase Difference Examples
What point is in phase with A? B and D are how far out of phase? Name two other points in phase with each other.

22 Wave Motion Waves propagate in all directions without barriers

23 Wave Fronts Line that represents waves that are all in phase, usually crests

24 Principle of Superposition
When two waves meet, they combine together briefly, then go their separate ways Crest + crest = bigger amplitude Trough + trough = bigger amplitude Crest + trough = lower amplitude

25 Interference Constructive Interference Destructive Interference
When 2 waves interfere with resultant wave having larger amplitude Destructive Interference When 2 waves interfere with resultant wave having smaller amplitude

26 Simulation Examples

27 Interference Example Two point sources (green dots)
What do the red dots represent? What do the blue dots represent?

28 Sound Beats Interference produced when two sounds interact
Frequency of beats is equal to difference of frequencies of two sounds Concept used to tune pianos Demo

29 Doppler Effect Change in frequency due to moving wave source or observer Example

30 Doppler Effect When distance between source and observer is decreasing, frequency increases Blue Shift When distance between source and observer is increasing, frequency decreases Red Shift

31 Sonic Boom When moving object exceed the speed of sound, air builds up into a shock wave

32 Sonic Boom

33 Standing Waves Occurs when two waves traveling in opposite directions in the same medium, with the same amplitude and same frequency Resultant wave appears to be standing still Demo

34 Nodes and Antinodes Nodes Antinodes
Points of maximum destructive interference Antinodes Points of maximum constructive interference

35 Nodes and Antinodes

36 Nodes and Antinodes

37 Video YouTube Video How does this work?

38 Resonance Natural Frequency Resonance
Particular frequency that every elastic body will vibrate at if disturbed Resonance Vibration of a body at its natural frequency because of the action of a vibrating source of the same frequency

39 Real Life Microwaves produce waves that have the same frequency as the vibrational frequency of water molecules UV rays have the same frequency as certain chemicals in human skin, causing sun burns Google – Tacoma Narrows Bridge

40

41 Sound Chapter 26

42 Vocabulary Wave Medium Pulse
Vibratory disturbance that propagates (moves) through a medium Medium Material through which a wave propagates Pulse Single disturbance

43 Waves Waves transfer energy from one place to another, not mass
Sound must have a medium to travel through Sound can not travel in a vacuum No Sound is space

44 Longitudinal Waves Motion of the disturbance is parallel to the direction of the wave propagation Example: Sound LONGITUDINAL WAVES

45 Longitudinal Waves Compression – area of compacting molecules
Rarefaction – area of low pressure between compressions LONGITUDINAL WAVES

46 Wave Characteristics Amplitude, A (m) Wavelength, λ (m) Period, T (s)
Displacement away from equilibrium point Wavelength, λ (m) Length of 1 wave cycle Period, T (s) Amount of time for 1 wave cycle

47 Wave Characteristics (cont)
Crest λ (m) A T (s) Trough

48 Wave Characteristics (cont)
Frequency, f (Hz or s-1) Number of cycles per second Inverse of period Pitch is based on frequency Concert A = 440 Hz Human Hearing ranges from 20-20,000 Hz

49 Equations f = frequency (Hz) T = period (s) v = speed (m/s)
λ = wavelength (m)

50 Speed of Sound The speed of sound depends upon the material that it travels through Sound travels faster in more dense materials Speed of Sound in air is dependent on Temp v = m/s at STP

51 Echo Reflection of sound bouncing off an object
Radar and Sonar use this concept Remember: time to hear echo is for double distance (there and back again)

52 Doppler Effect Apparent change in frequency due to moving wave source or observer When distance between source and observer is decreasing, frequency increases Blue Shift When distance between source and observer is increasing, frequency decreases Red Shift Example

53 Interference When two waves meet, they combine together briefly, then go their separate ways Constructive Interference When 2 waves interfere with resultant wave having larger amplitude Destructive Interference When 2 waves interfere with resultant wave having smaller amplitude

54 Sound Beats Interference produced when two sounds interact
Frequency of beats is equal to difference of frequencies of two sounds Concept used to tune pianos Demo

55 Standing Waves Occurs when two waves traveling in opposite directions in the same medium, with the same amplitude and same frequency Nodes Points of maximum destructive interference Antinodes Points of maximum constructive interference

56 Nodes and Antinodes

57 Nodes and Antinodes

58 Resonance Natural Frequency Resonance
Particular frequency that every elastic body will vibrate at if disturbed Resonance Vibration of a body at its natural frequency because of the action of a vibrating source of the same frequency

59 Harmonics Fundamental Frequency(1st Harmonic)
Lowest frequency possible 2nd Harmonic 2x frequency of 1st Harmonic (Octave higher)

60 Closed Pipe Harmonics 1st Harmonic L = 1/4 3rd Harmonic L = ¾ 
5th Harmonic L = 1 1/4   = 4/5L

61 Open Pipe Harmonics 1st Harmonic L = ½ =2L 2nd Harmonic L = 
3rd Harmonic L = 1 ½  =2/3L

62

63 Light and Color Chapters 27 & 28

64 Review Wavelength Frequency Period Amplitude Length of one wave cycle
Number of cycles per second Period Amount of time for one cycle Amplitude Displacement away from equilibrium point

65 Wave Characteristics (cont)
Crest λ (m) A T (s) Trough

66 Equations f = frequency (Hz) T = period (s) v = speed (m/s)
λ = wavelength (m)

67 Transverse Waves Motion of the disturbance is perpendicular to the direction of the wave propagation Example: Light TRANSVERSE WAVES

68 Light Light is also called electromagnetic radiation
Light is a combination of fluctuating electric fields and magnetic fields that are perpendicular to each other

69 Light (cont) Transverse Wave Travels through vacuum
Color is based on frequency Green Light = 5.6 x 1014 Hz Speed of light in a vacuum (air also) c = 3 x 108 m/s

70 Light How long does the light from the sun take to each Earth? 500s
~8min

71 Electromagnetic Spectrum

72 Electromagnetic Spectrum
R Radiowave M Microwave I Infrared V Visible U Ultraviolet X X-Rays G Gamma C Cosmic Wavelength Decreases Frequency Increases Energy Increases

73 Light Light Year Distance light travels in one year 9.46x1015m

74 Color Color of light is based on frequency Color Addition (Light)
All colors added together produces white light Color Subtraction (Art) All colors “added” together produce black

75 Primary Colors Red, Green, Blue Red + Blue =Magenta
Red + Green = Yellow Blue + Green = Cyan Secondary Colors

76 Complementary Colors Two Colors that when added together produce white
Blue + Yellow Green + Magenta Red + Cyan

77 Polarization Process by which non-polarized light is transformed into polarized light Doesn’t work for sound Polarized Light has the wave vibrations occurring in a single plane

78 Polarization Non-polarized light has wave vibrations in all directions

79

80 Reflection Chapter 29

81 Reflection When a wave encounters a new medium or barrier some of the wave is bounced back (reflected), and some is transmitted (refracted) Simulation

82 Law of Reflection Angle of Incidence = Angle of Reflection θi = θr
Always measured from Normal(Perpendicular) θi θr

83 Types of Reflection Regular Reflection Diffuse Reflection
Reflection of light from a smooth surface Diffuse Reflection Reflection of light from a rough surface

84 Image Types Real – Light rays actually travel to that location
Virtual – Light appears to be at that location Upright – image is right side up compared to object Inverted – image is upside down as compared to object

85 Plane (flat) Mirror Mirror The light we see appears to originate
from the other side of the mirror

86 Curved Mirrors Concave Mirrors Convex Mirrors
Can produce real or virtual images Rear View Mirrors on Cars Convex Mirrors Always produce virtual images Image is always smaller

87 Curved Mirrors Portion of a circle
Center of Curvature (C) is located at the center of the Circle Focal Length (focal point) (f) is located halfway between the center of curvature and the mirror along the optical axis C f

88 Concave Mirrors Drawing Ray Diagrams
Any ray entering through the center of curvature will, after interaction with the optical device (mirror), leave (or appear to leave) through the center of curvature C f

89 Concave Mirrors Drawing Ray Diagrams
Any ray entering parallel to the optical axis will, after interaction with the optical device (mirror), leave (or appear to leave) through the focal point C f

90 Concave Mirrors Drawing Ray Diagrams
Any ray entering through the focal point will, after interaction with the optical device (mirror), leave (or appear to leave) parallel to the optical axis C f

91 Concave Mirrors C f

92 Convex Mirrors Same Rays as concave C f

93 Mirror Simulation Simulation

94 Mirrors Object distance, do Image distance, di
Where the object is located Image distance, di Where the image is located Negative distance is located “inside” mirror, opposite side

95 Mirrors Object size, So Image size, Si Negative means inverted

96 Mirror Equations M = Magnification

97 Review Law of Reflection Angle of Incidence = Angle of Reflection
θi = θr

98 Distance Positive distance is in front of mirror
Object distance, do=o Where the object is located, distance from mirror Image distance, di=i Where the image is located, distance from mirror Positive distance is in front of mirror Negative distance is located “inside” mirror, opposite side, behind mirror

99 Size Object size, So Image size, Si Magnification, M
Is image bigger or smaller Negative means inverted

100 Images All real images Virtual Images have a (+)di Have a (–)di
Inverted, (-)M Virtual Images Have a (–)di Upright, (+)M

101 Principle Rays for Curved Mirrors
In parallel, out through focal point (f) In through Focal point (f), out parallel In through Center of Curvature (C), out through Center of Curvature (C) Incident at center of mirror, reflected at same angle out from center of mirror

102

103 Refraction Chapters 29

104 Question Imagine running down the road
how fast are you going? Imagine running in thick mud Thicker Material How fast are you going? Speed decreases How long is your stride? Wavelength decreases

105 Refraction Changing of speed when wave enters new material (frequency remains constant) Speed decreases in more dense material Wavelength decreases Speed increases in less dense material Wavelength increases

106 Refraction Example Freqair=Freqwater because the color remains the same Since the wavelength changes, the velocity must change proportionately Air Water

107 Index of Refraction (n)
Measure of the optical density of a material Table in the Reference Tables

108 Refraction When a wave enters a new medium, it changes speed.
When a wave enters a new medium, it changes direction

109 Refraction

110 Refraction Simulation

111 Snell’s Law n1 sin θ1 = n2 sin θ2 Air Water θi θr

112 Snell’s Law When a wave enters a more dense material, the wave will bend TOWARDS the normal When a wave enters a less dense material, the wave will bend AWAY from the normal

113 Example n1 sin θ1 = n2 sin θ2 θr= 58.7° Air Water n = 1.00 n = 1.33
40°

114 Dispersion Spreading of light into its color components
Index of refraction is based on frequency of light Index varies for different frequencies

115 Dispersion

116 Dispersion

117 Rainbows

118 Example θi= 47° θr= 76.6° θi= 48° θr= 81.3°
Air Water n = 1.00 n = 1.33 θi= 47° θr= 76.6° θi= 48° θr= 81.3° θi= 49° θr= ? Is there a problem? θr=?

119 Critical Angle, θc At a certain incident angle the refracted ray will be at 90°. Total Internal Reflection At angles greater than the Critical Angle, the ray is reflected back into the material. θi Air Water n = 1.00 n = 1.33 θr

120 Critical Angle n1 sin θC = n2 sin θ2 sin θ2 = 1 n1 sin θC = n2

121 Total Internal Reflection
For angles larger than the critical angle, all of the light is reflected inward Fiber Optic Cable

122

123 Lenses Chapter 30

124 Vocabulary Object distance, o Image distance, i
Distance object is from optical device Image distance, i Distance image is from optical device

125 Vocabulary Object size, So Size of object Image size, Si Size of image

126 Vocabulary Real Image Image formed by actual intersection of light rays Image can be projected on a screen

127 Vocabulary Virtual Image (imaginary)
Light rays do not travel to that location, only appear to travel there Image can NOT be projected on screen

128 Lenses Equation

129 Lenses Converging Lenses Diverging Lenses Biconvex f=(+) Biconcave

130 Converging Lens Rays Ray that is initially parallel to central axis will refract through far focal point Ray that is initially through near focal point will refract parallel to central axis Ray that passes through center of lens pass without refraction

131 Converging Lens

132 Converging Lens Example
f = 10 cm i= ? o = 20 cm i= 20 cm M = 1

133 Diverging Lens Rays Ray that is initially parallel will refract as if coming from near focal point Ray that is initially through far focal point will refract as if coming from parallel Ray that passes through center will continue on

134 Diverging Lens

135 Diverging Lens Example
o = 25 cm f = -10 cm i = ? i = cm M = 0.3

136 Example Applet

137 How the Eye works Light enters the eye through the cornea
Outer layer covering the eye (n=1.38) Travels through the aqueous humor fluid between cornea and lens Travels through the pupil Empty black space created by the Iris (colored part)

138 How the Eye works Refracted through the lens
Travels through vitreous humor Fluid inside of the eye Image is on the retina Back of eye with light receptors Optic nerve transmits information to Occipital lobe of the brain where the image is interpreted

139 How the Eye works

140 Eye problems Nearsightedness (Myopia) Farsightedness (Hyperopia)
Image is focused in front of the retina Farsightedness (Hyperopia) Image is focused behind the retina Astigmatism Irregular curvature of lens or cornea

141 Lenses in Combination Image from the first lens becomes the object for the second lens Microscope Telescope Galilean (refracting) Keplerian (refracting) Newtonian (reflecting)

142 Lenses in Combination

143 Lenses in Combination do1 = 25 cm f2 = 8 cm di2 = 12 cm f1 = 10 cm

144 Aberrations Distortions in an image
Combining lenses can minimize the aberrations

145 Aberrations Spherical Aberrations
Results when light passes through the edges of a lens (mirrors also)

146 Aberrations Chromatic Aberrations
Different speeds of light for different colors

147

148 Diffraction Chapters 31

149 Wave Motion Waves propagate in all directions without barriers

150 Wave Fronts Line that represents waves that are all in phase, usually crests

151 Huygens Principle Every point on a propagating wave front serves as a source of a spherical secondary wavelet The corresponding spherical wavelets produce further wave fronts Basis for Diffraction, Reflection, Refraction

152 Huygens Principle

153 Huygens Principle

154 Huygens Principle First proposed explanation that light is a wave
Newton later proposed that light is a particle

155 Diffraction Bending of waves around an obstacle or the edges of an opening Example: You can often hear people in the hallway without seeing them Shadows

156 Sound Diffraction

157 Diffraction

158 Diffraction

159 Diffraction Causes interference patterns a certain distance away from the source Bright and dark spots for light Loud and dead spots for sound Amount of diffraction is a measure of distance between consecutive bright spots

160 Young’s Double Slit Experiment
Proof that light acts like a wave Light shining through 2 slit opening Bright and dark lines on screen

161 Diffraction Equation x = amount of diffraction λ = wavelength
L = distance from opening to screen d = distance between slits d<<L

162

163 Examples Applet Laser Pointer

164 Path Difference

165 Path Difference For Maximum Constructive Interference the path difference is nλ For Maximum Destructive Interference, the path difference is (n +1/2)λ


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