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Sound and Light Chapter 12
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Sound A longitudinal wave that spreads in all directions
Speed depends on medium Solids and liquids = quick movement Gasses = slower movement Increase temperature = increase speed
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Intensity Loudness of the sound Measured in decibels (dB)
Increase amplitude = increase energy = increase loudness = increase intensity Increase distance = decrease intensity Measured in decibels (dB)
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Pitch Perceived loudness of a sound Depends on frequency
Increase frequency = increase pitch
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Infrasound vs. Ultrasound
Frequency below 20 Hz Hard for human to hear (too low) Ultrasound Frequency above 20,000 Hz Hard for human to hear (too high)
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Uses of Sound Sonar Sonogram Are these infrasound or ultrasound?
Sound Navigation and Ranging Reflect sound waves to show distance Sonogram Echoes (reflections) of very high frequency sound waves Can see inside animals Are these infrasound or ultrasound?
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Uses of Sound Musical Instruments
Produce sound by vibrating air, solids, and strings Resonance helps produce the sound One vibrating object causes another object to vibrate
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Light Can be explained as waves Can be explained as particles
Electromagnetic waves Spread in all directions Used to explain most of the light we see Can be explained as particles A stream of tiny particles (photons) moving very quickly
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Speed of Light Fastest in a vaccum Other speeds depend on the medium
3 x 108 m/s (186,000 mi/s) Other speeds depend on the medium Gas is the fastest, then water, then transparent solids
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Intensity of Light Brightness of light
Increase energy = increase brightness = increase intensity Increase distance = decrease intensity
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Reflection of Light Smooth surfaces reflection light in one direction
In-coming wave Incident wave Out-going wave Reflected wave Flat surface
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Law of Reflection Angle of incidence is equal to the angle of reflection Incident angle Reflected angle Flat surface
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Reflections of Light Rough surfaces reflect light in many directions
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Reflection of Light Mirrors can cause reflections to change
Curved mirrors create distortions (changes) Convex = bulge out = stretch image Concave = curve in = compress image
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Reflections Convex Concave
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Electromagnetic Spectrum
Light at all possible energies, frequencies, and wavelengths
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Electromagnetic Spectrum
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Bending of Light Light is made of all colors so it appears white
Can be bent through a prism to separate white light into all colors Known as dispersion
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Color of Objects Objects have color because of what is reflected
All light hits an object White light hits Some colors absorbed Some colors reflected - this is the color you see
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