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Stephanie (Charlie) Farley

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1 Stephanie (Charlie) Farley
Board Game Jam - Taster Design and share your own board game as an OER! Stephanie (Charlie) Farley Open Education Resource Advisor Learning, Teaching and Web Services This document by Stephanie (Charlie) Farley of the The University of Edinburgh is licensed under a Creative Commons Attribution licence 4.0

2 Create a game to be shared as an OER
Participants will build a game document through the course of the session. This will include: Game Name Attribution details for images used (identify at least 3 images from the cards provided to be used in your game). Description of the Theme and Setting of the game Description of each type of card including: the image used for that card, what happens when that card is played. Incentive / win conditions for the game. Set of rules/ gameplay instructions.

3 What is an OER? An Open Educational Resource, OER, is a freely available and openly licensed digital resource. “OERs are teaching, learning, and research resources that reside in the public domain or have been released under an intellectual property license that permits their free use and re-purposing by others. Open educational resources include full courses, course materials, modules, textbooks, streaming videos, tests, software, and any other tools, materials, or techniques used to support access to knowledge” The William and Flora Hewlett Foundation

4 By applying an open licence to a copyrighted work, rights holders give permission for others to copy or change their work in ways that would otherwise infringe copyright law.

5 For the games created today we will be using a CC BY 4
For the games created today we will be using a CC BY 4.0 licence: Except where otherwise stated, this work by [author’s names] is licensed under a Creative Commons Attribution 4.0 International License

6 CRC Flickr account (select 3 images – 5min)
The Centre for Research Collections’ Flickr account is an example of an Open Educational Resource. It contains several hundred images from our images database crcedinburgh/albums Image cards have been provided for today’s session. The images are all sourced from the University’s CRC Flickr account which is an example of an Open Educational Resource and contains several hundred images from the University’s images database.

7 Theme and Setting (5min)
Theme – The underlying premise or set of assumptions the describe what the players are doing in the game. Setting – This can be the geographic location, time period, and/or imaginative environment where the game is taking place. Image cards have been provided for today’s session. The images are all sourced from the University’s CRC Flickr account which is an example of an Open Educational Resource and contains several hundred images from the University’s images database.

8 End Conditions (5min) What are the end or win conditions for your game? What objective or purpose are your players working towards (or to avoid)? Image cards have been provided for today’s session. The images are all sourced from the University’s CRC Flickr account which is an example of an Open Educational Resource and contains several hundred images from the University’s images database.

9 Mechanics (10min) Select 2 mechanics from the list provided.
“These are the procedures and rules of your game...how players can and cannot try to achieve it, and what happens when they try.” Jesse Schell, The Art of Game Design, A Book of Lenses Image cards have been provided for today’s session. The images are all sourced from the University’s CRC Flickr account which is an example of an Open Educational Resource and contains several hundred images from the University’s images database.

10 Gameplay / Rules (10min) Write out a basic set of rules on a spare sheet of paper (NOT on your game document) that will guide your players through your game mechanics towards the end/win condition of your game. Image cards have been provided for today’s session. The images are all sourced from the University’s CRC Flickr account which is an example of an Open Educational Resource and contains several hundred images from the University’s images database.

11 Gameplay / Rules (10min) Confirm your rules as a group and write these down on your game document. Would you be able to follow these rules to reach the end/win conditions of your game? Image cards have been provided for today’s session. The images are all sourced from the University’s CRC Flickr account which is an example of an Open Educational Resource and contains several hundred images from the University’s images database.

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13 Feedback and Follow Up


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