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LAB 1 Manipulating Pictures

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1 LAB 1 Manipulating Pictures
Multimedia Technology, CPIT- 380 LAB 1 Manipulating Pictures

2 Objectives Dr. Java software will be introduced to the students.
Students should understand how to read pictures using dr.java How these pictures are represented in the program Apply some methods to adjust previously reading pictures

3 Outcomes: Students will able to work with dr.java and they will understand how to read picture and adjust it. Students will be able to manipulate pictures using dr, java (or any suitable programming language)

4 Dr Java Definition. Why we use Dr Java! Lightweight Java IDE.
Designed mostly for Learning purpose (Students). Why we use Dr Java! Easier understand and manipulating of Java Code. Use color coding to make reading easier. Easy to Compile and Run java code. Debugging is effective; Errors will be highlighted with yellow color.

5 The Picture Class To make doing media manipulation easier create a set of classes to use it. Ext.: Picture, ColorChooser, FileChooser, Pixel, etc. not part of the Java language should add the directory to classpath

6 Creating a Picture Object
Create a picture object from a file Use FilePicker.pickAFile() to returns the full file name as a String Create the picture object using Picture class (new Picture(fileName) to see the picture (show())

7 Where to get Dr.java http://www.drjava.org/
We recommended to use 1.5 (5.0) But it required to install java from Java.su.com

8 Outcomes:  Students will able to work with dr.java and they will understand how to read picture and adjust it. Students will be able to manipulate pictures using dr, java (or any suitable programming language)


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