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Audio Technology and Music Industry

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Presentation on theme: "Audio Technology and Music Industry"— Presentation transcript:

1 Audio Technology and Music Industry
Iwan Sonjaya,MT

2 What is the Music Industry?
A multi-billion dollar industry encompassing a wide range of professions, including creative artists as well as numerous service-oriented, legal and financial jobs. Companies can range from single entrepreneurs to large multi-national corporations.

3 A Few Jobs in the Music Industry…
Recording/Performing Artist - “face” of the project Record Producer - responsible for all aspects of project Musician - plays an instrument Sound Engineer - responsible for the technical aspect - live sound, recording, mixing, mastering

4 Other Jobs… Composer - writes/orchestrates/arranges music
Songwriter - writes songs - “tunesmith” Lyricist - writes the lyrics Artist Management A&R – Artist & Repertoire: “talent scout” Promoter Music Educator - teaches music Music Therapist - medical/therapeutic uses for music Marketing etc. etc. etc.

5 Highlights of Music Recording Technology
1877 – wax cylinder phonograph (Edison) 1888 – lateral-cut disc (Berliner) 1924 – electrical recording (Western Electric) 1930’s – experiments in stereo (Blumlein, Bell Labs) 1940’s – magnetic tape (Ampex) 1948 – LP introduced (CBS); EP introduced (RCA) 1958 – stereo LP introduced (RCA) 1964 – Studer J37 4-track recorder 1965 – cassette introduced 1970’s – first commercial digital audio recordings 1982 – CD introduced 1983 – MIDI introduced 1991 – ProTools introduced 1991 – World Wide Web becomes publicly accessible 1997 – DVD introduced Blu-ray disc introduced

6 The Evolution of Audio Engineering - Technology
Phonoautograph – 1857, Leon Scott Horn directs sound waves to a flexible diaphragm that captures and transfers sound to stylus and lever assembly that scratches the sound waves into a carbon or glass cylinder Phonograph – 1877, Thomas Edison Condenser Microphone Vinyl & Electronic Amplifiers – 1920’s Magnetic Film Strip/Early Tapes – 1933 Digital Recording & Compact Discs – Experimented with during the 60’s & 70’s, reached commercial markets by the 80’s; used in most homes by 90’s. Purely Digital Media – 2001 (Napster & iTunes)

7 Stages of Making a Record
Pre-production Writing/arranging/rehearsing songs The “Demo” Planning/preparation Production/Post-Production Recording Editing Mixing Mastering Duplication/Distribution/Sales Methods of distribution – physical vs. virtual Marketing and promotion Touring Merchandise Licensing

8 Legal Stuff Copyright - ownership of intellectual property (IP)
An idea “Fixed in a tangible medium of expression” Publishing - selling and marketing (exploitation) of IP Licensing - use of IP Print – Sheet Music Synchronization – Visual Media (TV and Movies) Mechanical – Sound recordings Performance – broadcast and public performance Royalties - payment for sales/use of IP Different Royalties for Different licenses Recording Artists can only earn mechanical royalties Points - percentage of profits

9 How it works (sort of…) Songwriter & Lyricist write song and own the copyright; Songwriter assigns copyright to Publisher to exploit, splitting the royalties with the publisher Publisher shops song to TV or movie producers and record labels; issues a license to use the song – i.e. they could sell a mechanical license to a record label or a synchronization license to an ad agency for use in a commercial Record Label obtains a mechanical license and uses a Recording/Performing Artist to create, market and distribute a recording of the song. Typically, the label owns the Sound Recording Copyright Performing Rights Organization issues license to “perform the song in public” (i.e. radio broadcast, live performance, MUZAK) Radio Stations and other “music users” obtain licenses to use the catalog of Performing Rights Organizations to attract listeners so that they can sell air time to advertisers

10 The Interplay Between Industry, Technology, & Culture
Sound Engineering: The Interplay Between Industry, Technology, & Culture

11 What is Sound Engineering?
Sound Engineering encompasses many fields, but always involves one of the following: Sound System Electronics Acoustics Psychoacoustics Music Live Sound Studio Recording

12 Audio Engineering takes place both Live, and in the Studio
Configuring the Acoustics of a Room Designing Sound Systems Mixing & Controlling Live Sound Even some live performers apply the ideas of Audio Engineering – DJ’s for instance. Studio Post Production (Television & Film) Studio Recording Mixing Mastering Radio Game Design

13 The Evolution of Audio Engineering - Culture & Industry
The original phonoautographs & phonographs were marketed as court reporting, stenography, or dictation machines. 1899 – Phonograph industry dying, until coin-operated version is installed in penny arcades; recording industry resurges as music based industry. 1960’s – Tape & Film technology provides impetus for editing, splicing, and layering of sound. Results in: Higher quality recordings More competitive/creative industry Higher importance in the role of the record producer More careers in the study of acoustics, systems design, and studio recording mechanics. □ – Complete digitization of recorded media allows for increased exposure for artists; controversial due to legalities.

14 Applied Sounds: Audio Engineering Today
Studio Hand Producer Applied Audio Technician Mixing/Mastering Professional Live Sound Technician Systems Designer

15 Conclusions? Technology develops independently of it's creators intents. Culture influences how we use and identify with certain technology. Technological ingenuity can make or break entire industries.

16 Berlayar ke pulau Irian sejauh burung cendrawasih

17 Sekian dan Terimakasih

18 Next ... Introduction of Audio Editing Tool Assignment :
Prepare and installed audacity


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