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Learning About Roles from the Professionals
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Art – Ricardo Washington
Character Artist Environment Artist Prop Artist Environment Concept Artist Character Concept Artist Lighting Artist 3D Animator FX Artist Texture Artist
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Designer – Sarah Will Game Designer Content Designer
Level/World Designer UX Designer Technical Designer System Designer AI/Combat Designer Narrative Designer
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Narrative/Writing – Ryan Hall
Entry Level or Junior: Writer Content Designer Quest/Mission Design
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Sound and Audio – Tim Rosko
Games: Sound Designer Audio Designer Technical Sound Design Composer (MAYBE) Animation: Post Production/Editorial Dialogue Editor Location-Based: Audio Engineer Post-Production Music Director (MAYBE)
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Programming – Phil Light
Server Developer / Systems Engineer / Back End Programmer / Network Architect Front End / Web / App Developer Tools / Test Developer / Site Reliability Engineer Hybrid Roles "Full Stack" Developer Project Management Product Management Tech Support Quality Assurance / Test Engineer Intellectual Property Law
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Production – Gabe Yu Video Game Producer
TV/Film Production Manager/Coordinator Theme Park Show Producer
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