Download presentation
Presentation is loading. Please wait.
1
Skill learning principles and practice
Chapter 10
2
What does a skilled performance look like?
What is a motor skill? Skill – the ability to do something well
3
Skill classification Skills are classified to help a coach determine in what order the skills should be learned as well as providing information about how to teach a particular skill. Skills are classified according to: How difficult the skill is to perform The environment in which they are performed The amount of muscles and muscle groups recruited to perform the skill The nature of the movement required to perform the skill
4
Basic vs. Complex Skills
Basic Skills Complex Skills Easier to master Transferable between lots of different sports and situations E.g. Fundamental Motor Skills (FMS) Generally sport-specific Built from a basic skill Take a lot of practice Require coordination and control E.g. smash shot in badminton, volley in soccer, tennis serve
5
Fundamental Motor Skills
These involve the basic elements of a particular movement. Children who master these in primary school are more likely to be active and enjoy sporting activities. Skills normally have many parts to them and the best way to learn them is by breaking them into smaller parts known as a subroutine, the whole skill is called a motor program. For example; the layup in basketball. You need to be able to dribble, jump and release the ball with the right timing. Tennis Serve Grip Stance Back swing Ball Toss Forward Swing Ball Contact Follow through Have students create their own subroutine for a skill of their choice
6
Fundamental motor skills
Introduced (age) Mastered (age) Catch 5 7 Kick 8 Run 9 Vertical Jump Overhand throw Ball bounce Leap 6 Dodge Punt Forehand strike Two-hand side-arm strike
7
Open vs. Closed Skills (environment predictability)
Skills are rarely classified as being totally open or totally closed. They are usually a combination of the two and are placed along a continuum. Open skills Closed skills Unpredictable environment Timing and placement of performance depends on factors external to the performer Most team games require these skills E.g. soccer pass will be affected by your position, your opponents and the weather Predictable environment Timing is self-paced to a large extent These skills tend to be learnt faster (you can make naturally open skills more closed when learning) E.g. darts
8
Open Closed Darts Heading the ball in soccer from a corner
Free pass in Lacrosse A serve in squash
9
Gross vs. fine motor skills (movement precision)
A continuum is also used for classifying these skills. Some skills such as cricket bowling involve both fine and gross motor skills when spin is put on the ball. Gross Motor Skills Fine Motor Skills Involve the use of large muscles These can be learnt at a very early age E.g. arms and legs – walking, jumping, running etc. Involve smaller muscle groups Small amount of movement Require greater control E.g. handwriting, shooting, tying shoe laces
10
Fine Gross Putt in golf Clay target shooting Kicking Running
11
Discrete, Serial and Continuous Skills (type of movement)
Discrete Skills Serial Skills Continuous Skills Have a definite beginning and end E.g. kicking a ball, passing a netball Combination of several discrete skills performed in a sequence E.g. bowling in cricket, gymnastics floor routine The same skill performed repeatedly – has no obvious beginning or end point E.g. running, swimming
12
Continuous Serial Discrete Cycling Triple Jump Hockey pass or shot
13
Motor skills can be classified by:
Movement precision Nature of the movement Predictability of the environment All of the above EXT: Design a series of at least 5 drills for a skill of your choice, showing the progression from a closed to an open environment
14
Stages of learning
15
Skill Learning Skill learning occurs in identifiable stages. There are several models that categorise these stages, but the Fitts and Posner Model (1967) is the most recognised. These stages are called Cognitive (beginner) Associative (intermediate) Autonomous (advanced)
16
Cognitive stage Coaching Tips:
This is known as the thinking and learning stage as it is the first experience the person has had with the skill. Simple instructions are needed and lots of demonstrations of the correct skill. Most people do not stay in this stage very long. Success rate is usually 2-3/10 attempts, when the error rate drops they then start to move towards the next stage. Coaching Tips: Only introduce major aspects of the skill Let the beginner try it out Provide immediate, precise and positive feedback Focus on the skill technique, not the result
17
Associative stage Coaching Tips:
The learner has begun to grasp the nature of the skill and is making fewer errors The simple parts of the skill look fluent, but the more complex parts require attention They are starting to detect and correct their own errors Success rate rises to 5-7/10 attempts. Coaching Tips: Learn to analyse skills and give constructive feedback Devise practical opportunities that focus on skill refinement Allow for individual differences in the rate of learning
18
Autonomous Stage Coaching Tips:
Called ‘autonomous’ as the player can perform the skill ‘automatically’ i.e. they are not consciously thinking about it. Performances are consistent, fluid and aesthetically pleasing. Spare attention is directed towards tactics and opponents The performer has developed anticipation skills for their sport Success rate is now 9/10 attempts, errors are usually made due to shot selection, environmental conditions and tactical plays Coaching Tips: Structure practice sessions to be more game-like and promote intensity Focus on outcomes rather than process Provide feedback that focuses on specific aspects of the skill Anticipation enables the performer to optimise their movement preparation time and reduce their reaction time
19
The skill learning continuum
Cognitive stage ‘What is to be done?’ Associative stage Refining technique Autonomous stage Focus is on strategy and tactics It is worth noting that for the same sport, a player may be at different stages of learning for different skills
20
Factors affecting skill learning
Sex Body Composition e.g. fast vs. slow twitch fibres Age e.g. flexibility and reaction times Personality Attitude Motivation Emotions e.g. frustration Confidence Transfer of learning e.g. hand-eye coordination Spatial Awareness i.e. knowing what’s happening around you
21
The most recognised method of categorising motor skill learning was developed by Fitts and Posner. Under their system, learning is divided into three stages. These stages are: cognitive, intermediate and associative beginner, intermediate and master coach cognitive, associative and autonomous associative, autonomous and progressive
22
Learning styles
23
Which style suits you best?
How do we learn? Everyone learns in different ways. The way somebody learns is called a learning style. If a coach understands an athletes learning style it is more likely that they will be able to get their performer to reach their maximal potential In the coaching environment the most important thing to consider is how athletes take in and process information. According to the VARK model, there are 4 major styles that people learn in. Visual Auditory Reading-writing Kinaesthetic Which style suits you best?
24
Reading- Writing Learner
VARK – learning styles Visual Learner Auditory Learner Reading- Writing Learner Kinaesthetic Learner Learn through seeing Learn through listening Learn through reading Learn through doing, moving, touching Demonstrations Discussions Books Skill simulations Pictures Lectures Written notes Repeated practice Diagrams Podcasts Handouts Develop a frame of reference for what a movement feels like Visual aids for feedback Athletes prefer to talk through plays and strategies Fitness programs
25
practice
26
‘Practice makes perfect’
People do not become elite athletes just by undertaking repetitive practice of a skill. The type of practice is more important than the amount of practice. The types of practice are: Blocked or random practice Whole or part practice Massed or distributed practice Mental practice Visualising the performance, this requires no movement
27
Blocked and Random Practice
Blocked practice Practicing the same skill continually without changing to a different task This is good for beginners is the environment is closed E.g. netball chest passes for 15mins or 50 basketball free throws in a row Random Practice Varied sequencing of different motor skills in the same training session Suitable for associative and autonomous stages E.g. Volleyball – it is not do 5 digs, 5 sets, 5 spikes, but instead dig, set, spike, dig, dig, spike, set, spike, dig, set, set etc.
28
Whole or part learning Some skills are better broken down into parts to be learnt or practised, while other skills benefit from being practiced as one whole movement. For a beginner breaking a skill into segments can be very useful. Choosing practice type: Task complexity If a task is highly complex it is important for the coach to consider how the action is organised if it is to be conducted as part practice Task organisation This refers to how dependant each segment is on the previous segment. A cartwheel would loose its rhythm if part practice were applied.
29
Massed and Distributed Practice
Massed practice Less frequent sessions with little or no rest breaks between repeat performances of the skill Distributed practice Shorter more frequent practice periods with rest or alternate activities
30
Two factors need to be considered before deciding whether to practice a task in parts or as a whole. These factors are: Task complexity and Task compatibility Task organisation and Task compatibility Task complexity and Task difficulty Task complexity and Task organisation
31
Distributed practice involves
Longer but less frequent training sessions Shorter but more frequent training sessions Shorter and less frequent training sessions Longer and more frequent training sessions
32
Kinaesthetic learners prefer:
Lots of demonstrations A mixture of demonstrations To practice in pairs To experience the task
33
A basketballer dribbles the ball without looking at it
A basketballer dribbles the ball without looking at it. This player is in the: Autonomous stage of learning Cognitive stage of learning Advanced stage of learning Associative stage of learning
34
Which one of the following motor activities consists of only open skills:
Gymnastics routine, tenpin bowling, wind surfing Golf drive, 100m sprint, a somersault Boxing, t-ball hit, soccer goal keeping Archery, netball goal shooting, softball pitch None of the above
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.