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Introduction to New Product Development
Tech 190A Week 7 Lecture Introduction to New Product Development
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The Senior Project New Product Development Handout Procedure
Project Proposal Approval Form (20) Product Design (50) Assembly Drawings (10 Points) Prototyped Model (10 Points) Process Planning (10 Points) Log of Group’s Meetings (10 Points) Compliance with Schedule (10 Points) Report (10 Points) Oral Presentation (20 Points) Portfolio Content Organization and Submission (10 Points)
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Definitions Product Make up (the project should have mechanical and electronic/electrical components) Drawing types Assembly drawings Purpose Uses
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Definitions Parts Definitions Drawings Purpose Make up
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Definitions Assembly drawings Definitions
Samples (see attached sample) Multisim tutorial is at: Multisim%20Tutorial/MULTISIM%20Tutorial.pdf Must be labeled Compared to bill of materials (BOM) Purpose Uses
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Definitions (Assembly Drawing)
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Definitions (Assembly Drawing)
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Definitions (Assembly Drawing)
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Definitions (Process Plan)
Process Planning Components Parts Products Process
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Definitions: (Sample Survey Questionnaire)
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Definitions (Survey Results)
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Definitions (Survey Results)
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Procedure: Form teams Determine product Design survey instrument
Administer survey Analyze data Interpret results Develop imagery and personas Map out high points Map out pain points Design product Create prototypes Design process Design system
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Chapter1: A Brief Introduction to Design thinking
Design thinking is a systematic and collaborative approach for identifying and creatively solving problems It Includes two major phases: Identifying problems Discover Define Solving problems Create Evaluate Design thinking as a nonlinear process
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Chapter 2: Inspirational Design Briefing
A design brief Is a short document that relays issues of “who, what, when, how, and why” to the design team It is a written explanation of the aims and objectives of a project It represents the desired outcome of the project It relays management’s request to design teams
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Nine Criteria of an Inspirational Design Brief
Philosophy Structure Innovation Social/human Environment Viability Process Function Expression
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Chapter 10: Design Thinking for Non-Designers: A Guide for Team Training and Implementation
Many companies are implementing design thinking into their operations Many of these team members have no design experience Use of design thinking tools is dynamic and requires adaptation over time Teams need to decide which tool to use for the good of every team member Three team strategies for success: Encourage Dual-mode debate Manage design thinking transitions Adapt tools under changing membership
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