Presentation is loading. Please wait.

Presentation is loading. Please wait.

Ch 11-12: Info Presentation

Similar presentations


Presentation on theme: "Ch 11-12: Info Presentation"— Presentation transcript:

1 Ch 11-12: Info Presentation
Yonglei Tao School of Computing and Info Systems GVSU

2 Selected Guidelines The best interfaces combine powerful yet accessible functionality with a pleasing appearance. Aesthetic appeal can be substantially enhanced by attention to basic graphical design principles concerning spatial grouping, contrast, and three-dimensional representation. (Microsoft Guide)

3 Intuitiveness The screen becomes a visual metaphor for the real world. Objects displayed on the screen can be manipulated in ways familiar objects in the real world are manipulated. The user interface behaves as the user expects based on his or her experience with objects in the real world. (NeXTSTEP User Interface Guidelines) Define meaningful objects that the user needs, the relationships among the objects, and the properties and behaviors the objects should have. (IBM CUA Guide)

4 Presentation Controls
Provide data Provide instructions Structure a screen

5

6

7

8

9 Questions to Ask for Data Presentation
Is the user interested in precise information or in the relationships between different data values? How quickly do the values change? Does the user need to know the change in a value immediately? Will the user take some action in response to a change in information? Does the user need to interact with the displayed information via direct manipulation interface?

10 Display Static Values

11 Display Dynamic Values

12 Display Relative Values

13 Historical Data Matrix 3-D surface Line graph 1996 1997 1998
Slide 13 Historical Data Customer satisfact 7 8 9 Employee satisfact 6 4 8 Sales Profit . . . Matrix Sales Cust. Empl. Profit 3-D surface Sales Cust. Empl. Profit Line graph

14 Highlight Textual Info

15 Provide Effective Feedback
All user actions must be reacted to in some way Allow to review, change, or undo before an action is performed Confirm destructive actions Feedback shapes human performance Also helps users learn about the interface

16 Common Feedback Types Visual feedback Audible feedback Graphical
Depressed buttons, grayed fields, highlighted text, control with focus, pointer shape Textual Message boxes, message bar, and progress indicators Error processing Error messages Audible feedback

17 Response Time Feedback to the user from an action must occur within certain time limits Excessive delays are annoying, cause user concern, and impair productivity The optimum response time is dependent upon the task Satisfaction with response time is a function of expectation Dissatisfaction with response time is a function of one’s uncertainty about delay

18 Dealing with Time Delay
Wait up to 10 seconds Present a “busy” signal until the operation is over Wait of 10 seconds to 1 minute Display a progress indicator Wait over 1 minute Display an estimate of the length of the wait Present an acknowledgement when it is over Long, invisible operations Allow the user to start a new activity while waiting

19 Error Processing De-emphasize errors
Provide clear non-offensive message boxes Provide suggestions for correcting errors Incorporate error codes and messages into common library for easier maintenance Provide a modeless error box to display multiple error messages when an immediate response is not required

20 Audible Feedback Alert user of important events, such as task completion, input acceptance, and error occurrences Use sparingly Beeps can be annoying Overuse can reduce meaningfulness of sound Sound is transitory User should be able to turn off sound and adjust volume

21 Discussion Problem How to present the arrival/departure information at an airport? Identify data characteristics, tasks, and design issues

22 Text Reading Purposes Reading from screens vs. paper Continuous
Scanning Reading from screens vs. paper

23 Word Shape Lowercase words have more distinctive shapes

24 Line Length and Spacing

25 Pattern of Eye Movement during Reading
It shows words are the basic unit of reading. A dot indicates that the user spent time on a word as a whole, rather than reading letter by letter.

26 Alignment

27 Contrast Black and white have the highest contrast
adding any color will reduce the contrast Luminance contrast is more significant than color contrast

28 Scrolling vs. Paging Paging Scrolling Consistent link location.

29 A New Logo for Google now before
What is the difference and why is the change necessary (more and more people reach Google via their mobile devices) now before

30 Fonts Serif Sans serif Cursive
Cursive text requires high-resolution screens

31 Web Fonts Serif fonts suffer reductions in legibility at low point sizes Sans-serif fonts maintain legibility at small sizes and are designed to facilitate reading on the Web Georgia, Verdana, Trebuchet, Tahoma, and MS Sans Serif

32 Text and Messages Sentences and messages must be Minimizing ambiguity
Brief and simple Directly and immediately usable An affirmative statement In an active voice In the temporal sequences of events Minimizing ambiguity Allowing easy, correct, and fast interpretation

33 From MS Manual for Style
abort - use end to refer to communication, quit for programs, and stop for hardware operations button - use “click Cancel” instead of “click the Cancel button” check - use select or clear to refer to a check box choose - use click or double-click instead legal - use allowed instead, except when referring to matters of law error message - use message instead accelerator - use shortcut instead

34 Presenting Text Use plain and simple fonts
Choose a minimum point size of 12 to 14 Include no more than 40 to 60 characters on each line Use headings to introduce a new topic Use lists to present facts Emphasize things by positioning, boxes, bold typefaces, and indented margins

35 Guidelines for Info Design
“Outdated or incomplete information is to be avoided” (Nielsen) It creates a poor impression with users Especially important for webpages


Download ppt "Ch 11-12: Info Presentation"

Similar presentations


Ads by Google