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Best practices for RGB compositing of multi-spectral imagery
Proposed standard RGB composites – SEVIRI based RGB composite samples (supplement to APPENDIX A)
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AIR MASS (night & day) 6.2 (inverted)
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6.2i MSG-1, 7 January 2005, 03:00 UTC
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AIR MASS Example: Advection Jet
MSG-1, 7 January 2005, 22:00 UTC
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AIR MASS Global View Note: warm air masses seen at a high satellite viewing angle appear with a bluish colour (limb cooling effect) ! MSG-1 19 April 2005 10:00 UTC
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AIR MASS: Interpretation of Colours
Thick, high-level clouds Thick, mid-level clouds Thick, low-level clouds (warm airmass) Thick, low-level clouds (cold airmass) Jet (high PV) Cold Airmass Warm Airmass Warm Airmass High UTH Low UTH
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DUST (night & day) 10.8
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10.8 MSG-1, 3 March 2004, 01:00 UTC
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DUST Example MSG-1, 25 June 2003, 10:00 UTC
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DUST Global View MSG-1 22 January 2004 12:00 UTC
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DUST: Interpretation of Colours for High-level Clouds
Cold, thick, high-level clouds Thin Cirrus clouds Contrails Ocean Warm Desert Cold Desert Warm Land Cold Land
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DUST: Interpretation of Colours for Low/Mid-level Clouds
Thick, mid-level cloud Thin, mid-level cloud Low-level cloud (cold atmosphere, Europe) Low-level cloud (warm atmosphere, Africa) Dust Storm Ocean Warm Desert Cold Desert Warm Land Cold Land
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NIGHT MICROPHYSICS 10.8
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NIGHT MICROPHYSICS Example: Fog
MSG-1, 14 March 2005, 00:00 UTC
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NIGHT MICROPHYSICS Example: Cb
MSG-1, 19 April 2005, 03:15 UTC
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NIGHT MICROPHYSICS Example: Cirrus
MSG-1, 18 March 2005, 00:00 UTC
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NIGHT MICROPHYSICS Global View
MSG-1 3 February 2004 03:00 UTC
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NIGHT MICROPHYSICS: Interpretation of Colours for High-level Clouds
Cold, thick, high-level cloud Very cold (< -50°C), thick, high-level cloud Thin Cirrus cloud Ocean Land
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NIGHT MICROPHYSICS: Interpretation of Colours for Mid/Low-level Clouds
Thick, mid-level cloud Thin, mid-level cloud Low-level cloud (cold atmosphere, Europe) (warm atmosphere, Africa) Ocean Land
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3.9 (solar part, CO2 corrected)
DAY MICROPHYSICS (winter & summer) 0.8 3.9 (solar part, CO2 corrected) IR10.8
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0.8 3.9solar 10.8 MSG-1, 8 September 2003, 12:00 UTC Winter case
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DAY MICROPHYSICS (winter) Example:
Severe Convection MSG-1, 20 May 2003, 13:30 UTC
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DAY MICRPHYSICS (winter) Example:
Ship Trails MSG-1, 7 September 2003, 11:45 UTC
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DAY MICROPHYSICS (winter) Example:
Fires MSG-1, 7 September 2003, 11:45 UTC
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DAY MICROPHYSICS (summer) Example:
Severe Convection MSG-1, 13 June 2003, 12:00 UTC
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DAY MICROPHYSICS: Physical Interpretation for Clouds
Red: Cloud depth and amount of cloud water and ice, provided by the visible reflectance at 0.8 mm. Green: Cloud particle size and phase, approximated by the 3.9 mm solar reflectance component. Blue: Temperature, provided by the 10.8 mm channel.
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DAY MICROPHYSICS: Interpretation of Colours for High-level Clouds
Thin Cirrus cloud (large ice particles) (small ice particles) Deep precipitating cloud (precip. not necessarily reaching the ground) - bright, thick - large ice particles - cold cloud Deep precipitating cloud (Cb cloud with strong updrafts and severe weather)* - bright, thick - small ice particles - cold cloud *or thick, high-level lee cloudiness with small ice particles Ocean Veg. Land Fires / Desert Snow
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DAY MICROPHYSICS: Interpretation of Colours for Mid-level Clouds
Supercooled, thick water cloud - bright, thick - large droplets Supercooled, thick water cloud - bright, thick - small droplets Supercooled thin water cloud with large droplets Supercooled, thin water cloud with small droplets * * or, in rare occasions, thin Ci cloud with small ice particles Ocean Veg. Land Fires / Desert Snow
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DAY MICROPHYSICS: Interpretation of Colours for Low-level Clouds
Thick water cloud (warm rain cloud) - bright, thick - large droplets Thick water cloud (no precipitation) - bright, thick - small droplets Thin water cloud with large droplets Thin water cloud with small droplets Ocean Veg. Land Fires / Desert Snow
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NATURAL COLOURS 1.6 0.8 0.6
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NATURAL COLOURS Example: Snow
MSG-1, 18 February 2003, 13:00 UTC
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NATURAL COLOURS: Vegetation
MSG-1, 23 June 2003, 15:00 UTC
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NATURAL COLOURS: Desert
MSG-1, 3 February 2004, 11:30 UTC
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NATURAL COLOURS Example: Low-level Water Clouds (St, Sc)
MSG-1, 03 February 2004, 11:30 UTC
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NATURAL COLOURS Global View
MSG-1 19 April 2005 12:00 UTC
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NATURAL COLOURS: Interpretation of Colours
High-level ice clouds Low-level water clouds Ocean Veg. Land Desert Snow
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Samples of optional RGB composites
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Ch.02 VIS0.8 Ch.03 NIR1.6 Ch.04r IR3.9r MSG-1, 24 February 2003, 11:00 UTC
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DAY FOG-SNOW (winter) Example: Snow
MSG-1, 26 January 2004, 10:00 UTC
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DAY FOG-SNOW (winter) Example: Low Clouds
MSG-1, 26 January 2004, 10:00 UTC
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DAY FOG-SNOW: Interpretation of Colours for Thick Ice and Water Clouds
Deep precipitating cloud (precip. not necessarily reaching the ground) - bright, thick - large ice particles Deep precipitating cloud* - bright, thick - small ice particles *or thick, high-level lee cloudiness with small ice particles Thick water cloud with large droplets Thick water cloud with small droplets Ocean Veg. Land Desert Snow
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DAY CONVECTIVE STORMS
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DAY CONVECTIVE STORMS Example: Severe Convection
RGB 02,04r, RGB 05-06,04-09,03-01 (for comparison) better identification of young, severe storms MSG-1, 13 June 2003, 12:00 UTC
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DAY CONVECTIVE STORMS Global View
5 September 2004 15:00 UTC
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DAY CONVECTIVE STORMS: Interpretation of Colours
Deep precipitating cloud (precip. not necessarily reaching the ground) - high-level cloud - large ice particles Deep precipitating cloud (Cb cloud with strong updrafts and severe weather)* - high-level cloud - small ice particles *or thick, high-level lee cloudiness with small ice particles Thin Cirrus cloud (large ice particles) Thin Cirrus cloud (small ice particles) Ocean Land
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Best practices for RGB compositing of multi-spectral imagery
Improved spatial resolution of RGB composites through combination with HRV – SEVIRI based (supplement to Appendix B)
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Combining HRV with RGB composite
0.8 HRV Sampling RGB composites at HRV resolution (blow up by factor 3) and overlaying them on HRV enhances the spatial resolution considerably (close to HRV). Colour scheme suffers somewhat but remains sufficiently clear – model of Swiss compromise! Proprortion for close-to-optimum mix for overlay is 60% HRV + 40% RGB. 0.8,1.6,3.9solar HRV & 0.8,1.6,3.9solar
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