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Human Impact of UI Design Paradigms

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Presentation on theme: "Human Impact of UI Design Paradigms"— Presentation transcript:

1 Human Impact of UI Design Paradigms
(PART 1 – Overview) Robert Ritchey and Ruben Campos CS575 - Human Issues in Computing CSULA Spring 2006

2 CS575 - Human Issues in Computing Spring 2006
Purpose/Goal Analyse the impact that different GUI designs have on both users and software developers CS575 - Human Issues in Computing Spring 2006

3 CS575 - Human Issues in Computing Spring 2006
Strategy show the history of user interfaces discuss different types of User Interfaces how they are different how they are used how they are implemented CS575 - Human Issues in Computing Spring 2006

4 Presentation Schedule
First session – Intro History Modern User Interfaces Second Session - demos/analysis of different types Impacts on User Behaviour patterns Impacts on Software Design/Architecture Third Session – Comparative Analysis CS575 - Human Issues in Computing Spring 2006

5 CS575 - Human Issues in Computing Spring 2006
Definition of UI For our purpose, user interface means graphical user interface. types that we will be discussing are:desktop, web, kiosk and mobile CS575 - Human Issues in Computing Spring 2006

6 CS575 - Human Issues in Computing Spring 2006
History of UI Batch – punch cards Text Based GUI based Internet Driven CS575 - Human Issues in Computing Spring 2006

7 Batch and Text Text Punch cards

8 Graphical User Interface
Apple BeOS Xerox Star Windows

9 Modern Interfaces Apple’s Aqua Windows XP CDE -- Sun Solaris KDE Gnome

10 CS575 - Human Issues in Computing CSULA Spring 2006
Timelines History of GUI UI development Computer History CS575 - Human Issues in Computing CSULA Spring 2006

11 Modern UI Technologies
Most modern UI technologies are graphic centric Graphical User Interface (GUI) is the most prevalent UI Style today A GUI attempts to mimic real world human-object interactions A GUI can be found in a variety of computers and/or devices CS575 - Human Issues in Computing CSULA Spring 2006

12 CS575 - Human Issues in Computing CSULA Spring 2006
Devices that use GUI PC/Laptop Kiosk ATM Mobile Home Appliances Vehicles CS575 - Human Issues in Computing CSULA Spring 2006

13 Some Modern GUI Categories
Desktop Application Web Browser Application Mobile Application Kiosk Application CS575 - Human Issues in Computing CSULA Spring 2006

14 CS575 - Human Issues in Computing CSULA Spring 2006
Desktop Application Definition – Software that runs within the context of an Operating System’s Window Environment. Attributes Highly Dependent on Operating System Note – Even Java needs an OS specific Runtime Environment Access to local OS/Hardware Resources Runs within OS Window System Microsoft Windows Unix-Based X Windows Stand-Alone or Client/Server CS575 - Human Issues in Computing CSULA Spring 2006

15 Desktop GUI Characteristics
Inherits OS Window Functionality Mimics Human/Object Interaction Icons to Identify Object Actions on Objects Point, Choose, Hold, Move, Activate objects Rich UI Components Elaborate Toolbars Icons represent typical Application functions Custom toolbars Comprehensive Menu system General Menu Context Sensitive Menu Floating UI Components CS575 - Human Issues in Computing CSULA Spring 2006

16 CS575 - Human Issues in Computing CSULA Spring 2006
Example Desktop GUI Windows Explorer Window General Menu Toolbar Context Sensitive Menu Icons mimic real objects CS575 - Human Issues in Computing CSULA Spring 2006

17 Typical User Actions on Desktop UI
Mouse Click to Select object Double Click to cause initiate certain behavior on an object Hold Mouse Button to create an object handle for “drag and dropping” Keyboard Alt, Ctl, Shift, and Function keys to create commands Remnants of Legacy Command-Driven User Interfaces Used as shortcuts to Menu Items CS575 - Human Issues in Computing CSULA Spring 2006

18 Web Browser Application
Definition – Software that runs within the context of a Web Browser. Attributes Distributed Application Limited Access to Local OS Resources Access to Server Resources Runs within Browser CS575 - Human Issues in Computing CSULA Spring 2006

19 Web Browser App GUI Characteristics
Easy consolidation of dispersed UI objects Browser paradigm is hyperlink centric Clickable icons/text Actions on Objects more limited Holding and Moving objects more challenging Simulate some Desktop Application GUI behavior via AJAX, or plugins such as Flash UI Components Form Component is key to processing data Simple Toolbars Simple Menu Systems Limited mobility of UI Components CS575 - Human Issues in Computing CSULA Spring 2006

20 Example Web Brower Application GUI
Yahoo Home Page Typical Web Browser Application GUI objects URL Forms Simple Menus CS575 - Human Issues in Computing CSULA Spring 2006

21 Typical User Actions on Web Browser App UI
Mouse Hyperlink Navigation Button Click for Form Submission Rare Double Clicks Rare “drag and dropping” Keyboard Mostly used for data entry Command Keys are seldom used because a Web Browser App UI is more mouse driven Further away from Legacy Command-Driven User Interfaces CS575 - Human Issues in Computing CSULA Spring 2006

22 CS575 - Human Issues in Computing CSULA Spring 2006
Kiosk Application Definition – Software that typically runs in a public setting for either informational or commercial purpose Attributes Comprised of a Touch Sensitive Terminal Can run locally or over the Internet CS575 - Human Issues in Computing CSULA Spring 2006

23 Kiosk GUI Characteristics
Typically uses touch screen as input device Advance kiosks can also include trackballs and keyboards Lower rate of user errors since input devices are simple and options are limited Features are not as rich as Desktop or Web Browser GUIs CS575 - Human Issues in Computing CSULA Spring 2006

24 CS575 - Human Issues in Computing CSULA Spring 2006
Example Kiosk GUI Typical Touch screen GUI CS575 - Human Issues in Computing CSULA Spring 2006

25 Typical User Actions on Kiosk UI
Touch Screen Navigation TrackBall/Mouse Simple Clicking Double Clicks unlikely Drag and Drop unlikely Keyboard Mostly used for entering simple search criteria CS575 - Human Issues in Computing CSULA Spring 2006

26 CS575 - Human Issues in Computing CSULA Spring 2006
Mobile Application Definition – Software that runs on mobile device that ranges from device control software to full blown OS software Attributes Hardware Constraints Multi-tasking is difficult Limited space for input devices Capable of running Distributed Applications CS575 - Human Issues in Computing CSULA Spring 2006

27 Mobile Application GUI Characteristics
Simple GUI Design Simple Menu for quick navigation Discourage mass data entry Discourage multi-tasking CS575 - Human Issues in Computing CSULA Spring 2006

28 Example Mobile Application GUI
Mobile Windows Limited Screen Space Limited Input Keys CS575 - Human Issues in Computing CSULA Spring 2006

29 Typical User Actions on Mobile App GUI
Navigation is driven by number keys Type-Ahead text fields are utilized to minimize typing Quick Tasks are typical rather than full blown projects CS575 - Human Issues in Computing CSULA Spring 2006

30 CS575 - Human Issues in Computing CSULA Spring 2006
Observations Human behavior has impacted GUI Design GUI Design and growing number of GUI devices impact Human Behavior Correlation between different GUI designs and Human behavior has implications CS575 - Human Issues in Computing CSULA Spring 2006

31 CS575 - Human Issues in Computing CSULA Spring 2006
Future Sessions Implications/Impact that different GUI Designs have on humans namely: Users Software Engineers/Architects Future UI Technologies and their potential human impact Ubiquitous paradigm? CS575 - Human Issues in Computing CSULA Spring 2006


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