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Environments to Occasion Problem Solving
- Peter Liljedahl
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CREATIVITY INVENTION DISCOVERY AHA! 2000 SOME BACKGROUND
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SOME BACKGROUND CREATIVITY INVENTION DISCOVERY AHA! PROBLEM SOLVING
2000 SOME BACKGROUND
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AHA! POSITIVE AFFECT 2003 DESCRIPTIVE RESULT
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PRESCRIPTIVE INTERVENTION
PROBLEM SOLVING POSITIVE AFFECT 2003 PRESCRIPTIVE INTERVENTION
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PRESCRIPTIVE INTERVENTION
If 6 cats can kill 6 rats in 6 minutes, how many cats are required to kill 100 rats in 50 minutes? - Lewis Carroll 2004 PRESCRIPTIVE INTERVENTION
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PRESCRIPTIVE INTERVENTION
If 6 cats can kill 6 rats in 6 minutes, how many cats are required to kill 100 rats in 50 minutes? -Lewis Carroll NOTHING 2004 PRESCRIPTIVE INTERVENTION
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QUEST To build classrooms environments that are: 2003 2013
conducive to problem solving occasion problem solving thinking classrooms To build classrooms environments that are: 2003 2013 QUEST
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problem solving BOTH A MEANS AND AN END
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TASKS EARLY EFFORTS 2005 2006 just do it teaching problem solving
teaching with problem solving TASKS 2005 2006 EARLY EFFORTS
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FILTERED THROUGH EXISTING NORMS!
just do it teaching with problem solving some were able to do it they needed a lot of help they loved it they don’t know how to work together they got it quickly and didn't want to do any more they gave up early FILTERED THROUGH EXISTING NORMS! TASKS assessing problem solving 2005 2006 EARLY EFFORTS
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QUEST + BYPASS NORMS To build classrooms environments that bypass:
conducive to problem solving occasion problem solving thinking classrooms To build classrooms environments that bypass: 2003 2013 QUEST + BYPASS NORMS
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METHODOLOGY: CASTING ABOUT
INSERVICE TEACHERS learning teams master's students workshops teachers' questions and comments proxies for engagement observation MY OWN TEACHING undergraduate courses guest teaching METHODOLOGY: CASTING ABOUT
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DESIGNED-BASED RESEARCH
tasks hints and extensions level how we give the problem how we answer questions room organization how groups are formed student work space assessment … DESIGNED-BASED RESEARCH
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FINDINGS VARIABLE POSITIVE EFFECT tasks good tasks (???)
hints and extensions managing flow level level to the bottom how we give the problem orally room organization defront the room how we answer questions 3 types how groups are formed visibly random groups student work space vertical non-permanent surfaces assessment 4 purposes … FINDINGS
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FINDINGS VARIABLE POSITIVE EFFECT tasks good tasks (???)
hints and extensions managing flow level level to the bottom how we give the problem orally room organization defront the room how we answer questions 3 types how groups are formed visibly random groups student work space vertical non-permanent surfaces assessment 4 purposes … FINDINGS
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FINDINGS – BIGGEST IMPACT
levelling assessment flow answering questions oral instructions defronting the room good tasks vertical non-permanent surfaces visibly random groups FINDINGS – BIGGEST IMPACT
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VERTICAL NON-PERMANENT SURFACES
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METHODOLOGY TYPE I: qualitative written reports interviews field notes
TYPE II: quantitative(ish) five different treatments per class 5 classes time measurements criterion measurements (0, 1, 2, 3) METHODOLOGY
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This was so great [..] it was so good I felt like I shouldn't be doing it.
I will never go back to just having students work in their desks. How do I get more whiteboards? The principal came into my class … now I'm doing a session for the whole staff on Monday. My grade-partner is even starting to do it. The kids love it. Especially the windows. I had one girl come up and ask when it will be her turn on the windows. QUALITATIVE
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QUALITATIVE
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VERTICAL NON-PERMANENT SURFACES
PROXIES FOR ENGAGEMENT time to task time on task time to first mathematical notation amount of discussion eagerness to start participation persistence knowledge mobility non-linearity of work VERTICAL NON-PERMANENT SURFACES
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QUANTITATIVE(ish) N (groups) 10 9 8 time to task 12.8 sec 13.2 sec
vertical non-perm horizontal non-perm vertical permanent horizontal permanent notebook N (groups) 10 9 8 time to task 12.8 sec 13.2 sec 12.1 sec 14.1 sec 13.0 sec time on task 7.1 min 4.6 min 3.0 min 3.1 min 3.4 min first notation 20.3 sec 23.5 sec 2.4 min 2.1 min 18.2 sec discussion 2.8 2.2 1.5 1.1 0.6 eagerness 3.0 2.3 1.2 1.0 0.9 participation 1.8 1.6 persistence 2.6 1.9 mobility 2.5 2.0 1.3 non-linearity 2.7 2.9 0.8 QUANTITATIVE(ish)
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VISIBLY RANDOM GROUPS
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students become agreeable to work in any group they are placed in
there is an elimination of social barriers within the classroom mobility of knowledge between students increases reliance on the teacher for answers decreases reliance on co-constructed intra- and inter-group answers increases engagement in classroom tasks increase students become more enthusiastic about mathematics class Liljedahl, P. (in press). The affordances of using visually random groups in a mathematics classroom. In Y. Li, E. Silver, & S. Li (eds.) Transforming Mathematics Instruction: Multiple Approaches and Practices. New York, NY: Springer. VISIBLY RANDOM GROUPS
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QUALITATIVE
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vertical surfaces random groups tasks THREE PILARS
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TOGETHER I've never seen my students work like that
they worked the whole class they want more how do I keep this up AND work on the curriculum? how do I assess this? where do I get more problems? I don't know how to give hints? TOGETHER
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QUALITATIVE
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WHY IT WORKS - THEORIES
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1st PERSON VICARIOUS EXPERIENCE
WHY IT WORKS - THEORIES
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QUESTIONS & ABUSE Q & A
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THANK YOU!
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METHODOLOGY 3 lessons prior to implementation
3 weeks after implementation once every 2 weeks for 2 months participant observer (Eisenhart, 1988) field notes from observations, interactions, and conversations interviews with 12 students and teacher analytic induction (Patton, 2002) METHODOLOGY
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