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Introduction to the Tap-Swipe-Pinch into STEM course

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Presentation on theme: "Introduction to the Tap-Swipe-Pinch into STEM course"— Presentation transcript:

1 Introduction to the Tap-Swipe-Pinch into STEM course
Mart Laanpere, Ph.D. Senior researcher at the Centre for Educational Technology, Tallinn University

2 Call me Mart I am third-generation mathematics teacher
Principal of a rural K-12 school 1992 – 1996 Researcher in the Centre for Educational Technology, Tallinn University since 2003 Ph.D. in educational science & technology Research interests: digital competences, pedagogy-driven design of online learning environments, digital textbooks, online assessment, smart schoolhouse, learning analytics, didactics of informatics

3 Practicalities Agenda: http://tspstem.blogspot.com.ee
Apps: GDrive, EverNote, Storyo… Communication: Eliademy, Facebook, Twitter Sharing: Gdocs Personal app collection: EdShelf.com Contacts: Mart & Marina Documenting and reflecting Learning together, helping each other Certificates, EuroPass

4 Estonia: facts & figures
Population: 1,3 million Tallinn: Area: larger than the Netherlans Estonian is the mother tongue: 65% In NATO: since 2003 In EU: since 2004 In Schengen: since 2007 EURO currency: since 2011 500 K-12 schools, teachers, pupils

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6 Technology generation shifts
In shops ? In schools Learning about technology Learning from technology Learning with technology

7 Estonian National Lifelong Learning Strategy 2014 – 2020: rationale
“Use of ICT” model, based on computer labs, has reached its limits PPT/IWB is not enough, does not change learning E-learning (Moodle) model did not take off, does not suit primary and secondary schools No good ideas for e-textbook model in current settings (1 computer lab per school) Ergo: learning in the digital age, 1:1 and BYOD model, digital learning ecosystem

8 Strategy for Lifelong Learning 2020: action plan for Digital Turn in Estonian schools
Digital turn in formal education system: digital culture into curricula, bottom-up innovation, sharing good practice, educational technologists in schools Digital learning resources: digital textbooks, OER, quality management, recommender systems Digital infrastructure for learning : 1:1 computing, BYOD, interoperable ecosystem of services, mobile clients, school-wide digital turn (first in 20 pilot schools, then in others) Digital competences of teachers and students: competence models, self-assessment tools, mapping with course offerings and accreditation procedures, updating initial teacher education curricula

9 Experiences from Samsung Digital Turn project 2014-2015
Whole-school digital turn: focus on change management and pedagogical innovation (Fullan) Every school found their own focus (20 schools) Learners as creators: Kahoot, Geocaching, Digital storytelling, learner-created textbooks Systemic and sustainable change: formative assessment with e-portfolios, 3D-modeling Leadership: digital language immersion, regional lead Digital maturity self-assessment tool, peer-assessment between schools Samsungdigipoore.ee

10 Quiz Go to http://Kahoot.it
Enter the code you see on the screen and your name Respond fast 

11 Helsinki University: future classroom

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