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Business Data Communications and Networking, 6th ed.

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1 Business Data Communications and Networking, 6th ed.
FitzGerald and Dennis

2 Copyright © 1999 John Wiley & Sons, Inc.
All rights reserved. Reproduction or translation of this work beyond that permitted in Section 117 of the 1976 United States Copyright Act without the express written permission of the copyright owner is unlawful. Request for further information should be addressed to the Permissions Department, John Wiley & Sons, Inc. The purchaser may make back-up copies for his/her own use only and not for redistribution or resale. The Publisher assumes no responsibility for errors, omissions, or damages, caused by the use of these programs or from the use of the information contained herein.

3 Chapter 8 Backbone Networks

4 Objectives of Chapter 8 Understand ...
the internetworking devices used in backbone networks, several types of fast ethernet and fast token ring, several types of switched ethernet and switched token ring,

5 Objectives of Chapter 8 Become familiar with… FDDI,
ATM and fiber channel, ways to improve backbone network performance, key factors in selecting backbone networks.

6 INTRODUCTION

7 Introduction The driving force behind enterprise networking is the shift toward an information-based business economy and the Internet. Interconnecting the organization's diverse networks is one way to meet this challenge. A backbone network is a high speed network that connects many networks in a single company or government site. It may also be called an enterprise network if it connects all networks within a company.

8 Introduction There are two approaches to providing high speed networking. The simplest and most straightforward is to simply “speed up” the technologies currently used in local area networks. (Fast Ethernet and Fast Token Ring) The second approach is to develop a new high speed technology that provides a set of dedicated point-to-point communications circuits between computers. (Switched Ethernet and Switched Token Ring)

9 BACKBONE NETWORK COMPONENTS

10 Backbone Network Components
There are two basic components to a backbone network: The network cable - essentially the same as used in LANs, except it is usually higher quality to provide higher data rates. The hardware devices that connect other networks to the backbone - special purpose devices and computers that just transfer messages from one network to another.

11 Backbone Network Devices
Physical Data Link Network Device Operates at Messages Layer Layer Layer Hub Physical All transferred S/D Same Same Bridge Data link Filtered using S/D Same Same data link layer add. Switch Data link Switched using S/D Same Same Router Network Routed using S/D S/D Same network layer add. Brouter Data link & Filtered & routed S/D S/D Same Network Gateway Network Routed using S/D S/D S/D

12 Hubs Operating at the physical layer, hubs are very simple devices that pass all traffic in both directions between the LAN sections they link. They may connect different types of cable, but use the same data link and network protocol. Strictly speaking, hubs are not considered part of a backbone network, but are usually repeaters or amplifiers.

13 Hubs

14 Bridges Bridges operate at the data link layer. They connect two LAN segments that use the same data link and network protocol. They may use the same or different types of cables. Bridges “learn” whether to forward packets, and only forward those messages that need to go to other network segments.

15 Bridges

16 Bridges If a bridge receives a packet with a destination address that is not in the address table, it forwards the packet to all networks or network segments except the one on which it was received. Bridges are a combination of both hardware and software, typically a “black box” that sits between the two networks, but can also be a computer with two NICs and special software.

17 Switches Like bridges, switches operate at the data link layer. Switches connect two or more computers or network segments that use the same data link and network protocol. They may connect the same or different types of cable.

18 Switches

19 Switches Switches operate at the same layers as bridges but differ from them in two ways: First, most switches enable all ports to be in use simultaneously, making them faster than bridges. Second, unlike bridges, switches don’t learn addresses, and need to have addresses defined.

20 Switches There are two types of switches:
Cut-through switches examine the destination of the incoming packet and immediately connect the port with the incoming message to the correct outgoing port. Store-and-forward switches copy the incoming packet into memory before processing the destination address.

21 Routers Routers operate at the network layer. Routers connect two or more LANs that use the same or different data link protocols, but the same network protocol. Routers may be “black boxes,” computers with several NICs, or special network modules in computers. In general they perform more processing on each message than bridges and therefore operate more slowly.

22 Routers

23 Routers Routers choose the best route between networks when there are several possible routes between them. Routers also only process messages specifically addressed to it, unlike bridges. Routers make no changes to the network layer packet and user data it receives.

24 Brouters Brouters are devices that combine the functions of both bridges and routers. These operate at both the data link and network layers. A brouter connects both same and different data link type network LAN segments. It is as fast as a bridge for same data link type networks, but can also connect different data link type networks.

25 Brouters

26 Gateways Gateways operate at the network layer and use network layer addresses in processing messages. Gateways connect two or more LANs that use the same or different (usually different) data link and network protocols. The may connect the same or different kings of cable. Gateways process only those messages explicitly addressed to them.

27 Gateways Gateways translate one network protocol into another, translate data formats, and open sessions between application programs, thus overcoming both hardware and software incompatibilities. A gateway may be a stand-alone microcomputer with several NICs and special software, a FEP connected to a mainframe computer, or even a special circuit card in the network server.

28 Gateways One of the most common uses of gateways is to enable LANs that use TCP/IP and ethernet to communicate with IBM mainframes that use SNA. The gateway provides both the basic system interconnection and the necessary translation between the protocols in both directions.

29 Gateways

30 A Caveat The terminology used in the marketplace may differ substantially. One vendor’s bridge may provide the functions of a router. Multiprotocol bridges - translate between different data link layer protocols. Multiprotocol routers -can understand several different network layer protocols. Protocol filtering bridges - multiprotocol bridges that forward only packets of a certain type. Encapsulating bridges - connect networks with different data link protocols. Layer-3 switches (IP switches) - can also switch messages base on their network layer address.

31 The Opryland Network

32 SHARED MEDIA TECHNOLOGIES

33 Shared Media Technologies
One approach to providing high speed networks is to develop faster versions of the same technology used in LANs. The technologies operate by providing a high speed circuit that is shared among all computers on the LAN or backbone network.

34 Fast Ethernet The concept behind fast ethernet is simple: take an ethernet LAN and make it run faster. There are several fundamentally different approaches in the marketplace: Those that refer to 100Mbps “Fast Ethernet” and “faster” ethernet: gigabit ethernet and Iso-ENET.

35 100Base-X Ethernet (IEEE 802.13)
100Base-X, (a.k.a. 100Base-T), is virtually identical to 10Base-T (IEEE 802.3). It gives a 100 Mbps data rate using the standard ethernet bus topology, data link packets and CSMA/CD media access protocol. There are three versions of 100Base-X that differ only at the physical layer: 100BaseTX uses cat 5 UTP 100BaseFX uses fiber optic cable 100BaseT4 uses 4 sets of cat 3 UTP (inverse multiplexed)

36 100BaseVG (IEEE ) 100Base-VG (a.k.a. 100VG-AnyLAN) is considered part of the fast ethernet family but is really not ethernet. There are two differences between 100Base-VG and 100Base-X: 100Base-VG can send and receive both ethernet and token ring packets. 100Base-VG does not use ethernet’s standard CSMA/CD media access control. Instead it uses demand priority access method (DPAM) which is very similar to roll call polling

37 100Base-VG (IEEE ) In theory 100Base-VG should be faster than 100Base-T when network traffic becomes heavy because controlled media access techniques such as DPAM perform better than contention-based approaches like CSMA/CD.

38 100Base-VG (IEEE ) When traffic is heavy, the throughput of ethernet drops to about 50 % because of the collisions that occur. For larger packets this is also true for 100Base-T. For small packets of 1K or less, 100Bast-T operates at almost 100 Mbps. For large packets, throughput drops to about 50Mbps. 100Base-VG operates at close to 100Mbps regardless.

39 Gigabit Ethernet (IEEE802.3z)
Similar to 100Base-X, 1000Base-X is a set of standards that provide 1 Gbps. One problem with 1000Base-X is that using the standard CSMA/CD media access control on a shared network may cause problems. For this reason, gigabit ethernet may remain primarily a backbone technology for use only in point-to-point full duplex data communications links.

40 Gigabit Ethernet (IEEE802.3z)
Four versions of 1000Base-X are now in use, and they differ only at the physical layer by using different media: 1000Base-LX - fiber cable running up to 440m. 1000Base-SX - fiber cable running up to 260m. 1000Base-T - 4 pairs of cat 5 UTP up to 100m. 1000Base-CX 1 pair cat 5 UPT up to 24m.

41 Iso-ENET (IEEE 802.9A) Iso-ENET (Isochronous ethernet) is standard 10BaseT ethernet with an additional Mbps circuit placed on top. The two circuits are carried on the same physical UTP, but are completely separate to prevent interference. Several vendors have developed desktop videoconferencing application software that uses iso-ENET with several more multimedia products under development.

42 Fast Ethernet at GMAC

43 Fast Token Ring Fast token ring (a.k.a. High Speed Token Ring (HSTR)) is similar in concept to fast ethernet. Fast token ring uses the standard token ring topology, protocols, and media access control, but runs at 100Mbps,and will run on cat 5 cable or fiber optic. Sales of token ring have declined in recent years as more and more networks have switched to ethernet, which remains cheaper.

44 Fiber Distributed Data Interface (FDDI)
Fiber Distributed Data Interface (FDDI) is a set of standards originally designed in the late 1980s for use in MANs (ANSI X3T9.5), but has since made its way into backbone networks. FDDI is a token-passing ring network that operates at 100 Mbps over two-counter-rotating fiber optic cable rings.

45 Topology The FDDI standard assumes a maximum of 1000 stations and a 200k path that requires a repeater every 2k. The second ring is for backup. Single attachment stations (SAS) and dual-attachment stations (DAS) are both computer that can connect to one or both of the rings, respectively. If the cable in the FDDI ring is broken, the ring can still operate in a limited fashion.

46 Topology

47 Topology

48 Media Access Control The FDDI-MAC scheme uses a variation of the IEEE token-passing standard used for token-ring networks with two types of tokens: free tokens and busy tokens. When a computer on an FDDI network receives the token with a message attached, it first removes the token from the ring, and then transmits all messages that were attached to it. The computer then transmits whatever messages its wants before transmitting the token.

49 Types of FDDI There are two additional types of FDDI:
FDDI-C - FDDI on copper (or CDDI) uses the same topology and MAC as FDDI but uses two pairs of cat 5 STP or UTP. FDDI-II - uses time division multiplexing to break up the available 100Mbps into 17 separate channels, one channel at 768 Kbps (the token passing data circuit), and 16 wide band channels at Mbps each, which can be used for the transmission of voice and/or video.

50 SWITCHED MEDIA TECHNOLOGIES

51 Switched Media Technologies
Over the past few years, there has been a major change in the way we think about LANs and backbone networks. LANs have traditionally used multipoint circuits, and WANs have traditionally used point-to-point circuits. As the shared circuits in LANs and BNs have become overloaded with traffic, networks are starting to use switched point-to-point circuits rather than shared multipoint circuits.

52 Switched Ethernet The concept behind switched ethernet - and all switched media technologies - is simple; replace the LAN hub with a switch. Each computer now has its own dedicated point-to-point circuit. Switched ethernet dramatically improves LAN performance. However, since much of the network traffic is to and from the server, the circuit to the server is often the network bottleneck.

53 Switched Ethernet

54 Switched Ethernet One obvious solution is to increase the number of connections from the server to the switch so that traffic now can reach the server on several circuits. Other solutions include: Full Duplex Ethernet (full duplex over traditional 10Base-T). 10/100 Switched Ethernet (combines 10Base-T and 100Base-T). This is often used to provide 10 Mbps to the clients and 100 Mbps to the server.

55 Full Duplex Ethernet

56 Switched Ethernet at Fish & Richardson

57 Switched Token Ring Switched Token Ring is similar to switched ethernet,in that a token ring switch replaces the token ring hub, providing a series of point-to-point connections from the computers to the switch instead of the traditional shared circuit. The network has a star topology instead of a ring, and no token. Dedicated token ring (DTR) (or full duplex token ring)is similar to full duplex ethernet, with a full duplex connection to the switch providing a 32 Mbps data rate.

58 Switched FDDI Switched FDDI is similar to switched ethernet, in that a FDDI switch replaces the FDDI hub, providing a series of point-to-point connections from the computers to the switch instead of the traditional shared circuit. The network has a star topology instead of a ring, and no token. It does use the FDDI packet format and is fully compatible with other FDDI hardware.

59 Asynchronous Transfer Mode (ATM)
Asynchronous Transfer Mode (ATM) (a.k.a. cell relay) is a technology originally designed for use in wide area networks that is now often used in backbone networks. ATM backbone switches typically provide point-to-point full duplex circuits at 155 Mbps (total of 310 Mbps).

60 Asynchronous Transfer Mode (ATM)
ATM is a switched network but differs from switched ethernet and switched token ring in four ways: 1. ATM uses fixed-length packets of 53 bytes. 2. ATM provides no error correction on the user data. 3. ATM uses a very different type of addressing from traditional data link layer protocols such as ethernet or token ring. 4. ATM prioritizes transmissions based on Quality of Service (QoS).

61 Addressing & Forwarding with ATM Virtual Circuits

62 Asynchronous Transfer Mode (ATM)
Asynchronous Transfer Mode (ATM) is connection-oriented so all packets travel in order through the virtual circuit. A virtual circuit can either be a: Permanent Virtual Circuit (PVC) - defined when the network is established or modified. Switched Virtual Circuit (SVC) - defined temporarily for one transmission and deleted with the transmission is completed.

63 ATM and Traditional LANs
ATM uses a very different type of protocol than traditional LANs. It has a small 53-byte fixed length packet and is connection-oriented.Ethernet and token ring use larger variable length packets and are typically connectionless. Translation must be done to enable the LAN packets to flow over the ATM backbones. There are two approaches LAN encapsulation (LANE) and Multiprotocol over ATM (MPOA).

64 LAN Encapsulation (LANE)

65 ATM and Traditional LANs
Translating from ethernet or token ring into ATM is not simple. First the ethernet address must be translated into an ATM virtual circuit identifier for the circuit that leads from the edge switch to the edge switch nearest the destination. Once the virtual circuit address for the destination data link layer address has been found, it can be used to transmit the packet through the ATM backbone.

66 ATM and Traditional LANs
Once the virtual circuit is ready, the LAN packet is broken into the series of ATM cells, and transmitted over the ATM backbone using the ATM virtual circuit identifier. Unfortunately this process can cause quite a delay (a reduction of 40 to 50 %). Multiprotocol over ATM (MPOA) is an extension to LANE.

67 ATM to the Desktop ATM-25 is a low speed version of ATM which provides point-to-point full duplex circuits at 25.6 Mbps in each direction. It is an adaptation of token ring that runs over cat 3 cable and can even use token ring hardware if modified. ATM-51 is another version designed for the desktop allowing Mbps from computers to the switch.

68 ATM to the Desktop Both of these ATMs appear to be good choices for desktop connections when ATM backbone networks are used. However, industry has been very slow to accept either and have instead moved to fast ethernet which is both cheaper and faster.

69 ATM at Carnival Cruise Lines headquarters

70 Fiber Channel Fiber channel is relatively new networking technology, although it has been used inside computer and disk storage devices for several years. Fiber channel was originally designed to provide high speed transmission over fiber optic cable. The maximum data rate is Gbps up to 10 k with higher rates under development.

71 Fiber Channel Fiber channel is a switched technology like ATM, and like ATM, all circuits are full duplex and provide several classes of service. Fiber channel uses variable length data link layer packets with a minimum of 2048 bytes of user data in each, and performs routing error control using CRC-32.

72 Fiber Channel Topologies

73 IMPROVING BACKBONE PERFORMANCE

74 Improving Backbone Performance
Improving the performance of backbone networks is similar to improving LAN performance. First find the bottleneck, then solve it, or move it somewhere else. You can improve performance by improving the computers and other devices in the network, by upgrading the circuits between computers, and by changing the demand placed on the network.

75 Improving Backbone Performance
Increase Computer and Device Performance Change to a more appropriate routing protocol (either a static or dynamic) Reduce translation between different protocols Increase Circuit Capacity Upgrade to a faster circuit Add circuits Reduce Network Demand Change user behavior Reduce broadcast messages

76 Improving Computer and Device Performance
The primary functions of computers and devices in backbone networks are routing and protocol translations. They can be improved with a faster routing protocol. Static routing is faster than dynamic, but can impair circuit performance in high traffic situations. Many of the newer backbone technologies have standards that are not fully developed.

77 Improving Computer and Device Performance
FDDI and ATM require the translation or encapsulation of ethernet and token ring packets before they can flow through the backbone. Translating protocols typically requires more processing than encapsulation, so encapsulation can improve performance if the backbone devices are the bottleneck. Most backbone devices are store and forward devices.

78 Improving Circuit Capacity
If network circuits are the bottleneck there are several options: Increase overall circuit capacity. Add additional circuits alongside heavily used ones. Replace shared circuit backbones with a switched circuit backbone. If the circuit to the server is the problem: Replace the ethernet hub with a switch and change one NIC on the server.

79 Reducing Network Demand
Restrict applications that use a lot of network capacity, like video-conferencing, imaging, or multimedia. Reduce the number of broadcast LAN messages on non-switched LANs. Filter broadcast LAN messages so they do not exit their native LAN.

80 SELECTING A BACKBONE NETWORK

81 Selecting a Backbone Network
5 important factors to consider: Throughput - for light traffic all are similar, for heavy, large packet traffic, 100BaseT is worse. Network cost Type of application - All backbones are equally appropriate for most data apps. For voice and video, ATM is better, due to its small fixed-length packets.

82 Backbone Selection Checklist
Throughput Cost Type of application Ease of network management Compatibility with current and future technologies

83 Selecting a Backbone Network
Ease of Management - Newer technologies are harder to manage than older (FDDI). Compatibility with current and future technologies Ethernet LANs are compatible with fast and switched ethernet etc. It is believed that switched technologies will replace shared multipoint circuit LANs, in the future.

84 Survey of Fortune 1000 Network Managers

85 Facilities map, Next Day Air

86 End of Chapter 8


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