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Building competitive manipulators

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Presentation on theme: "Building competitive manipulators"— Presentation transcript:

1 Building competitive manipulators
Greg Needel Mentor teams: 131, 1511

2 Strategy, Strategy, Strategy!
Read the rules Outline the game objectives Look for the “gimmie” robot design Try small simulations Whatever you choose STICK WITH IT!

3 Types of Manipulators Articulating Arms Telescoping Lifts Grippers
Latches Ball Systems

4 Arm: Forces, Angles & Torque
Example #1 - Lifting Same force, different angle, less torque 10 lbs < D 10 lbs D

5 Torque Torque = Force x Distance
10 lbs < D Torque = Force x Distance The farther something is from the pivot the harder it is to lift Power is more important then Torque

6 Power Power = Force x Distance / Time
Power = Torque x Rotational Velocity Power (FIRST def.) – how fast you can move something

7 Arm: Power Example Same torque, different speed 10 lbs 10 lbs
0.2 HP, 200 RPM Motor w/ 1” sprocket OR 100 RPM w/ 2” sprocket 0.1 HP, 100 RPM Motor w/ 1” sprocket

8 Arm Design “Arm”: device for grabbing & moving objects using members that rotate about their ends Think of your materials (thin wall is good) Every Pivot has to be engineered (less is more) Linkages help control long arms. Use mechanical advantage (it is your friend) Think of the drivers (pivots on pivots are hard) Operator Interface (keep this in mind)

9 Arm Advice K.I.S.S. doesn’t mean bad Feedback Control is HUGE
Potentiometers, encoders, limits Automatically Take Action Based on Error Design-in sensors from the start of design Think outside the box. Off the shelf components are good (andymark.biz, banebots.com )

10 Four Bar Linkage Pin Loadings can be very high Watch for buckling in lower member Counterbalance if you can Keep CG aft

11 4 bar linkage example :

12 Arm Example: 234 in 2001

13 Arm Example: 330 in 2005

14 Arm Example: 1114 in 2004

15 Telescoping Lifts Extension Lift Scissor Lift

16 Extension

17 Extension Lift Considerations
Should be powered down AND up If not, make sure to add a device to take up the slack if it jams Segments need to move freely Need to be able to adjust cable length(s). Minimize slop / free-play Maximize segment overlap 20% minimum more for bottom, less for top Stiffness is as important as strength Minimize weight, especially at the top

18 Extension - Rigging Cascade Continuous

19 Extension: Continuous Rigging
Cable Goes Same Speed for Up and Down Intermediate Sections sometimes Jam Low Cable Tension More complex cable routing The final stage moves up first and down last Slider (Stage3) Stage2 Stage1 Base

20 Extension: Continuous Internal Rigging
Even More complex cable routing Cleaner and protected cables Slider (Stage3) Stage2 Stage1 Base

21 Extension: Cascade Rigging
Up-going and Down-going Cables Have Different Speeds Different Cable Speeds Can be Handled with Different Drum Diameters or Multiple Pulleys Intermediate Sections Don’t Jam Much More Tension on the lower stage cables Needs lower gearing to deal with higher forces I do not prefer this one! Slider (Stage3) Stage2 Stage1 Base

22 Team 73 in 2005, Team 340 in 2004

23 Scissor Lift

24 Scissor Lift Considerations
Advantages Minimum retracted height - can go under field barriers Disadvantages Tends to be heavy to be stable enough Doesn’t deal well with side loads Must be built very precisely Stability decreases as height increases Loads very high to raise at beginning of travel I recommend you stay away from this!

25 Team 158 in 2004

26 Arm vs. Lift Feature Arm Lift Reach over object Yes No
Fall over, get back up Yes, if strong enough Go under barriers Yes, fold down No, limits lift potential Center of gravity (Cg) Can move it out from over robot Centralized mass over robot small space operation No, needs swing room How high? More articulations, more height (difficult) More lift sections, more height (easier) Complexity Moderate High Accumulation 1 or 2 at a time Many objects Combination Insert 1-stage lift at bottom of arm <-

27 Braking: Prevent Back-driving
Ratchet Device - completely lock in one direction in discrete increments - such as used in many winches Clutch Bearing - completely lock in one direction Brake pads - simple device that squeezes on a rotating device to stop motion - can lock in both directions Disc brakes - like those on your car Gear brakes - applied to lowest torque gear in gearbox Note : any gearbox that cannot be back-driven alone is probably very inefficient

28 Power Summary BUT, no power transfer mechanisms are 100% efficient
All motors can lift the same amount (assuming 100% power transfer efficiencies) - they just do it at different rates BUT, no power transfer mechanisms are 100% efficient Inefficiencies (friction losses, binding, etc.) Design in a Safety Factor (2x, 4x)

29 Grippers Gripper (FIRST def) grabbing game object How to grip
How to hang on Speed Control

30 How to grip Pneumatic linkage grip Motorized grip Roller grip
1 axis 2 axis Motorized grip Roller grip Hoop grip Pneumatic grip

31 Pneumatic linear grip Pneumatic Cylinder extends & retracts linkage to open and close gripper 254 robot: 2004, 1-axis 968 robot: 2004, 1-axis Recommended

32 Pneumatic linear grip Pneumatic Cylinder, pulling 3 fingers for a 2-axis grip 60 in 2004 Recommended

33 Motorized Linear Grip Slow More complex (gearing) Heavier
Doesn’t use pneumatics 49 in 2001 Not recommended

34 Roller Grip Slow Allows for misalignment when grabbing Won’t let go
Extends object as releasing Simple mechanism 45 in 98 and 2004 Recommended

35 Hoop grip Slow Needs aligned Can’t hold on well 5 in 2000 Not
recommended

36 Pneumatic Grip Vacuum: generator & cups to grab Slow Not secure
Not easy to control Simple Problematic Not recommended

37 Hang on! Friction: High is needed (over 1.0 mu)
Rubber, neoprene, silicone, sandpaper Force: Highest at grip point Force = multiple x object weight (2-4x) Linkage, toggle: mechanical advantage Extra axis of grip = More control

38 Speed Quickness covers mistakes Fast Not fast Quick to grab
Drop & re-grab Fast Pneumatic gripper Not fast Roller, motor gripper, vacuum

39 Grip control Holy grail of gripping:
Get object fast Hang on Let go quickly This must be done under excellent control Limit switches Auto-functions Ease of operation

40 Latches Spring latches Hooks / spears Speed & Control

41 Latch example: 267 Pneumatic Latch 2001 game Grabs pipe
No “smart mechanism”

42 Latch example: 469 Spring-loaded latch Motorized release
Smart Mechanism 2003

43 Latch example: 118 Spring-loaded latch Pneumatic release
Smart mechanism 2002

44 Latching advice Don’t depend on operator to latch, use a smart mechanism Spring loaded (preferred) Sensor met and automatic command given Have a secure latch Use an operated mechanism to let go Be able to let go quickly Pneumatic lever Motorized winch, pulling a string

45 Ball Systems Accumulator = rotational device that pulls objects in
Types: Horizontal tubes - best for gathering balls from floor or platforms Vertical tubes - best for sucking or pushing balls between vertical goal pipes Wheels - best for big objects where alignment is pre-determined

46 Conveying & Gathering Conveyor - device for moving multiple objects, typically within your robot Types: Continuous Belts Best to use 2 running at same speed to avoid jamming Individual Rollers best for sticky balls that will usually jam on belts and each other

47 Conveyors Rollers Use individual rollers Adds weight and complexity
Double Belts Use pairs of belts Increases size and complexity Single Belt - Use a slippery material for the non-moving surface

48 Ball System Tips More control is better
Avoid Gravity feeds Try to reduce “random” movements Not all Balls are created equal Balls tend to change shape Building adaptive/ flexible systems Speed vs. Volume Optimize for the game and strategy

49 Roller example: 188

50 Accumulator example: 173 & 254

51 Questions? Thanks to: Andy Baker (45) Raul Olivera (111)

52 Extra Stuff Pneumatics vs. Motors Materials Shapes / Weights
Fabrication processes Environment

53 Pneumatics vs. Motors Some, but not all important differences
Cylinders use up their power source rather quickly the 2 air tanks we are allowed do not hold much Motors use up very little of the total capacity of the battery Cylinders are great for quick actuations that transition to large forces Motors have to be geared for the largest forces Our ability to control the position of mechanisms actuated by cylinders is very limited We are not given dynamic airflow or pressure controls We are given much more versatile electronic controls for motors Since air is compressible, cylinders have built-in shock absorption Cylinders used with 1-way valves are great for Armageddon devices - stuff happens when power is shut off This could be good or bad - use wisely

54 Materials Aluminum, thin-wall tubing Polycarbonate sheet, PVC tubing
Fiberglass (used rarely, but advantages) Spectra Cable Stronger than steel for the same diameter Very slippery Easy to route Needs special knots to tie Can only get it from Small Parts and select other suppliers Pop Rivets Lighter than screws but slightly weaker - just use more Steel and Aluminum available Great for blind assemblies and quick repairs

55 Shapes Take a look at these two extrusions - both made from same Aluminum alloy: Which one is stronger? Which one weighs more? 1.0” 0.8” 1.0” 0.8” Hollow w/ 0.1” walls Solid bar

56 Shapes, cont. The solid bar is 78% stronger in tension
The solid bar weighs 78% more But, the hollow bar is 44% stronger in bending And is similarly stronger in torsion

57 Stress Calculations It all boils down to 3 equations: Bending Tensile
Shear Where:  = Bending Stress M = Moment (calculated earlier) I = Moment of Inertia of Section c = distance from Central Axis Where:  = Tensile Stress Ftens = Tensile Force A = Area of Section Where:  = Shear Stress Fshear = Shear Force A = Area of Section

58 Structural Shapes I am willing to bet that none of our robots are optimized with respect to strength to weight ratios We all have more material than we need in some areas and less than we need in others. It would take a thorough finite element analysis of our entire robot with all possible loading to figure it all out We only get 6 weeks!! But, this does not mean we cannot improve

59 Fabrication Processes
Laser cutting causes localized hardening of some metals Use this to your benefit when laser cutting steel sprockets Cold forming causes some changes in strength properties Some materials get significantly weaker Be aware of Aluminum grades and hardness's Welding - should not be a problem if an experienced welder does it


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