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SY DE 542 Basic Design of Info Req’ts The Language of Interface Design
Jan. 24, 2005 R. Chow
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TA Munira Jessa Tel: xtn 4904
Office: E2 1303N (AIDL) Will grade Checkpoints # 3,4,5; one of the two reports Between lectures, contact Munira FIRST for any course-related questions
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Case Study: Apollo 13 April 1970
NASA’s 3rd mission to carry humans to lunar surface Oxygen tank explosion Oxygen stores depleted within 3 hours; loss of water, electricity, propulsion system Mission aborted but crew returned safely April 10, 1970, NASA launched Apollo 13 mission - intended to be 3rd mission to carry humans to the lunar surface April 14, an explosion in one of the oxygen tanks caused damage to other systems, making it necessary to abort mission. When Oxygen Tank # 2 exploded, Oxygen #1 was also damaged. All oxygen stores were depleted within 3 hours, along with loss of water, electrical power, and use of propulsion system. Command Module became unstable and had to be powered down. Crew had to be transferred over to lunar module, and they were returned to earth safely on April 17. Psi= pounds per square inch
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Apollo 13 Mission controllers took 54 minutes before realizing that oxygen tank had exploded, and command module was dying … Why?? Look at snapshots of actual Mission Control screens and try to locate relevant data values … (Woods, Patterson, Corban, in press)
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Apollo 13 Discussion Why was the explosion hard to spot?
No History / Trend information Previous value Increase / decrease / constant Rate of Increase / decrease No Limits / Critical Values information Maximum allowable value Normal value
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Context A background for reading data
Turns data into information (with meaning) Examples: UV rating of 6 Test score of 27 Output temperature of 30 deg C (DURESS)
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Single Variable Constraints
Start with list of variables for each AH level For each variable, ask: What are the Limits? Min. / Max. / Both? What is High vs. Low? What is Good vs. Bad? What is Safe vs. Unsafe?
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Context (cont’d) Besides high vs. low, normal vs. abnormal
Point where action can be taken Point where action will be taken (e.g., by automation) Point where action must be taken
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Design Implications Scale Ranges Alarm Limits Important Thresholds
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Redesigning Apollo 13 Displays
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Redesigning (cont’d)
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Redesigning (cont’d)
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Apollo 13 Discussion (cont’d)
Why else was explosion hard to spot? Data overload Many data values Need for simultaneous monitoring Need for continuous monitoring Critical events may be of short duration
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Salience What “stands out” in an interface
Consider what user needs first, second, third … Direct attention accordingly
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Designing for Salience
Colour Large size Centred Moving Flashing
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Salience (cont’d) What is more salient? Red or Grey?
Neon Green or Dark Green? High-pitch or Low-pitch Sound?
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Salience: Example 1
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Salience: Example 2
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Salience (cont’d) Salience is relational
Each new form added changes the salience of all others Direct attention, not monopolize Salience as a need, not as a rule
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Levels of Visual Information Representation
Graphic Atoms Graphic Fragments Graphic Forms Views Workspaces (Woods, 1997)
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Graphic Atom Smallest unit A letter, digit, line, colour block
Design decisions: colour, size, shape, length, thickness, angle, etc. 3 A
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Graphic Fragments Words, numbers, bars, scale, labels
Design decisions: position, content of numbers, words relation to near fragments, (proportion, salience) forms of reference temperature
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Forms of Reference Different kinds of mappings between: Visual Form
what something looks like Representational Form how it conveys meaning about the world to a user
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Visual and Representational Form
Visual Token (an atom or a fragment, etc.): has a visual form & a representational form Visual Token: Word: e.g., Temperature Visual Form: Black, Arial font, lines and curves Representational Form: a variable, a measure of heat
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Forms of Reference 3 kinds 1) Propositional 2) Iconic 3) Analogical
Describe how the visual token relates between the user and the world
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Propositional Form “tells” arbitrary Observer Token World Relation between the token and the world is arbitrary Token tells the observer about the world Typically words, numbers, some graphics Relies on stored knowledge such as language, numbers Gives current state but little more
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Iconic Forms Depends on quality of visual form to look like the world
recognizes looks like Observer Token World Depends on quality of visual form to look like the world Token should evoke recognition Relies on observer experience with the world Typical “icons”
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Analogical Forms May or may not look like world
captures natural constraint processes constraint Observer Token World May or may not look like world Typically graphs on contextual backgrounds
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Examples Stop light propositional
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Airline departure and arrival signs
iconic
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Stop Sign propositional STOP
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Stove Labels “REAR” “FRONT” propositional iconic
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Mixed Forms of Reference
Windows Recycle Bin Recycle Bin darkens/lightens fills/empties iconic propositional
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Map Words Symbols Landmark Images Spacing and Scale Propositional
Iconic Analogical
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Forms of Reference: Summary
Propositional and Iconic usually give 1 piece of information Analogical usually gives many pieces Representation is not right or wrong but changes the work of the observer
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Work involved in processing representations
Analogical perceptual Propositional memory Iconic recognition memory (Propositional and Iconic both rely to some degree on knowledge in the head. Analogical leaves knowledge in the world.)
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Graphical Forms Graphs, Indicators Convey meaning Design decisions:
Analog or digital forms Context Salience
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Analog vs. Digital Digital: uses propositional reference
set of numerical strings that describe the referent e.g observer reads the information
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Digital Forms often only current state is available
very difficult to display history of the referent past or future states must be remembered calculated displayed separately memory and mental workload for user
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Design Requirements Label/Identifier The Value itself
Precision (# of significant digits) Showing context Normal / Abnormal? Max / Min? Change?
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Showing Context with Digital Forms
123.45 Change the colour of the numbers for meaning e.g. red for alarms 123.45 Arrows to show rate and direction of change 123.45 123.45 Ratios to show performance relative to a target value 150.55 123.45 C Units also add context
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Analog uses analogical reference
data is represented by a relationship between visual tokens on the screen representation is not as direct as digital requires the interpretation of a position in space
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Analog Relationship is typically between:
an indicator, and a reference scale Reference scale = Frame of reference
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Aspects of Analog Forms
Movement of the indicator is in space and relative to landmarks Landmarks are ticks, labels etc. Movement depends on the type and grain of the scale There are multiple possible frames of reference
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Frames of Reference 1-dimensional frame of reference
indicator indicator scale scales
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Design Requirements Scale range (max, min, offscale, failed)
Reference values Indicator, labels, scales
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Possible Reference Values
1. Value vs. its past values changes over time, rate of change 2. Value vs. its future values predicted values 3. Value vs. its target value (or range) Setpoints 4. Value vs. alarm limits/max/min values 5. Value vs. key decision points
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In terms of Workload Analog is generally easier for decisions made against a referent, done perceptually Digital requires mental comparisons and memory in this situation Digital needed when accuracy required
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The Principle of Primacy of Perception
Whenever you can offload a mental task to a perceptual task you take advantage of human capabilities and make work easier.
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Analog Example: Polar Star Display
Multiple scales put together One scale scale Current value High limit Low limit
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Other Analog Forms Combined with digital
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Stacked Bar Graphs - another example of multiple analog forms v4 v3 v2
Height=v1+v2+v3+v4
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“Icons” that are Analog
Icon “fills” with water to show level
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More analog forms Degree of rotation shows degree valve is open.
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Checkpoint #3 (due Jan.31) Information Availability
Extract a list of variables for each AH level For each variable, determine if it is: Currently Available Directly sensed? Calculated from sensor data? Currently Unavailable Can be calculated from sensor data? Can be sensed? (If so, will sensor be added?) Cannot be sensed or calculated? (If so, using a heuristic/substitute measure?) Submit in Tabular format
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