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Digdesign OVERVIEW: Intro to course objectives, assignments and Design Thinking Principles (SLO: 1) WCC ART112A Digital Design Professor: Deb Krikun.

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Presentation on theme: "Digdesign OVERVIEW: Intro to course objectives, assignments and Design Thinking Principles (SLO: 1) WCC ART112A Digital Design Professor: Deb Krikun."— Presentation transcript:

1 digdesign OVERVIEW: Intro to course objectives, assignments and Design Thinking Principles (SLO: 1) WCC ART112A Digital Design Professor: Deb Krikun

2 DESIGN: Research concepts and intro to digital media tools for 2D&3D rapid prototype.
Animator (a short animation)(original or adapted) Game Designer (create prototype of a game) (electronic or board) Application Designer (design an app) (commercial or non-profit) Web Designer (design a website) (commercial or non-profit) Video Director (a 30 second promo) (informational or experimental) Product Designer (design prototype for a product) (interactive or traditional) Concept Designer (create unique comps) (character or environment) Date Visualization (design visuals from data) (environmental or social)

3 TUTORIALS: Learn and apply software to digital media prototypes
Adobe Creative Suite Flash/Animate Photoshop Illustrator InDesign Premiere Dreamweaver Other TinkerCad HTML5up FLOLAB Sketchbook Pro inVision Wordpress SquareSpace Printmaking Curio

4 STUDIO: Apply software to the design and development of 2D/3D prototypes
Overview of Photoshop, Illustrator and InDesign (layout and designs) Dreamweaver, HTML5up and InVision (interactivity and organization) HTML5up and InVision (mockup) TinkerCad and Illustator

5 PRESENT: Rough mockup of proposed prototypes for 2D/3D

6 PRESENT MIDTERM Proposal for print, interactive, time-base and 3D media (SLO:1-3)

7 DISCUSS: Revise and refine digital media assignment

8 TUTORIALS: Intro printmaking materials and strategies

9 STUDIO: Complete print media assignment

10 STUDIO: Apply code to interactive and time based media

11 STUDIO: Prepare and print 3D prototype

12 PRESENT: Final 2D/3D Prototypes with results from end-user testing

13 STUDIO: Prepare for Final Case Study

14 ARCHIVE: Organize and archive prototype files onto to blog and cloud!

15 WRITTEN & ORAL FINAL EXAM Final Case Study Project (SLO: 1-5)
ASSIGNMENTS – A - Conceptual + Sketches – (3wks-visuals) – Layout for printmaking – Folded Promotional Print B - Design + Research - (3wks-software) – digital time-base media formats (Flash, Video, Web) C - Function + Experience + Revision - (3wks-code) – game board + 3d object (UX interactive and dimensional) D – Archival, Presentation, Blog - (3wks) – Midterm and Final Case Study + weekly assignments


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