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Lab 6 Kinematics & Constraints
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Make 2 and 3-D models Work as individuals but refer to lab partners
Read Doug Blanding’s booklet for ideas Start with 2-D models out of manila folders Punch works well for making holes for joints Stick pins for grounded joints Thumbtacks for free joints
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Statically Deterministic
Introduction Statically Deterministic Force Moment Two force member Degree of Freedom Kinematic constraint
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Suggested models – single constraint
One grounded joint – only rotation One swivel joint – rotation and translation
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Dual in-line constraints
Ground joints 1 & 4 and make 2 & 3 a little long What happens? Toggle or oil can effect
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Dual constraints – not parallel – virtual pivot
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Dual constraints - parallel
Instantaneous center of rotation is at infinity But translational modes constrained Add second set of parallel constraints
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Cascading constraints
Practical application – Drafting machine – parallel motion in 2-D
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Exact 2-D constraints Design a “tangent bar” constraint for a circular disk This is often used for the radial constraint of a telescope mirror
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Practical examples of 2-D exact constraints
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2-D exact constraint table
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3-D exact constraint table
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Build 3-D constraint systems
Use swab sticks, capplugs and hot glue gun to make models Careful with the glue gun – the glue can burn if it is still hot
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Make some compound connections
Use manila folder sheet material and glue gun
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Investigate stiffening sheets
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2-D Trusses
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Rigid 3-D structures
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Tangent Arm
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Tangent Arm
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Example of Kinematic Constraint
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Example of Virtual Pivot
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Example of Vee
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Example of “Canoe Ball”
Large contact surface radius to reduce Hertzian contact stress
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Example of mechanical 3D constraint
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Example of 3D Constraint
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Example of 3D Constraint
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