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G. Pullaiah College of Engineering and Technology

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1 G. Pullaiah College of Engineering and Technology
Object Oriented Analysis Design And Modeling Department of Computer Science & Engineering

2 Implementation Diagrams
CSE870:Advanced Software Engineering (Cheng) Implementation Diagrams

3 Implementation Diagrams
Both are structural diagrams Component Diagrams: set of components and their relationships Illustrate static implementation view Component maps to one or more classes, interfaces, or collaborations Deployment Diagrams: Set of nodes and their relationships Illustrate static deployment view of architecture Node typically encloses one or more components

4 Package General purpose mechanism for organizing elements into groups
Can group classes or components. Package Name

5 Component Diagram Classes Interfaces
Dependency, generalization, association, and realization relationships Special kind of class diagram focusing on system’s components. Example.java

6 Interfaces Definition: Realized by: Relationships: Notation:
Collection of operation signatures and/or attribute defns Defines a cohesive set of behaviors Realized by: Implemented by classes and components Implement operations/attributes defined by interface Relationships: A class can implement 0 or more interfaces An interface can be implemented by 1 or more classes Notation: Lollipop Dashed arrow [Ambler, ]

7 Sample interfaces [Ambler, ]

8 Example Component Diagram
CSE870:Advanced Software Engineering (Cheng) Example Component Diagram As you can see in Figure 1 components are modeled as rectangles with two smaller rectangles jutting out from the left-hand side.  Components realize one or more interfaces, modeled using the lollipop notation in Figure 1, and may have dependencies on other components – as you can see the Persistence component has a dependency on the Corporate DB component. [Ambler, ]

9 CSE870:Advanced Software Engineering (Cheng)
Component Diagram executable find.html Find.exe page Index.html Comp2.dll Comp1.dll Short for Dynamic Link Library, a library of executable functions or data that can be used by a Windows application. Typically, a DLL provides one or more particular functions and a program accesses the functions by creating either a static or dynamic link to the DLL. A static link remains constant during program execution while a dynamic link is created by the program as needed. DLLs can also contain just data. DLL files usually end with the extension .dll,.exe., drv, or .fon. A DLL can be used by several applications at the same time. Some DLLs are provided with the Windows operating system and available for any Windows application. Other DLLs are written for a particular application and are loaded with the application. library

10 CSE870:Advanced Software Engineering (Cheng)
Common Uses: Model source code: model configuration mgmt Model executable releases Release is relatively complete and consistent set of artifacts delivered to user Release focuses on parts necessary to deliver running system Component Diagram visualizes, specifies, and documents the decisions about the physical parts that define the software.

11 Common Uses: (cont’d) Model Physical databases:
database is concrete realization of schema schemas offer an API to persistent information model of physical dbases represents storage of that information in tables of a relational dbase or pages of an OO dbase. Component Diagram can represent this kind of physical database Model Adaptable systems: can model static aspects of adaptable systems can model dynamic aspects (in conjunction with behavioral models)

12 Modeling Source Code (Forward/Reverse Eng): identify set of source code files of interest model as components stereotyped as files Larger systems: use packages to show groups of source code files Model compilation dependencies among files

13 Modeling Source Code Example
Signal.h {version=3.5} Signal.h {version=4.0} Signal.h {version=4.1} 5 source code files signal.h (header) used by 2 other files (signal.cpp, interp.cpp) interp.cpp has compilation dependency to header file (irq.h) device.cpp compilation dependency to interp.cpp <<parent>> <<parent>> Signal.cpp Interp.cpp Irq.h Device.cpp

14 Component Diagram Guidelines
CSE870:Advanced Software Engineering (Cheng) Component Diagram Guidelines Use Descriptive Names for Architectural Components Use Environment-Specific Naming Conventions for Detailed Design Components Apply Textual Stereotypes to Components Consistently Avoid Modeling Data and User Interface Components Interfaces Prefer Lollipop Notation To Indicate Realization of Interfaces By Components Prefer the Left-Hand Side of A Component for Interface Lollipops Show Only Relevant Interfaces Dependencies and Inheritance Model Dependencies From Left To Right Place Child Components Below Parent Components Components Should Only Depend on Interfaces Avoid Modeling Compilation Dependencies Table 1. Common Stereotypes. Stereotype Indicates <<application>> A “front-end” of your system, such as the collection of HTML pages and ASP/JSPs that work with them for a browser-based system or the collection of screens and controller classes for a GUI- based system. <<database>> A hierarchical, relational, object-relational, network, or object-oriented database. <<document>> A document.  A UML standard stereotype. <<executable>> A software component that can be executed on a node.  A UML standard stereotype.<<file>>A data file. A UML standard stereotype. <<infrastructure>> A technical component within your system such as a persistence service or an audit logger. <<library>> An object or function library.  A UML standard stereotype. <<source code>> A source code file, such as a .java file or a .cpp file. <<table>> A data table within a database.  A UML standard stereotype <<web service>> One or more web services. <<XML DTD>> An XML DTD.

15 Common Stereotypes Stereotype Indicates
<<application>> A “front-end” of your system, such as the collection of HTML pages and ASP/JSPs that work with them for a browser-based system or the collection of screens and controller classes for a GUI-based system. <<database>> A hierarchical, relational, object-relational, network, or object-oriented database. <<document>> A document.  A UML standard stereotype. <<executable>> A software component that can be executed on a node.  A UML standard stereotype. <<file>> A data file. A UML standard stereotype. <<infrastructure>> A technical component within your system such as a persistence service or an audit logger. <<library>> An object or function library.  A UML standard stereotype. <<source code>> A source code file, such as a .java file or a .cpp file. <<table>> A data table within a database.  A UML standard stereotype <<web service>> One or more web services. <<XML DTD>> An XML DTD.

16 Deployment Diagrams

17 Deployment Diagram Shows the configuration of:
run time processing nodes and the components that live on them Graphically: collection of vertices and arcs

18 Contents Deployment diagrams contain: Nodes
Dependency and association relationships may also contain components, each of which must live on some node.

19 CSE870:Advanced Software Engineering (Cheng)
A Deployment Diagram node Modem bank Internet <<processor>> Caching server <<processor>> Caching server connection <<network>> local network A node, depicted as a three-dimensional box, represents a computational unit, typically a single piece of hardware, such as a computer, network router, mainframe, sensor, or personal digital assistant (PDA).  Components, depicted as rectangles with two smaller rectangles jutting out from the left-hand side (the same notation used on UML Component diagrams), represent software artifacts such as file, framework, or domain component. <<processor>> primary server <<processor>> server <<processor>> server <<processor>> server CSE870: UML Component Diagrams

20 Modeling Client-Server Architecture
CSE870:Advanced Software Engineering (Cheng) Modeling Client-Server Architecture Identify nodes that represent system’s client and server processors Highlight those devices that are essential to the behavior E.g.: special devices (credit card readers, badge readers, special display devices) Use stereotyping to visually distinguish

21 CSE870:Advanced Software Engineering (Cheng)
Client-Server System Human resource system 2 pkgs: client, server Client: 2 nodes console and kiosk stereotyped, distinguishable Server: 2 nodes caching server and server Multiplicities are used client console kiosk server 4..* 2..* 2.4      Apply Visual Stereotypes to Nodes Figure 2 depicts nodes using visual stereotypes, for example the mobile PC is shown as a laptop and the databases are shown using traditional database drum notation.  There are no standards for applying visual stereotypes on UML Deployment diagrams – the general rule of thumb is to use the most appropriate clip art that you can find.  <<processor>> <<processor>> Caching server server Deploys dbadmin.exe tktmstr.exe logexc.exe Deploys Http.exe rting.exe

22 Guidelines for Deployment Diagrams
General [Ambler ] Indicate Software Components on Project-Specific Diagrams Focus on Nodes and Communication Associations on Enterprise-Level Diagrams Nodes and Components Name Nodes With Descriptive Terms Model Only Vital Software Components Apply Consistent Stereotypes to Components Apply Visual Stereotypes to Nodes Dependencies and Communication Associations Indicate Communication Protocols Via Stereotypes Model Only Critical Dependencies Between Components

23 Sample Communication Links
CSE870:Advanced Software Engineering (Cheng) Sample Communication Links Communication associations support one or more communication protocols, each of which should be indicated by a UML stereotype.  In Figure 1 you see that the HTTP, JDBC, and web services protocols are indicated using this approach.   Table 1 provides a representative list of stereotypes for communication associations – your organization will want to develop its own specific standards.  Table 1. Common stereotypes for communication associations. Stereotype Implication Asynchronous An asynchronous connection, perhaps via a message bus or message queue. HTTP HyperText Transport Protocol, an Internet protocol. JDBC Java Database Connectivity, a Java API for database access. ODBC Open Database Connectivity, a Microsoft API for database access. RMI Remote Method Invocation, a Java communication protocol. RPC Communication via remote procedure calls. Synchronous A synchronous connect where the senders waits for a response from the receiver. web services Communication is via Web Services protocols such as SOAP and UDDI 


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