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Desktop Publishing Notes
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What is Desktop Publishing?
Combining text, graphics, and design elements to create publications/designs that convey ideas.
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Good Basic Design Principles to implement
Focus: where do the eyes move to first? Balance: how are elements distributed on the page? Directional Flow: created by lines that the eye follows Unity: consistency throughout the page White Space: space that does not contain print Borders: use to isolate or section off a page Font: typography/lettering choices
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Focus Balance Formal: Centers all design elements around the visual center. Use contrasting size, density, and page position. Use large, bold display type or graphics.
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Directional Flow Font/Typography Font choice, color, size,
Pattern you want reader to follow Left-to-right and top-to-bottom are some examples Font/Typography Font choice, color, size, Helps with unity, focus, and product recognition
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Unity Use of appropriate and consistent elements.
Use appropriate type, graphics, and color: be consistent!
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Blank (Non-printed) Space
Do not overcrowd type and graphic elements. 20 to 25% of your documents should be blank space.
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Borders Borders isolate a page or a section of a page.
Borders can be light or dark or on all sides or on selected sides.
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Desktop Publishing Don’ts:
Use too much of anything Bolding, underlining, etc… should have a purpose. Less is More Use a focal point Get graphic or font crazy! colors, types, sizes, etc… Have grammar and spelling mistakes Violate copyright laws
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Violating the Copyright Law
Copyright laws give owners exclusive rights to their works. To use copyrighted work, you must get permission and, possibly, pay a fee. Clip art is OK!!!!!
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Less is More Don’t let graphics overwhelm message.
Too many fonts, borders, graphics, etc… creates chaos. Limit fonts to 2-3 per page. Limit colors, bolding, underlining, etc…
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The Final Steps Print a sample copy. Proofread it carefully.
Make adjustments. Print your final copy or publish to the Web.
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