Download presentation
Presentation is loading. Please wait.
Published byBathsheba Harvey Modified over 6 years ago
1
Chapter 3: Motion in Two and Three Dimensions
Phys 201, Lecture 5 Feb.2 Chapter 3: Motion in Two and Three Dimensions
2
Displacement, Velocity and Acceleration
Displacement describes the location change of a particle Velocity is rate of change of displacement Acceleration is rate of change of velocity (they can be + or -) In more than one dimension, displacement, velocity, and acceleration are all vectors. (they must carry BOTH magnitude and direction)
3
3-D Kinematics r = x i + y j + z k
The position, velocity, and acceleration of a particle in 3 dimensions can be expressed as: r = x i + y j + z k v = vx i + vy j + vz k (i , j , k unit vectors ) a = ax i + ay j + az k (time-independent) We have already seen the 1-D kinematics equations:
4
3-D Kinematics For 3-D, we may simply apply the 1-D equations
to each of the component equations. These can be combined into the vector equations:
5
Displacement of a particle in two dimensions
y = r sin x = x cos
6
Change of displacement of a moving particle
average velocity is
7
Magnitude of velocity vector:
Direction of velocity vector described by : y vy θ vx x
8
Average velocity over time interval t:
Instantaneous velocity: in the tangential direction on the r-t graph, independent of the r direction.
9
Relative velocity Velocity is defined relative to a frame of reference. vx = 0 vx ≠ 0 Mathematically, a vector sum: Vresultant = Vrelative + Vframe
10
Example 3-2: Flying plane in wind
Pilot of plane that flies 200 km/h wishes to fly due north. What direction should he point?
11
Example 3-2: Flying plane in wind
Pilot of plane that flies 200 km/h wishes to fly due north. What direction should he point? To go due north, this x-component of the velocity must be zero: sinθ = vAG/vpA = (90 km/hr)/(200 km/hr) sinθ = 0.45 θ = 0.47 radians from N [ or, in degrees, 0.47 radians x (360 degrees)/(2p radians) = 27° W of N] The velocity magnitude: vpA = vpA cosθ = 180 km/hr
12
Question Three swimmers can swim equally fast relative to the water. They have a race to see who can swim across a river in the least time. Relative to the water, Beth (B) swims perpendicular to the flow, Ann (A) swims upstream, and Carly (C) swims downstream. Which swimmer wins the race? A) Ann B) Beth C) Carly
13
Question Three swimmers can swim equally fast relative to the water. They have a race to see who can swim across a river in the least time. Relative to the water, Beth (B) swims perpendicular to the flow, Ann (A) swims upstream, and Carly (C) swims downstream. Which swimmer wins the race? A) Ann B) Beth C) Carly correct Time to get across = width of river/perpendicular component of velocity. Beth has the largest perpendicular component of velocity.
14
Question (seagull) A seagull flies through the air with a speed of 10 m/s in the absence of wind. Assume it can only make the same effort while flying in wind. It makes a daily round-trip to an island one km from shore. Compare the time it takes for the seagull to fly on a calm day to the time it takes when the wind is blowing constantly towards the shore at 5 m/s. a. The round-trip time is the same with and without the wind b. The round-trip time is always longer with the wind c. The round-trip time can be shorter than without the wind
15
Question (seagull) A seagull flies through the air with a speed of 10 m/s in the absence of wind. Assume it can only make the same effort while flying in wind. It makes a daily round-trip to an island one km from shore. Compare the time it takes for the seagull to fly on a calm day to the time it takes when the wind is blowing constantly towards the shore at 5 m/s. a. The round-trip time is the same with and without the wind b. The round-trip time is always longer with the wind. c. It is not possible to calculate this. Total round trip time in the absence of wind is 2×(1000 m)/(10 m/s) = 200 s. In the presence of wind, the seagull’s speed going towards shore is 15 m/s and away from shore is 5 m/s. The time to go out to the island is (1000 m)/(5 m/s) = 200 s, and the time to return is (1000 m)/(15 m/s) = 67 s, so the total time in the presence of wind is 267 s. In general: t = 2 d / v (1-vw2/v2)
16
Average acceleration over time interval t:
Acceleration vectors Average acceleration over time interval t: Instantaneous acceleration: in the tangential direction on the v-t graph, Not tangential to r-t graph, independent of the r, v directions.
17
Simplify to 2-D Kinematics
Planar 3-D problems can be reduced to 2-D’s: Choose y axis to be along direction of acceleration. Choose x axis to be along the “other” direction of motion. Perpendicular to y, but co-planar with the trajectory.
18
Projectile motion For projectile motion:
y For projectile motion: Horizontal acceleration is zero ( horizontal velocity is constant) Vertical acceleration is -g (constant in magnitude g, directed downward) x The horizontal and vertical motions are de-coupled, except that the object stops moving both horizontally and vertically at the instant it hits the ground (or some other object, which determines y-range).
19
Without air resistance, an object dropped from a plane flying at constant speed in a straight line will A. Quickly lag behind the plane. B. Remain vertically under the plane. C. Move ahead of the plane.
20
Without air resistance, an object dropped from a plane flying at constant speed in a straight line will A. Quickly lag behind the plane. B. Remain vertically under the plane. C. Move ahead of the plane. There is no acceleration in the horizontal direction – object continues to travel with the same horizontal velocity (same as the plane). Due to gravitational acceleration, the object accelerates downward, so its speed downwards increases.
21
Vertical and horizontal motions are independent
For projectile motion, the vertical positions of these two balls are the same at each time: x = vx0 T Vertical motion and horizontal motion are independent: y = y0 + vy0 T + ½ (-g)T2 Fig 3-12
22
Horizontal range of a projectile
The horizontal range is the product of the horizontal speed (x component of the velocity) and the total time that the projectile is in the air. If object starts at height y=0, then T, the time in the air, is determined by finding when it reaches height y=0 again: The two solutions of this equation are T=0 (as expected) and T=2v0y/g=2v0sinθ/g. The horizontal range is then v0xT = (v0cosθ)(2v0sinθ/g) = v02sin(2θ)/g.
23
The range of a projectile depends on initial angle
The range of a projectile depends on initial angle. Starting at ground level (y=0), the range is maximized for θ=45°. range = v02sin(2θ)/g fig 3-17
24
If a projectile lands at an elevation lower than the initial elevation, the maximum horizontal displacement is achieved when the projection angle is somewhat less than 45°. fig 3-18
25
A battleship simultaneously fires two shells at enemy ships from identical cannons. If the shells follow the parabolic trajectories shown, which ship gets hit first? 1. Ship A 2. Ship B 3. Both at the same time A B
26
A battleship simultaneously fires two shells at enemy ships from identical cannons. If the shells follow the parabolic trajectories shown, which ship gets hit first? 1. Ship A 2. Ship B 3. Both at the same time The higher the shell flies, the longer the flight takes. A B
27
Acceleration for a general curved path
Decomposed into the tangential acceleration: at = dv/dt and centripetal acceleration: ac ©2008 by W.H. Freeman and Company
28
Centripetal acceleration: v/r = dv/dr dv/dt = v/r dr/dt Thus,
Velocity: r change rate Acceleration: v change rate Centripetal acceleration: v/r = dv/dr dv/dt = v/r dr/dt Thus, ac = dv/dt = v2/r Directing toward center! ©2008 by W.H. Freeman and Company
29
Example 3-4 Acceleration for uniform circular motion.
Initial velocity has magnitude v and points due east. Final velocity has same magnitude v and points due north. Velocity has changed particle is accelerating! Acceleration constant in magnitude, direction changing with time.
30
©2008 by W.H. Freeman and Company
31
Non-uniform circular motion: A pendulum
a = at + ac ©2008 by W.H. Freeman and Company
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.