Download presentation
Presentation is loading. Please wait.
1
Comics and Critical Thinking
Ontario Teacher’s Federation It’s About Time – Critical Thinking and Technology Ministry of Education – Teacher Learning and Leadership Program Sally B. MacDonald Teacher-Librarian Sunnybrae Public School
2
Visual Components of a Comic
Borders and Gutters
3
Borders Borders are used to surround the panels of a comic and to enclose word, thought and caption balloons.
4
Line Weights of Borders
The lines weights are used to represent different effects and moods. Rough or jagged – anger or distress Thin wavy – weakness or spookiness “Electric” – radios, TV, telephone dialogue Burst borders or double-bordered balloons represent loud shouting Rounded panel borders/ uneven – flashbacks (Anina Bennett)
5
Borders Tobin, Paul Ferrari, Alessandro
6
Electric Balloons The jagged edge of a word balloon represents that the voice is coming from a radio; over an intercom, TV, and in these two examples from a computer and an GPS. Fisch, Sholly Snider, Jesse Blaze
7
Gutters A gutter is the space between the panels of a comic.
8
Gutters Gutters are very important as they represent the events between the action happening within the panels. Gutters can represent a time lapse of seconds or years. Readers imagine what happens between the panels in the gutters. It is important that the transition between panels is smooth and coherent. (Anina Bennett)
9
Gutters Tobin, Paul Ferrari, Alessandro
10
Panel Transitions Scott McCloud, author of “Understanding Comics” has identified six different transitions between panels. 1. Non-sequitur – no obvious connection between imagery in panels. 2. Aspect to aspect – depicts different elements of place, mood or concept. Common in Manga.
11
– same subject in a sequence of different moments but with little time lapse
3. Moment to Moment Snider, Jesse Blaze
12
4. Subject to Subject – different subjects in the same scene
Fisch, Sholly
13
5. Scene to Scene – panels that show completely different scenes. The gutters represent a substantial distance between time and or space. The dialogue, captions and panel compositions are extremely important in the bridging the scenes. Tobin, Paul
14
6. Action to Action – same subject in a sequence of different yet connected actions – more time lapse Fisch, Sholly
15
Works Cited Barbera, Hanna, and Ivan Velez. "Chills and Spills! Scooby-Doo!" Comic Strip. Ed. Harvey Richards. Vol. #152. New York: DC Comics, Print. Bennett, Anina. "Visual Language: Writing for Comics." Bigredhair. Web. 14 Dec < Bledsoe, Glen. Comic Life. Computer Software. Comiclife.com. Web. 11 Jan < Ferrari, Alessandro. "Walt Disney Comics." Comic Strip. Ed. Aaron Sparrow. Walt Disney's Comics and Stories. Vol. #702. Los Angeles: Boom Kids, Print.
16
Works Cited Continued Fisch, Sholly. "Batman The Brave and The Bold." Comic Strip. Ed. Michael Siglan. Mixed Signals. Vol. 13. New York: DC Comics, Print. McCloud, Scott. "Cartoon." World Book Student. World Book Inc. Web. 11 Jan < McCloud, Scott. "Comics." World Book Student. World Book Online. Web. 11 Jan < Norton, B. (2003). The Motivating Power of Comic Books: Insight from Archie Comic Readers. The Reading Teacher, 57, 140–147.
17
Works Cited Continued Snider, Jesse Blaze. "Toy Story: The Return of Buzz Lightyear Part 2." Comic Strip. Ed. Aaron Sparrow. Disney Pixar. Vol. 1. Los Angeles: Boom Kids, Print. Tobin, Paul. "Marvel Adventures The Avengers." Comic Strip. Ed. Nathan Cosby. Vol. 36. New York: Marvel Inc, Print. Waid, Mark, and Landry Walker. "The Incredibles." Comic Strip. Ed. Aaron Sparrow. Disney Pixar. Vol. 4. Los Angeles: Boom Kids, Print. Danuta Woloszynowicz- “Comic Life- A Tool to Motivate Struggling Readers and Writers”. SMCDSB Curriculum/Technology Consultant 2009
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.