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Resource Allocation & Scheduling

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1 Resource Allocation & Scheduling
CS 5204 Operating Systems Resource Allocation & Scheduling Godmar Back

2 Resource Allocation and Scheduling

3 Resource Allocation & Scheduling
Resource management is primary OS function Involves resource allocation & scheduling Who gets to use what resource and for how long Example resources: CPU time Disk bandwidth Network bandwidth RAM Disk space Processes are the principals that use resources often on behalf of users CS 5204 Fall 2015

4 Preemptible vs Nonpreemptible Resources
Once allocated, can’t easily ask for them back – must wait until process returns them (or exits) Examples: Locks, Disk Space, Control of terminal Preemptible resources: Can be taken away (“preempted”) and returned without the process noticing it Examples: CPU, Memory CS 5204 Fall 2015

5 Physical vs Virtual Memory
Classification of a resource as preemptible depends on price one is willing to pay to preempt it Can theoretically preempt most resources via copying & indirection Virtual Memory: mechanism to make physical memory preemptible Take away by swapping to disk, return by reading from disk (possibly swapping out others) Not always tolerable resident portions of kernel Pintos kernel stack pages CS 5204 Fall 2015

6 Space Sharing vs Time Sharing
Space Sharing: Allocation (“how much?”) Use if resource can be split (multiple CPUs, memory, etc.) Use if resource is non-preemptible Time Sharing: Scheduling (“how long?”) Use if resource can’t be split Use if resource is easily preemptible CS 5204 Fall 2015

7 CPU vs. Other Resources CPU is not the only resource that needs to be scheduled Overall system performance depends on efficient use of all resources Resource can be in use (busy) or be unused (idle) Duty cycle: portion of time busy Consider I/O device: busy after receiving I/O request – if CPU scheduler delays process that will issue I/O request, I/O device is underutilized Ideal: want to keep all devices busy CS 5204 Fall 2015

8 Per-process perspective
Process alternates between CPU bursts & I/O bursts I/O Bound Process CPU Bound Process CPU I/O CS 5204 Fall 2015

9 Global perspective If these were executed on the same CPU: Waiting CPU
I/O Bound Process CPU Bound Process Waiting CPU I/O CS 5204 Fall 2015

10 CPU Scheduling Part I

11 CPU Scheduling Terminology
A job (sometimes called a task, or a job instance) Activity that’s scheduled: process or part of a process Arrival time: time when job arrives Start time: time when job actually starts Finish time: time when job is done Completion time (aka Turn-around time) Finish time – Arrival time Response time Time when user sees response – Arrival time Execution time (aka cost): time a job needs to execute Arrival Time Start Time Finish Time waiting CPU burst I/O waiting CPU Response Time Completion Time CS 5204 Fall 2015

12 CPU Scheduling Terminology (2)
Waiting time = time when job was ready-to-run didn’t run because CPU scheduler picked another job Blocked time = time when job was blocked while I/O device is in use Completion time Execution time + Waiting time + Blocked time CS 5204 Fall 2015

13 Static vs Dynamic Scheduling
All jobs, their arrival & execution times are known in advance, create a schedule, execute it Used in statically configured systems, such as embedded real-time systems Dynamic or Online Scheduling Jobs are not known in advance, scheduler must make online decision whenever jobs arrives or leaves Execution time may or may not be known Behavior can be modeled by making assumptions about nature of arrival process CS 5204 Fall 2015

14 Scheduling Algorithms vs Scheduler Implementations
Scheduling algorithms’ properties are (usually) analyzed under static assumptions first; then adapted for dynamic scenarios Algorithms often consider only an abstract notion of (CPU) “jobs”, but a dynamic scheduler must map that to processes with alternating - and repeating - CPU and IO bursts Often applies static algorithm to current ready queue Algorithms often assume length of job/CPU burst is known, but real scheduler must estimate expected execution cost (or make assumptions) CS 5204 Fall 2015

15 Preemptive vs Nonpreemptive Scheduling
Q.: when is scheduler asked to pick a thread from ready queue? Nonpreemptive: Only when RUNNING BLOCKED transition Or RUNNING  EXIT Or voluntary yield: RUNNING  READY Preemptive Also when BLOCKED READY transition Also on timer (forced call to yield upon intr exit) RUNNING READY BLOCKED Process must wait for event Event arrived Scheduler picks process preempted CS 5204 Fall 2015

16 CPU Scheduling Goals Minimize latency Maximize throughput Fairness
Can mean (avg) completion time Can mean (avg) response time Maximize throughput Throughput: number of finished jobs per time-unit Implies minimizing overhead (for context-switching, for scheduling algorithm itself) Requires efficient use of non-CPU resources Fairness Minimize variance in waiting time/completion time CS 5204 Fall 2015

17 Scheduling Constraints
Reaching those goals is difficult, because Goals are conflicting: Latency vs. throughput Fairness vs. low overhead Scheduler must operate with incomplete knowledge Execution time may not be known I/O device use may not be known Scheduler must make decision fast Approximate best solution from huge solution space CS 5204 Fall 2015

18 First Come First Serve Schedule processes in the order in which they arrive Run until completion (or until they block) Simple! Example: Q.: what is the average completion time? 2 7 20 22 27 CS 5204 Fall 2015

19 FCFS (cont’d) Disadvantage: completion time depends on arrival order
Unfair to short jobs Possible Convoy Effect: 1 CPU bound (long CPU bursts, infrequent I/O bursts), multiple I/O bound jobs (frequent I/O bursts, short CPU bursts). CPU bound process monopolizes CPU: I/O devices are idle New I/O requests by I/O bound jobs are only issued when CPU bound job blocks – CPU bound job “leads” convoy of I/O bound processes FCFS not usually used for CPU scheduling, but often used for other resources (network device) CS 5204 Fall 2015

20 Round-Robin Run process for a timeslice (quantum), then move on to next process, repeat Decreases avg completion if jobs are of different lengths No more unfairness to short jobs! Q.: what is the average completion time? 5 8 27 CS 5204 Fall 2015

21 Round Robin (2) What if there are no “short” jobs?
7 14 21 Q.: what is the average completion time? What would it be under FCFS? CS 5204 Fall 2015

22 Round Robin – Cost of Time Slicing
Context switching incurs a cost Direct cost (execute scheduler & context switch) + indirect cost (cache & TLB misses) Long time slices  lower overhead, but approaches FCFS if processes finish before timeslice expires Short time slices  lots of context switches, high overhead Typical cost: context switch < 10µs Time slice typically around 100ms Note: time slice length != interval between timer interrupts where periodic timers are used CS 5204 Fall 2015

23 Shortest Process Next (SPN)
Idea: remove unfairness towards short processes by always picking the shortest job If done nonpreemptively also known as: Shortest Job First (SJF), Shortest Time to Completion First (STCF) If done preemptively known as: Shortest Remaining Time (SRT), Shortest Remaining Time to Completion First (SRTCF) CS 5204 Fall 2015

24 SPN (cont’d) Provably optimal with respect to avg waiting time:
Moving shorter job up reduces its waiting time more than it delays waiting time of longer job that follows Advantage: Good I/O utilization Disadvantage: Can starve long jobs 2 7 27 Big Q: How do we know the length of a job? CS 5204 Fall 2015

25 Practical SPN Usually don’t know (remaining) execution time
Exception: profiled code in real-time system; or worst-case execution time analysis (WCET) Idea: determine future from past: Assume next CPU burst will be as long as previous CPU burst Or: weigh history using (potentially exponential) average: more recent burst lengths more predictive than past CPU bursts Note: for some resources, we know or can compute length of next “job”: Example: disk scheduling (shortest-seek time first) CS 5204 Fall 2015

26 Aside Computation Takes Time, But How Much? Reinhard Wilhelm, Daniel Grund  Communications of the ACM, Vol. 57 No. 2, Pages / CS 5204 Fall 2015

27 Multi-Level Feedback Queue Scheduling
Kleinrock 1969 Want: preference for short jobs (tends to lead to good I/O utilization) longer timeslices for CPU bound jobs (reduces context-switching overhead) Problem: Don’t know type of each process – algorithm needs to figure out Use multiple queues queue determines priority usually combined with static priorities (nice values) many variations of this idea exist CS 5204 Fall 2015

28 MLFQS Processes start in highest queue MIN MAX Higher Priority 1 2 4 3 Longer Timeslices Process that use up their time slice move down Processes that starve move up Higher priority queues are served before lower-priority ones - within highest-priority queue, round-robin Only ready processes are in this queue - blocked processes leave queue and reenter same queue on unblock CS 5204 Fall 2015

29 Basic Scheduling: Summary
FCFS: simple unfair to short jobs & poor I/O performance (convoy effect) RR: helps short jobs loses when jobs are equal length SPN: optimal average waiting time which, if ignoring blocking time, leads to optimal average completion time unfair to long jobs requires knowing (or guessing) the future MLFQS: approximates SPN without knowing execution time Can still be unfair to long jobs CS 5204 Fall 2015

30 CPU Scheduling Part II

31 Case Study: 2.6 Linux Scheduler (pre 2.6.23)
nice=19 140 Variant of MLFQS 140 priorities 0-99 “realtime” nonrealtime Dynamic priority computed from static priority (nice) plus “interactivity bonus” Processes scheduled based on dynamic priority SCHED_OTHER nice=0 120 nice=-20 100 “Realtime” processes scheduled based on static priority SCHED_FIFO SCHED_RR CS 5204 Fall 2015

32 Linux Scheduler (2) Instead of recomputation loop, recompute priority at end of each timeslice dyn_prio = nice + interactivity bonus (-5…5) Interactivity bonus depends on sleep_avg measures time a process was blocked 2 priority arrays (“active” & “expired”) in each runqueue (Linux calls ready queues “runqueue”) CS 5204 Fall 2015

33 Linux Scheduler (3) Finds highest-priority ready thread quickly
struct prio_array { unsigned int nr_active; unsigned long bitmap[BITMAP_SIZE]; struct list_head queue[MAX_PRIO]; }; typedef struct prio_array prio_array_t; /* find the highest-priority ready thread */ idx = sched_find_first_bit(array->bitmap); queue = array->queue + idx; next = list_entry(queue->next, task_t, run_list); /* Per CPU runqueue */ struct runqueue { prio_array_t *active; prio_array_t *expired; prio_array_t arrays[2]; } Finds highest-priority ready thread quickly Switching active & expired arrays at end of epoch is simple pointer swap (“O(1)” claim) CS 5204 Fall 2015

34 Linux Timeslice Computation
Linux scales static priority to timeslice Nice [ … … 19 ] maps to [800ms … 100 ms … 5ms] Various tweaks: “interactive processes” are reinserted into active array even after timeslice expires Unless processes in expired array are starving processes with long timeslices are round-robin’d with other of equal priority at sub-timeslice granularity CS 5204 Fall 2015

35 History Variants of MLFQS dominant until a few years ago; still used in Windows kernel Accompanied by belief that online scheduler must be O(1) with small c MLFQS are easily manipulated and do not guarantee fair (“proportional”) CPU assignments Another problem is accuracy of accounting – sampling charges entire tick to process that happened to be running at that point CS 5204 Fall 2015

36 Accuracy of accounting
Instead of relying on sampling, modern versions of OS use cycle counters or high-precision timers to accurate determine a process’s recent CPU usage. This also makes it easy to exclude time spent in IRQ handling that should not be charged to a process See [Inside the Vista Kernel] for a graph CS 5204 Fall 2015

37 Linux’s CFS Linux went a step further and reinvented WFQ (of course without any credit), implemented in its “CFS” “completely fair scheduler” O (log n) – red/black tree But does not aim to support really large n But, as we’ll see, WFQ does not automatically give precedence to I/O bound apps; required a lot of “Interactivity improvements” to tune it heuristically Well-known trade-off between fairness & latency CS 5204 Fall 2015

38 Proportional Share Scheduling
Aka “Fair-Share” Scheduling None of algorithms discussed so far provide a direct way of assigning CPU shares E.g., give 30% of CPU to process A, 70% to process B Proportional Share algorithms do by assigning “tickets” or “shares” to processes Process get to use resource in proportion of their shares to total number of shares Lottery Scheduling, Weighted Fair Queuing/Stride Scheduling [Waldspurger 1995] CS 5204 Fall 2015

39 Lottery Scheduling Idea: number tickets between 1…N
every process gets pi tickets according to importance process 1 gets tickets [1… p1-1] process 2 gets tickets [p1… p1+p2-1] and so on. Scheduling decision: Hold a lottery and draw ticket, holder gets to run for next time slice Nondeterministic algorithm Q.: how to implement priority donation? CS 5204 Fall 2015

40 Weighted Fair Queuing Uses ‘per process’ virtual time
Increments process’s virtual time by a “stride” after each quantum, which is defined as (process_share)-1 Choose process with lowest virtual finishing time ‘virtual finishing time’ is virtual time + stride Also known as stride scheduling Linux now implements a variant of WFQ/Stride Scheduling as its “CFS” completely fair scheduler CS 5204 Fall 2015

41 WFQ Example (A=3, B=2, C=1) Ready Queue is sorted by Virtual Finish Time (Virtual Time at end of quantum if a process were scheduled) Time Task A Task B Task C Ready Queue Who Runs One scheduling epoch. A ran 3 out of 6 quanta, B 2 out of 6, C 1 out of 6. This process will repeat, yielding proportional fairness. 1/3 1/2 1 A (1/3) B (1/2) C (1) A 2/3 B (1/2) A (2/3) C (1) B 2 A (2/3) C(1) B(1) 3 C(1) B(1) A(1)  C 4 B(1) A(1) C(2) 5 3/2 A(1) B(3/2) C(2) 6 4/3 A (4/3) B(3/2) C(2) CS 5204 Fall 2015

42 WFQ (cont’d) WFQ requires a sorted ready queue
Linux now uses R/B tree Higher complexity than O(1) linked lists, but appears manageable for real-world ready queue sizes Unblocked processes that reenter the ready queue are assigned a virtual time reflecting the value that their virtual time counter would have if they’d received CPU time proportionally Accommodating I/O bound processes still requires fudging In strict WFQ, only way to improve latency is to set number of shares high – but this is disastrous if process is not truly I/O bound Linux uses “sleeper fairness,” to identify when to boost virtual time; similar to the sleep average in old scheduler CS 5204 Fall 2015

43 Linux SMP Load Balancing
static void double_rq_lock( runqueue_t *rq1, runqueue_t *rq2) { if (rq1 == rq2) { spin_lock(&rq1->lock); } else { if (rq1 < rq2) { spin_lock(&rq2->lock); } Runqueue is per CPU Periodically, lengths of runqueues on different CPU is compared Processes are migrated to balance load Aside: Migrating requires locks on both runqueues CS 5204 Fall 2015

44 Real-time Scheduling Real-time systems must observe not only execution time, but a deadline as well Jobs must finish by deadline But turn-around time is usually less important Common scenario are recurring jobs E.g., need 3 ms every 10 ms (here, 10ms is the recurrence period T, 3 ms is the cost C) Possible strategies RMA (Rate Monotonic) Map periods to priorities, fixed, static EDF (Earliest Deadline First) Always run what’s due next, dynamic CS 5204 Fall 2015

45 EDF – Example Assume deadline equals period (T). A B C Hyper-period
Task T C A 4 1 B 8 12 3 Assume deadline equals period (T). A B C 5 10 15 20 25 Hyper-period CS 5204 Fall 2015

46 EDF – Example Assume deadline equals period (T). A B C Task T C A 4 1
8 12 3 Assume deadline equals period (T). A B C 5 10 15 20 25 CS 5204 Fall 2015

47 EDF – Example Assume deadline equals period (T). A B C Task T C A 4 1
8 12 3 Assume deadline equals period (T). A B C 5 10 15 20 25 CS 5204 Fall 2015

48 EDF – Example Assume deadline equals period (T). A B C Task T C A 4 1
8 12 3 Assume deadline equals period (T). Lexical order tie breaker (C > B > A) A B C 5 10 15 20 25 CS 5204 Fall 2015

49 EDF – Example Assume deadline equals period (T). A B C Task T C A 4 1
8 12 3 Assume deadline equals period (T). A B C 5 10 15 20 25 CS 5204 Fall 2015

50 EDF – Example Assume deadline equals period (T). A B C Task T C A 4 1
8 12 3 Assume deadline equals period (T). A B C 5 10 15 20 25 CS 5204 Fall 2015

51 EDF – Example Assume deadline equals period (T). A B C Task T C A 4 1
8 12 3 Assume deadline equals period (T). A B C 5 10 15 20 25 CS 5204 Fall 2015

52 EDF – Example Assume deadline equals period (T). A B C Task T C A 4 1
8 12 3 Assume deadline equals period (T). A B C 5 10 15 20 25 CS 5204 Fall 2015

53 EDF – Example Assume deadline equals period (T). A B C Pattern repeats
Task T C A 4 1 B 8 12 3 Assume deadline equals period (T). A B C 5 10 15 20 25 Pattern repeats CS 5204 Fall 2015

54 EDF Properties Feasibility test: U = 100% in example Bound theoretical
Sufficient and necessary Optimal CS 5204 Fall 2015

55 Scheduling Summary OS must schedule all resources in a system
CPU, Disk, Network, etc. CPU Scheduling affects indirectly scheduling of other devices Goals for general purpose schedulers: Minimizing latency (avg. completion or waiting time) Maximing throughput Provide fairness In Practice: some theory, lots of tweaking CS 5204 Fall 2015


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